Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElMugiwara
Kumbhakarna
Level 120
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 2
Osiris
Osiris
N1new
Osiris
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,640 Elo+
Party 2
Scylla
Scylla
TheBadSky
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
lokezea
Chaac
Level 144
God Stats
2W - 0L
1,769 SR
Queue Stats
8W - 6L
1,592 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,563 Elo+

VS

Team Averages
Level 43
1,636 SR
1,555 Elo+
Ares
Ares
BlindRenegade
Ares
Level 57
God Stats
16W - 18L
1,612 SR
Queue Stats
398W - 339L
1,580 Elo+
Party 1
Sol
Sol
GhosttxDragon
Sol
Level 46
God Stats
6W - 4L
1,534 SR
Queue Stats
171W - 195L
1,482 Elo+
Solo
Bakasura
Bakasura
Nettleton
Bakasura
Level 42
God Stats
1W - 1L
1,714 SR
Queue Stats
90W - 95L
1,447 Elo+
Solo
Heimdallr
Heimdallr
httpsSaga
Heimdallr
Level 61
God Stats
11W - 8L
1,669 SR
Queue Stats
287W - 234L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
rabitturbo
Kukulkan
Level 11
God Stats
0W - 2L
1,650 SR
Queue Stats
16W - 13L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 2
6,603
550
4,005
5,422
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ElMugiwara
Kumbhakarna
9
2 / 0 / 7
6,393
533
2,489
7,356
4,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
N1new
Osiris
11
3 / 1 / 3
6,603
550
3,737
6,458
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
TheBadSky
Scylla
12
7 / 0 / 2
7,399
617
7,661
4,313
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
lokezea
Chaac
12
1 / 0 / 4
6,586
549
5,806
10,046
4,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,582
465
3,041
9,718
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
6,021
502
2,883
4,711
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Nettleton
Bakasura
11
1 / 3 / 1
6,456
538
6,127
8,943
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
httpsSaga
Heimdallr
9
0 / 3 / 2
5,501
458
4,008
5,745
1,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
rabitturbo
Kukulkan
9
0 / 4 / 0
5,540
462
1,938
4,567
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
2
2
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
2
3
L
1
4
1
0.38
W
Kumbhakarna
ElMugiwara
Kumbhakarna
2
0
7
5.5
L
0
1
0
0
W
Osiris
N1new
Osiris
3
1
3
4.5
L
Bakasura
Nettleton
Bakasura
1
3
1
0.5
W
Scylla
TheBadSky
Scylla
7
0
2
8
L
Heimdallr
httpsSaga
Heimdallr
0
3
2
0.33
W
Chaac
lokezea
Chaac
1
0
4
3
L
Kukulkan
rabitturbo
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
17,997
33,595
Taken
33,684
16,571
Mitigated
13,077
12,816
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,005
2,193
0
1,740
5,422
1,732
1,338
725
4,587
0
32,334
L
3,041
168
0
1,615
9,718
4,064
0
3,419
6,225
10,992
0
W
Kumbhakarna
ElMugiwara
Kumbhakarna
2,489
1,017
0
1,247
7,356
4,488
10
1,941
5,214
7,839
0
L
2,883
846
0
2,333
4,711
1,548
1,830
0
4,711
28,758
3,343
W
Osiris
N1new
Osiris
3,737
1,314
0
3,004
6,458
4,022
1,032
1,206
5,221
0
35,661
L
Bakasura
Nettleton
Bakasura
6,127
3,849
0
3,848
8,943
3,955
0
1,024
7,919
0
42,572
W
Scylla
TheBadSky
Scylla
7,661
1,033
0
2,470
4,313
1,422
1,038
1,309
3,004
38,302
0
L
Heimdallr
httpsSaga
Heimdallr
4,008
1,877
0
1,599
5,745
1,903
0
2,592
3,051
0
28,474
W
Chaac
lokezea
Chaac
5,806
391
0
4,355
10,046
4,907
700
2,458
7,130
0
36,150
L
Kukulkan
rabitturbo
Kukulkan
1,938
0
0
0
4,567
1,607
0
2,769
1,628
24,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
29,100
294
Minions Killed
287
0
Camps Cleared
0
1,182,326
Distance Traveled
1,081,996
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,603
550
69
6
0
228,360
5
L
Ares
5,582
465
18
2
0
211,681
2
W
Kumbhakarna
6,393
533
6
1
0
256,271
5
L
Sol
6,021
502
63
5
0
191,727
2
W
Osiris
6,603
550
78
7
0
247,858
3
L
Bakasura
6,456
538
91
8
0
239,587
0
W
Scylla
7,399
617
72
6
0
215,447
4
L
Heimdallr
5,501
458
60
5
0
217,733
1
W
Chaac
6,586
549
69
6
0
234,390
1
L
Kukulkan
5,540
462
55
5
0
221,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role