Player Matchup

Chaac
Chaac
Aaron1008
Chaac
Level 21
God Stats
4W - 2L
1,497 SR
Queue Stats
53W - 48L
1,485 Elo+
Solo
Yemoja
Yemoja
IssaTee
Yemoja
Level 25
God Stats
7W - 6L
1,626 SR
Queue Stats
92W - 57L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
TeeniJäi
Danzaburou
Level 16
God Stats
5W - 2L
1,536 SR
Queue Stats
21W - 15L
1,543 Elo+
Party 1
Raijin
Raijin
raulcr50000
Raijin
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 226L
1,471 Elo+
Solo
Osiris
Osiris
tKMunchkin
Osiris
Level 47
God Stats
4W - 3L
1,544 SR
Queue Stats
168W - 115L
1,643 Elo+
Party 1
Team Averages
Level 26
1,540 SR
1,552 Elo+

VS

Team Averages
Level 15
1,524 SR
1,605 Elo+
Hachiman
Hachiman
BeefNyku
Hachiman
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
85W - 119L
1,562 Elo+
Party 2
Amaterasu
Amaterasu
JUICEGRADE
Amaterasu
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,668 Elo+
Solo
Artio
Artio
MadameShadow
Artio
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 131L
1,353 Elo+
Party 2
Scylla
Scylla
bakers7boy
Scylla
Level 24
God Stats
16W - 13L
1,576 SR
Queue Stats
131W - 117L
1,585 Elo+
Solo
Thanatos
Thanatos
zSeNSeii
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 10L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aaron1008
Chaac
16
4 / 0 / 10
10,588
529
7,484
9,576
8,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
IssaTee
Yemoja
15
5 / 0 / 20
11,807
590
5,971
12,204
11,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TeeniJäi
Danzaburou
18
22 / 0 / 9
13,936
697
22,513
10,877
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
13 / 4 / 6
11,294
565
14,993
12,648
5,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
tKMunchkin
Osiris
20
13 / 1 / 8
13,219
661
9,499
13,315
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeefNyku
Hachiman
9
0 / 9 / 0
6,364
318
1,175
11,657
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JUICEGRADE
Amaterasu
9
0 / 13 / 1
6,669
333
2,894
16,035
6,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 15 / 0
6,134
307
2,384
19,294
16,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
bakers7boy
Scylla
12
1 / 9 / 0
7,547
377
10,885
14,417
4,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zSeNSeii
Thanatos
11
4 / 11 / 0
8,531
427
6,574
16,438
4,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
6
57
Kills
5
5
Deaths
57
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aaron1008
Chaac
4
0
10
9
L
Hachiman
BeefNyku
Hachiman
0
9
0
0
W
Yemoja
IssaTee
Yemoja
5
0
20
15
L
Amaterasu
JUICEGRADE
Amaterasu
0
13
1
0.04
L
0
15
0
0
W
Danzaburou
TeeniJäi
Danzaburou
22
0
9
26.5
L
Scylla
bakers7boy
Scylla
1
9
0
0.11
W
Raijin
13
4
6
4
W
Osiris
tKMunchkin
Osiris
13
1
8
17
L
Thanatos
zSeNSeii
Thanatos
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,460
Damage
23,912
58,620
Taken
77,841
44,574
Mitigated
34,958
26,884
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aaron1008
Chaac
7,484
1,612
0
3,996
9,576
8,221
2,054
2,076
7,356
0
65,343
L
Hachiman
BeefNyku
Hachiman
1,175
954
0
844
11,657
2,757
0
2,574
9,083
0
24,337
W
Yemoja
IssaTee
Yemoja
5,971
2,892
4,802
3,822
12,204
11,873
331
5,021
6,819
14,588
0
L
Amaterasu
JUICEGRADE
Amaterasu
2,894
2,071
0
1,949
16,035
6,632
0
3,643
12,327
0
20,250
L
2,384
975
123
1,027
19,294
16,333
0
2,561
16,733
14,812
0
W
Danzaburou
TeeniJäi
Danzaburou
22,513
12,831
0
8,048
10,877
4,602
3,422
2,380
8,413
0
100,609
L
Scylla
bakers7boy
Scylla
10,885
1,059
0
624
14,417
4,343
0
5,924
8,476
45,729
0
W
Raijin
14,993
1,644
126
2,494
12,648
5,021
3,334
2,210
10,242
64,582
0
W
Osiris
tKMunchkin
Osiris
9,499
3,229
0
3,596
13,315
14,857
3,419
808
12,408
0
102,888
L
Thanatos
zSeNSeii
Thanatos
6,574
1,852
0
6,927
16,438
4,893
0
7,184
9,254
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,844
Gold Earned
35,245
550
Minions Killed
235
0
Camps Cleared
0
1,801,800
Distance Traveled
1,475,792
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,588
529
112
6
0
389,934
5
L
Hachiman
6,364
318
40
2
0
303,095
0
W
Yemoja
11,807
590
10
1
0
346,538
2
L
Amaterasu
6,669
333
34
2
0
226,347
6
L
Artio
6,134
307
21
1
0
279,665
0
W
Danzaburou
13,936
697
144
7
0
349,398
3
L
Scylla
7,547
377
80
4
0
341,412
7
W
Raijin
11,294
565
99
5
0
327,432
1
W
Osiris
13,219
661
185
9
0
388,498
6
L
Thanatos
8,531
427
60
3
0
325,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role