Player Matchup

Nemesis
Nemesis
Aulrich7
Nemesis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Keyonn9moore
Amaterasu
Level 15
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Murdoc311
Discordia
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 35L
1,271 Elo+
Party 1
Raijin
Raijin
SlyAaron14
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
SparkyAuthor402
Jing Wei
Level 22
God Stats
5W - 7L
1,466 SR
Queue Stats
35W - 47L
1,355 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,405 Elo+

VS

Team Averages
Level 31
1,417 SR
1,344 Elo+
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
TheFirstBubble
Odin
Level 22
God Stats
2W - 3L
1,111 SR
Queue Stats
57W - 72L
1,180 Elo+
Solo
Cerberus
Cerberus
TnaT Chaos
Cerberus
Level 15
God Stats
5W - 8L
1,484 SR
Queue Stats
14W - 14L
1,288 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
Level 18
God Stats
7W - 10L
1,484 SR
Queue Stats
12W - 13L
1,288 Elo+
Party 2
Cernunnos
Cernunnos
VileShinobi
Cernunnos
Level 34
God Stats
6W - 7L
1,506 SR
Queue Stats
100W - 126L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aulrich7
Nemesis
14
2 / 5 / 1
8,980
449
3,532
14,269
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Keyonn9moore
Amaterasu
10
0 / 9 / 2
6,834
342
1,513
17,792
8,755
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Murdoc311
Discordia
14
2 / 9 / 2
8,625
431
10,512
12,035
3,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
SlyAaron14
Raijin
6
0 / 8 / 0
5,940
297
404
7,687
4,271
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
12
2 / 8 / 1
8,467
423
4,235
12,874
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 2
8,989
449
2,141
6,740
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 0 / 6
11,378
569
7,408
11,617
10,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
TnaT Chaos
Cerberus
14
0 / 1 / 4
9,539
477
2,369
9,504
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
16
9 / 4 / 3
11,012
551
14,364
13,661
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VileShinobi
Cernunnos
16
16 / 3 / 3
11,581
579
17,790
12,097
4,721
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
37
39
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
L
Nemesis
Aulrich7
Nemesis
2
5
1
0.5
L
Amaterasu
Keyonn9moore
Amaterasu
0
9
2
0.11
L
Discordia
Murdoc311
Discordia
2
9
2
0.33
L
Raijin
SlyAaron14
Raijin
0
8
0
0
L
Jing Wei
2
8
1
0.31
W
10
0
6
13
W
Cerberus
TnaT Chaos
Cerberus
0
1
4
2
W
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
9
4
3
2.63
W
Cernunnos
VileShinobi
Cernunnos
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
44,072
64,657
Taken
53,619
25,777
Mitigated
30,949
7,367
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,141
709
0
1,774
6,740
2,989
272
857
5,883
0
46,498
L
Nemesis
Aulrich7
Nemesis
3,532
383
0
3,888
14,269
5,272
0
1,342
12,873
0
42,462
L
Amaterasu
Keyonn9moore
Amaterasu
1,513
754
0
731
17,792
8,755
0
3,954
13,726
0
12,026
L
Discordia
Murdoc311
Discordia
10,512
1,038
0
2,055
12,035
3,664
446
5,444
6,446
43,880
0
L
Raijin
SlyAaron14
Raijin
404
97
0
168
7,687
4,271
90
3,198
4,369
4,942
0
L
Jing Wei
4,235
3,013
0
525
12,874
3,815
0
4,505
8,327
0
37,609
W
7,408
1,944
0
1,195
11,617
10,084
2,381
1,415
10,202
14,047
32,221
W
Cerberus
TnaT Chaos
Cerberus
2,369
100
0
835
9,504
8,121
747
534
8,970
30,193
0
W
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
14,364
1,130
188
1,732
13,661
5,034
1,295
5,421
8,240
71,925
0
W
Cernunnos
VileShinobi
Cernunnos
17,790
11,841
0
3,458
12,097
4,721
8,604
2,689
9,408
0
68,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
52,499
196
Minions Killed
440
0
Camps Cleared
0
1,566,595
Distance Traveled
1,751,875
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,989
449
64
3
0
253,399
0
L
Nemesis
8,980
449
71
4
0
406,184
3
L
Amaterasu
6,834
342
8
0
0
353,766
1
L
Discordia
8,625
431
57
3
0
320,710
0
L
Raijin
5,940
297
11
1
0
186,313
1
L
Jing Wei
8,467
423
49
2
0
299,622
0
W
Odin
11,378
569
101
5
0
403,217
3
W
Cerberus
9,539
477
66
3
0
376,208
0
W
Morgan Le Fay
11,012
551
113
6
0
357,206
0
W
Cernunnos
11,581
579
96
5
0
361,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role