Player Matchup

Jormungandr
Jormungandr
GreymonJarno
Jormungandr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,726 Elo+
Party 2
Merlin
Merlin
jarne-wtt
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Osiris
Osiris
sparta505
Osiris
Level 79
God Stats
2W - 2L
1,455 SR
Queue Stats
39W - 52L
1,504 Elo+
Party 2
Team Averages
Level 32
1,485 SR
1,577 Elo+

VS

Team Averages
Level 40
1,569 SR
1,467 Elo+
Anubis
Anubis
Slayer6666705
Anubis
Level 88
God Stats
10W - 8L
1,704 SR
Queue Stats
172W - 180L
1,521 Elo+
Party 1
Rama
Rama
TearierTrout521
Rama
Level 5
God Stats
3W - 3L
1,712 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Tyr
Tyr
msaridane
Tyr
Level 28
God Stats
1W - 2L
1,292 SR
Queue Stats
25W - 29L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreymonJarno
Jormungandr
9
0 / 4 / 2
6,710
559
3,140
10,009
7,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
jarne-wtt
Merlin
10
0 / 10 / 2
6,863
572
5,768
10,004
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
sparta505
Osiris
12
6 / 4 / 0
9,138
762
8,555
11,726
8,693
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
9,872
823
15,341
9,610
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 9
8,934
745
4,002
6,032
2,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 2 / 10
9,622
802
7,152
10,320
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
18
18
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GreymonJarno
Jormungandr
0
4
2
0.25
W
8
1
8
12
W
4
3
9
2.83
L
Merlin
jarne-wtt
Merlin
0
10
2
0.1
W
6
2
10
5.5
L
Osiris
sparta505
Osiris
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
26,495
31,739
Taken
25,962
19,046
Mitigated
13,060
1,385
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GreymonJarno
Jormungandr
3,140
1,099
0
0
10,009
7,938
0
5,448
4,561
12,968
0
W
15,341
524
147
5,032
9,610
4,351
512
3,133
6,477
45,267
0
W
4,002
2,977
0
1,192
6,032
2,012
864
1,958
4,074
0
15,165
L
Merlin
jarne-wtt
Merlin
5,768
1,078
0
57
10,004
2,415
0
4,483
5,521
26,737
0
W
7,152
2,092
0
3,499
10,320
6,697
931
3,817
6,503
0
39,543
L
Osiris
sparta505
Osiris
8,555
2,379
534
794
11,726
8,693
0
5,410
6,316
0
19,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
28,428
92
Minions Killed
156
0
Camps Cleared
0
537,649
Distance Traveled
596,908
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,710
559
20
2
0
183,498
1
W
Anubis
9,872
823
57
5
0
194,812
4
W
Rama
8,934
745
16
1
0
176,592
2
L
Merlin
6,863
572
54
5
0
148,791
2
W
Tyr
9,622
802
83
7
0
225,504
1
L
Osiris
9,138
762
18
2
0
205,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role