Player Matchup

Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Floppylopagus
Kukulkan
Gold IV
Level 160
God Stats
2W - 7L
1,093 SR
Queue Stats
645W - 637L
1,273 MMR
Solo
Artio
Artio
Silver I
Kambama
Artio
Silver I
Level 146
God Stats
1W - 1L
1,682 SR
Queue Stats
34W - 40L
1,234 MMR
Party 1
Thanatos
Thanatos
Silver I
Sir Vibin
Thanatos
Silver I
Level 123
God Stats
0W - 2L
1,354 SR
Queue Stats
39W - 42L
1,316 MMR
Party 1
Achilles
Achilles
Gold V
hecko5
Achilles
Gold V
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 146L
1,262 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,426 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,609 SR
1,272 MMR
Danzaburou
Danzaburou
Silver III
Butter865
Danzaburou
Silver III
Level 90
God Stats
4W - 2L
1,711 SR
Queue Stats
8W - 10L
1,368 MMR
Party 2
Cerberus
Cerberus
Silver I
Lemme Just
Cerberus
Silver I
Level 109
God Stats
4W - 2L
1,595 SR
Queue Stats
65W - 67L
1,173 MMR
Party 3
Bakasura
Bakasura
Bronze III
R3APER OF C4RDS
Bakasura
Bronze III
Level 89
God Stats
3W - 4L
1,516 SR
Queue Stats
4W - 12L
1,259 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Wizard Of Boz18
Cthulhu
Gold IV
Level 109
God Stats
4W - 2L
1,680 SR
Queue Stats
154W - 159L
1,376 MMR
Party 3
Sol
Sol
Silver III
hun1dz
Sol
Silver III
Level 95
God Stats
3W - 3L
1,541 SR
Queue Stats
120W - 127L
1,183 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 3 / 1
6,252
298
1,677
4,143
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Floppylopagus
Kukulkan
17
1 / 3 / 2
10,172
484
12,766
13,411
3,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Kambama
Artio
11
2 / 4 / 1
7,341
350
5,596
12,952
8,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Sir Vibin
Thanatos
11
0 / 2 / 1
7,567
360
3,317
10,677
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
hecko5
Achilles
16
1 / 4 / 0
9,262
441
10,279
20,237
13,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ScyllaMorgan Le FayAthenaGilgameshApollo

VS

Bans
TiamatYmirJanusGuan YuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Butter865
Danzaburou
18
1 / 0 / 9
12,304
586
7,208
10,610
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Lemme Just
Cerberus
18
5 / 0 / 5
11,839
564
10,784
17,005
13,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
19
7 / 2 / 4
12,399
590
7,218
12,824
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 10
11,279
537
5,704
23,022
20,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
hun1dz
Sol
18
2 / 0 / 5
11,988
571
12,759
10,648
4,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
16
16
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Danzaburou
Butter865
Danzaburou
1
0
9
5.5
L
Kukulkan
Floppylopagus
Kukulkan
1
3
2
0.67
L
Artio
Kambama
Artio
2
4
1
0.63
W
Cerberus
Lemme Just
Cerberus
5
0
5
7.5
W
Bakasura
7
2
4
4.5
L
Thanatos
Sir Vibin
Thanatos
0
2
1
0.25
W
1
2
10
3
L
Achilles
hecko5
Achilles
1
4
0
0.25
W
Sol
hun1dz
Sol
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
43,673
61,420
Taken
74,109
30,166
Mitigated
48,327
18,879
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,677
873
0
1,030
4,143
1,031
0
644
3,246
0
13,913
W
Danzaburou
Butter865
Danzaburou
7,208
2,751
0
7,960
10,610
4,151
3,946
3,354
7,256
0
99,252
L
Kukulkan
Floppylopagus
Kukulkan
12,766
832
0
468
13,411
3,974
0
8,934
4,267
79,589
0
L
Artio
Kambama
Artio
5,596
264
612
3,415
12,952
8,180
0
6,346
6,343
21,507
0
W
Cerberus
Lemme Just
Cerberus
10,784
636
0
8,333
17,005
13,351
104
5,812
11,193
70,900
0
W
Bakasura
7,218
5,205
0
3,539
12,824
5,429
3,161
3,725
9,099
0
83,802
L
Thanatos
Sir Vibin
Thanatos
3,317
880
0
9,263
10,677
3,131
0
2,035
8,450
0
39,122
W
5,704
138
612
4,197
23,022
20,520
450
6,071
16,663
25,577
0
L
Achilles
hecko5
Achilles
10,279
758
0
4,091
20,237
13,850
0
10,830
8,622
4,784
54,256
W
Sol
hun1dz
Sol
12,759
4,208
0
6,494
10,648
4,876
5,403
5,166
5,482
96,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
59,809
395
Minions Killed
653
0
Camps Cleared
0
1,741,456
Distance Traveled
2,103,166
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,252
298
27
1
0
401,049
0
W
Danzaburou
12,304
586
160
8
0
407,940
4
L
Kukulkan
10,172
484
157
7
0
332,513
2
L
Artio
7,341
350
32
2
0
348,908
1
W
Cerberus
11,839
564
138
7
0
414,109
2
W
Bakasura
12,399
590
148
7
0
463,129
3
L
Thanatos
7,567
360
71
3
0
261,861
1
W
Cthulhu
11,279
537
48
2
0
420,028
6
L
Achilles
9,262
441
108
5
0
397,125
9
W
Sol
11,988
571
159
8
0
397,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role