Player Matchup

Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Multaro
Cthulhu
Level 64
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 1
Fenrir
Fenrir
MuralhaBrX
Fenrir
Level 25
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 1
Freya
Freya
PhoenixPersons
Freya
Level 112
God Stats
1W - 3L
1,383 SR
Queue Stats
504W - 619L
1,476 Elo+
Solo
Zeus
Zeus
XikinhoXD
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,398 Elo+

VS

Team Averages
Level 66
1,541 SR
1,352 Elo+
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Borys3
Geb
Level 154
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 14L
1,344 Elo+
Solo
Raijin
Raijin
Minatel99
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,173 Elo+
Solo
Hun Batz
Hun Batz
TFBugha
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,413 Elo+
Solo
Susano
Susano
balde-duravel
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 12 / 9
9,886
706
8,590
17,432
6,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Multaro
Cthulhu
20
8 / 6 / 8
12,411
887
21,178
20,849
21,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MuralhaBrX
Fenrir
15
2 / 10 / 8
9,209
658
6,590
15,818
7,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 5
8,932
638
2,264
9,284
8,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
18
6 / 9 / 5
11,242
803
21,669
15,325
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 4 / 21
11,608
829
15,176
14,153
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
Borys3
Geb
19
7 / 3 / 27
11,291
807
11,717
19,948
21,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Minatel99
Raijin
17
6 / 4 / 23
11,426
816
10,287
12,448
5,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
TFBugha
Hun Batz
20
13 / 4 / 22
13,024
930
17,041
14,090
11,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 3 / 23
11,772
841
17,927
16,425
13,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
158
18
Kills
42
42
Deaths
18
35
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
12
9
0.54
W
Skadi
 
Skadi
6
4
21
4.13
W
Geb
Borys3
Geb
7
3
27
6.83
W
Raijin
Minatel99
Raijin
6
4
23
4.38
L
Cthulhu
Multaro
Cthulhu
8
6
8
2
L
Fenrir
MuralhaBrX
Fenrir
2
10
8
0.6
L
0
5
5
0.5
W
Hun Batz
TFBugha
Hun Batz
13
4
22
6
L
Zeus
6
9
5
0.94
W
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
72,148
78,708
Taken
77,064
50,166
Mitigated
57,913
11,801
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,590
2,745
927
1,185
17,432
6,733
0
5,716
11,716
0
15,228
W
Skadi
 
Skadi
15,176
6,574
1,110
3,077
14,153
6,212
1,469
11,366
2,787
0
32,620
W
Geb
Borys3
Geb
11,717
1,325
1,306
2,938
19,948
21,128
458
12,225
7,723
25,190
0
W
Raijin
Minatel99
Raijin
10,287
1,825
2,843
1,059
12,448
5,767
1,591
6,612
5,836
18,484
0
L
Cthulhu
Multaro
Cthulhu
21,178
1,711
629
2,970
20,849
21,953
352
5,482
15,367
42,167
0
L
Fenrir
MuralhaBrX
Fenrir
6,590
767
707
1,238
15,818
7,392
621
3,867
11,951
0
9,145
L
2,264
806
582
1,284
9,284
8,020
0
2,064
7,220
5,118
0
W
Hun Batz
TFBugha
Hun Batz
17,041
3,327
703
2,101
14,090
11,097
2,025
6,647
7,443
0
34,266
L
Zeus
21,669
3,452
233
2,046
15,325
6,068
513
4,875
10,450
40,617
0
W
17,927
3,541
1,248
3,453
16,425
13,709
1,501
8,261
8,164
0
34,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
59,121
114
Minions Killed
137
0
Camps Cleared
0
951,475
Distance Traveled
1,302,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,886
706
12
1
0
185,039
0
W
Skadi
11,608
829
40
3
0
239,946
2
W
Geb
11,291
807
14
1
0
261,945
1
W
Raijin
11,426
816
13
1
0
244,049
0
L
Cthulhu
12,411
887
40
3
0
237,759
0
L
Fenrir
9,209
658
7
1
0
220,907
0
L
Freya
8,932
638
9
1
0
96,234
4
W
Hun Batz
13,024
930
44
3
0
281,012
0
L
Zeus
11,242
803
46
3
0
211,536
0
W
Susano
11,772
841
26
2
0
275,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role