Player Matchup

Hachiman
Hachiman
AyeYoEj
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Da Ji
Da Ji
MetroBOOMINN1
Da Ji
Level 126
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 15L
1,505 Elo+
Party 1
Artio
Artio
SplicedHunter69
Artio
Level 69
God Stats
7W - 5L
1,746 SR
Queue Stats
301W - 289L
1,455 Elo+
Solo
Nox
Nox
Witxhery
Nox
Level 106
God Stats
5W - 12L
1,395 SR
Queue Stats
262W - 263L
1,464 Elo+
Solo
Cthulhu
Cthulhu
goldenvamp27
Cthulhu
Level 84
God Stats
7W - 7L
1,421 SR
Queue Stats
151W - 168L
1,404 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,466 Elo+

VS

Team Averages
Level 104
1,478 SR
1,410 Elo+
Khepri
Khepri
MAU3437
Khepri
Level 123
God Stats
21W - 17L
1,570 SR
Queue Stats
983W - 1,135L
1,354 Elo+
Party 2
Vulcan
Vulcan
Mister Kenedi 2
Vulcan
Level 109
God Stats
2W - 6L
1,397 SR
Queue Stats
347W - 476L
1,360 Elo+
Party 2
Neith
Neith
PandaPersuasion
Neith
Level 118
God Stats
4W - 3L
1,572 SR
Queue Stats
99W - 97L
1,456 Elo+
Solo
Nemesis
Nemesis
ZaySleep
Nemesis
Level 69
God Stats
5W - 12L
1,411 SR
Queue Stats
137W - 160L
1,407 Elo+
Party 3
Erlang Shen
Erlang Shen
v6bagchaser
Erlang Shen
Level 103
God Stats
6W - 14L
1,442 SR
Queue Stats
546W - 510L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AyeYoEj
Hachiman
12
1 / 0 / 0
6,730
518
4,510
4,434
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 2
6,830
525
5,735
11,524
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 0
8,096
623
5,248
8,138
4,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 1
7,579
583
3,482
7,828
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
goldenvamp27
Cthulhu
9
0 / 3 / 0
5,984
460
3,319
10,512
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MAU3437
Khepri
10
0 / 0 / 5
6,405
493
3,340
7,119
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 0
7,482
576
5,913
7,275
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,647
511
7,278
3,977
1,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZaySleep
Nemesis
12
2 / 2 / 5
7,234
556
5,166
8,079
2,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
v6bagchaser
Erlang Shen
12
0 / 1 / 0
6,887
530
3,682
7,596
4,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
10
10
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AyeYoEj
Hachiman
1
0
0
1
W
Khepri
MAU3437
Khepri
0
0
5
2.5
L
1
5
2
0.4
W
4
2
0
2
W
4
1
1
4.5
L
2
0
0
2
L
2
2
1
1.25
W
Nemesis
ZaySleep
Nemesis
2
2
5
2.25
L
Cthulhu
goldenvamp27
Cthulhu
0
3
0
0
W
Erlang Shen
v6bagchaser
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
25,379
42,436
Taken
34,046
17,162
Mitigated
17,249
16,479
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AyeYoEj
Hachiman
4,510
2,230
0
2,820
4,434
1,452
0
898
3,536
0
42,621
W
Khepri
MAU3437
Khepri
3,340
531
458
2,390
7,119
6,028
0
1,923
5,196
19,866
0
L
5,735
1,452
0
4,604
11,524
3,781
0
1,898
9,626
0
43,720
W
5,913
2,208
0
2,195
7,275
2,406
112
2,373
4,902
45,286
0
W
7,278
4,499
0
1,973
3,977
1,564
0
1,225
2,752
0
45,745
L
5,248
629
94
4,968
8,138
4,768
0
0
8,138
53,193
0
L
3,482
284
0
2,008
7,828
2,460
0
4,033
3,795
48,156
0
W
Nemesis
ZaySleep
Nemesis
5,166
2,118
0
1,004
8,079
2,664
0
3,243
4,836
0
37,503
L
Cthulhu
goldenvamp27
Cthulhu
3,319
222
157
1,828
10,512
4,701
0
2,424
8,088
17,862
0
W
Erlang Shen
v6bagchaser
Erlang Shen
3,682
1,823
0
2,137
7,596
4,587
18
3,319
4,277
0
41,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
34,655
450
Minions Killed
388
0
Camps Cleared
0
1,243,147
Distance Traveled
1,286,215
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,730
518
91
7
0
229,191
4
W
Khepri
6,405
493
27
2
0
246,047
0
L
Da Ji
6,830
525
77
6
0
285,040
0
W
Vulcan
7,482
576
87
7
0
270,561
2
W
Neith
6,647
511
96
7
0
232,112
4
L
Artio
8,096
623
143
11
0
267,936
0
L
Nox
7,579
583
118
9
0
240,385
6
W
Nemesis
7,234
556
72
6
0
282,106
2
L
Cthulhu
5,984
460
21
2
0
220,595
3
W
Erlang Shen
6,887
530
106
8
0
255,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role