Player Matchup

Aphrodite
Aphrodite
DOTRedstone6
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Solo
Jormungandr
Jormungandr
KyotoWolfram
Jormungandr
Level 67
God Stats
13W - 14L
1,674 SR
Queue Stats
77W - 89L
1,449 Elo+
Party 1
Neith
Neith
LeoVeracruse
Neith
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 1
Medusa
Medusa
eternalspark420
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,563 Elo+
Party 1
Tyr
Tyr
steelerfanDC13
Tyr
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 179L
1,447 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,474 Elo+

VS

Team Averages
Level 13
1,592 SR
1,408 Elo+
Apollo
Apollo
BigMarc15
Apollo
Level 24
God Stats
7W - 5L
1,728 SR
Queue Stats
218W - 219L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
DurMaxx
Sun Wukong
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hrchise
Nu Wa
Level 20
God Stats
2W - 1L
1,732 SR
Queue Stats
16W - 23L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noflex19
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,429 Elo+
Solo
Discordia
Discordia
jaxXx0
Discordia
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DOTRedstone6
Aphrodite
19
1 / 10 / 9
11,380
875
5,535
19,093
15,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KyotoWolfram
Jormungandr
19
13 / 5 / 11
15,053
1,158
26,659
28,276
12,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 6 / 6
13,738
1,057
15,865
22,360
9,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 12 / 10
12,189
938
13,793
23,925
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 6 / 15
12,352
950
9,000
26,264
29,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigMarc15
Apollo
20
12 / 5 / 12
14,723
1,133
26,011
15,538
7,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DurMaxx
Sun Wukong
20
8 / 5 / 24
14,066
1,082
18,646
24,494
26,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Hrchise
Nu Wa
20
6 / 2 / 24
13,825
1,063
21,358
9,826
3,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Noflex19
Morgan Le Fay
19
7 / 8 / 14
13,089
1,007
22,430
13,443
6,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
jaxXx0
Discordia
20
6 / 6 / 24
13,415
1,032
23,210
11,453
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
137
26
Kills
39
39
Deaths
26
51
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Apollo
BigMarc15
Apollo
12
5
12
3.6
L
Aphrodite
DOTRedstone6
Aphrodite
1
10
9
0.55
W
Sun Wukong
DurMaxx
Sun Wukong
8
5
24
4
W
Nu Wa
Hrchise
Nu Wa
6
2
24
9
L
Jormungandr
KyotoWolfram
Jormungandr
13
5
11
3.7
L
9
6
6
2
W
Morgan Le Fay
Noflex19
Morgan Le Fay
7
8
14
1.75
L
2
12
10
0.58
W
Discordia
jaxXx0
Discordia
6
6
24
3
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,852
Damage
111,655
119,918
Taken
74,754
76,541
Mitigated
49,173
16,439
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BigMarc15
Apollo
26,011
13,532
0
1,080
15,538
7,096
0
7,362
7,902
0
52,861
L
Aphrodite
DOTRedstone6
Aphrodite
5,535
1,857
916
2,555
19,093
15,549
0
11,210
7,883
17,354
0
W
Sun Wukong
DurMaxx
Sun Wukong
18,646
4,105
0
2,019
24,494
26,898
0
9,551
14,459
0
37,635
W
Nu Wa
Hrchise
Nu Wa
21,358
5,594
317
1,822
9,826
3,708
0
2,439
7,285
41,992
0
L
Jormungandr
KyotoWolfram
Jormungandr
26,659
5,342
38
982
28,276
12,357
0
15,647
12,629
58,736
0
L
15,865
8,156
0
6,872
22,360
9,187
0
12,975
9,385
0
49,593
W
Morgan Le Fay
Noflex19
Morgan Le Fay
22,430
3,609
0
994
13,443
6,535
0
7,382
5,827
38,276
0
L
13,793
6,412
0
1,349
23,925
9,901
0
12,334
11,591
0
51,159
W
Discordia
jaxXx0
Discordia
23,210
3,650
0
1,010
11,453
4,936
0
5,460
5,939
49,505
0
L
9,000
2,660
0
3,727
26,264
29,547
0
14,832
11,432
0
17,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
69,118
244
Minions Killed
243
8
Camps Cleared
9
1,078,793
Distance Traveled
1,077,060
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,723
1,133
66
5
4
220,886
4
L
Aphrodite
11,380
875
24
2
0
183,112
0
W
Sun Wukong
14,066
1,082
35
3
1
268,105
3
W
Nu Wa
13,825
1,063
49
4
2
221,953
1
L
Jormungandr
15,053
1,158
45
3
2
241,943
0
L
Neith
13,738
1,057
75
6
3
203,286
0
W
Morgan Le Fay
13,089
1,007
33
3
1
158,764
0
L
Medusa
12,189
938
75
6
2
183,376
0
W
Discordia
13,415
1,032
60
5
1
207,352
3
L
Tyr
12,352
950
25
2
1
267,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role