Player Matchup

Nemesis
Nemesis
Bryan-_-Capalot
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,314 Elo+
Party 1
Medusa
Medusa
Calkoury
Medusa
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Raijin
Raijin
domukas94
Raijin
Level 27
God Stats
2W - 4L
1,258 SR
Queue Stats
66W - 133L
1,200 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,338 Elo+

VS

Team Averages
Level 15
1,399 SR
1,080 Elo+
Skadi
Skadi
AlexSchlag
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,061 Elo+
Solo
Cthulhu
Cthulhu
Dafar2913
Cthulhu
Level 23
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 7L
1,012 Elo+
Solo
Hel
Hel
S4LTY BuRR
Hel
Level 18
God Stats
39W - 47L
1,279 SR
Queue Stats
233W - 284L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
16,672
575
10,589
20,106
9,204
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Calkoury
Medusa
20
17 / 5 / 5
19,515
673
54,563
27,076
11,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
domukas94
Raijin
19
1 / 7 / 12
15,882
548
29,415
19,947
7,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 11 / 8
15,366
530
8,381
26,718
11,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dafar2913
Cthulhu
20
5 / 3 / 11
18,319
632
18,183
33,671
36,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 8 / 3
18,538
639
23,084
43,643
27,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
22
Kills
17
17
Deaths
22
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
11
8
0.55
W
4
5
11
1.9
W
Medusa
Calkoury
Medusa
17
5
5
3.9
L
Cthulhu
Dafar2913
Cthulhu
5
3
11
3.5
L
10
8
3
1.44
W
Raijin
domukas94
Raijin
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,567
Damage
49,648
67,129
Taken
104,032
28,517
Mitigated
75,590
5,878
Healing
41,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,381
2,386
0
180
26,718
11,358
144
4,992
21,726
0
27,650
W
10,589
3,366
0
1,331
20,106
9,204
334
10,463
9,643
0
47,012
W
Medusa
Calkoury
Medusa
54,563
38,624
980
1,550
27,076
11,516
2,085
17,475
9,601
0
114,628
L
Cthulhu
Dafar2913
Cthulhu
18,183
312
49
3,739
33,671
36,419
657
12,233
21,438
63,267
0
L
23,084
2,165
12,464
25,453
43,643
27,813
908
12,190
31,453
80,639
0
W
Raijin
domukas94
Raijin
29,415
3,636
487
1,530
19,947
7,797
765
13,329
6,618
86,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
52,223
257
Minions Killed
258
0
Camps Cleared
0
1,416,052
Distance Traveled
1,349,970
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,366
530
34
1
0
394,185
3
W
Nemesis
16,672
575
49
2
0
548,443
3
W
Medusa
19,515
673
123
4
0
476,873
4
L
Cthulhu
18,319
632
111
4
0
491,113
1
L
Hel
18,538
639
113
4
0
464,672
0
W
Raijin
15,882
548
85
3
0
390,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role