Player Matchup

Raijin
Raijin
BiggestStink
Raijin
Level 6
God Stats
2W - 3L
1,699 SR
Queue Stats
2W - 13L
1,126 Elo+
Solo
Odin
Odin
Glitter-Gunnerr0
Odin
Level 17
God Stats
15W - 10L
1,485 SR
Queue Stats
34W - 33L
1,365 Elo+
Party 1
Agni
Agni
Noisferatus
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Psycho3779
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,355 Elo+
Solo
Vulcan
Vulcan
phuqyouto
Vulcan
Level 15
God Stats
1W - 3L
1,104 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 1
Team Averages
Level 12
1,458 SR
1,332 Elo+

VS

Team Averages
Level 29
1,521 SR
1,392 Elo+
Neith
Neith
Dogmanjer
Neith
Level 29
God Stats
6W - 6L
1,607 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 2
Baba Yaga
Baba Yaga
Fairy22122
Baba Yaga
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
VictorCrackus
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
Zarkete
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,415 Elo+
Party 2
Fafnir
Fafnir
dartfeld1
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
4 / 10 / 11
13,831
988
20,418
25,126
10,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 14
14,346
1,025
19,436
24,580
19,687
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 13 / 17
13,171
941
19,452
29,412
26,810
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Psycho3779
Baron Samedi
20
8 / 6 / 12
15,173
1,084
17,140
29,483
23,129
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
phuqyouto
Vulcan
20
8 / 6 / 10
14,749
1,054
45,403
22,080
9,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dogmanjer
Neith
20
20 / 5 / 12
16,854
1,204
52,504
32,182
14,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Fairy22122
Baba Yaga
20
5 / 4 / 16
14,423
1,030
22,746
10,698
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
VictorCrackus
Sylvanus
20
6 / 4 / 26
14,839
1,060
12,078
30,005
49,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Zarkete
Guan Yu
20
4 / 5 / 22
13,969
998
22,764
28,798
40,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
dartfeld1
Fafnir
20
3 / 8 / 24
14,356
1,025
13,080
30,017
32,705
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
138
26
Kills
38
38
Deaths
26
64
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
10
11
0.95
W
Neith
Dogmanjer
Neith
20
5
12
5.2
W
Baba Yaga
Fairy22122
Baba Yaga
5
4
16
3.25
L
5
3
14
4
L
1
13
17
0.73
L
Baron Samedi
Psycho3779
Baron Samedi
8
6
12
2.33
W
Sylvanus
VictorCrackus
Sylvanus
6
4
26
4.75
W
Guan Yu
Zarkete
Guan Yu
4
5
22
3
W
Fafnir
dartfeld1
Fafnir
3
8
24
1.88
L
Vulcan
phuqyouto
Vulcan
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,849
Damage
123,172
130,681
Taken
131,700
89,150
Mitigated
143,314
15,670
Healing
43,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
20,418
3,384
315
2,199
25,126
10,168
0
9,419
15,707
38,181
0
W
Neith
Dogmanjer
Neith
52,504
39,787
0
13,674
32,182
14,961
0
24,174
7,620
0
92,563
W
Baba Yaga
Fairy22122
Baba Yaga
22,746
936
0
2,266
10,698
5,391
0
6,779
3,812
54,928
0
L
19,436
2,155
0
2,368
24,580
19,687
0
10,169
14,411
0
33,750
L
19,452
3,837
350
1,330
29,412
26,810
0
9,238
20,174
38,569
0
L
Baron Samedi
Psycho3779
Baron Samedi
17,140
3,797
2,472
3,046
29,483
23,129
0
12,373
17,110
44,182
0
W
Sylvanus
VictorCrackus
Sylvanus
12,078
4,298
8,310
8,906
30,005
49,268
0
22,676
6,962
22,329
0
W
Guan Yu
Zarkete
Guan Yu
22,764
3,218
3,391
4,880
28,798
40,989
0
21,138
7,261
0
47,159
W
Fafnir
dartfeld1
Fafnir
13,080
5,156
0
1,911
30,017
32,705
0
25,865
3,632
21,569
0
L
Vulcan
phuqyouto
Vulcan
45,403
10,381
480
3,110
22,080
9,356
0
6,705
15,375
69,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,270
Gold Earned
74,441
247
Minions Killed
264
3
Camps Cleared
4
1,160,426
Distance Traveled
1,221,222
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,831
988
42
3
0
177,423
1
W
Neith
16,854
1,204
96
7
0
251,147
3
W
Baba Yaga
14,423
1,030
88
6
1
246,003
0
L
Odin
14,346
1,025
31
2
3
239,047
0
L
Agni
13,171
941
39
3
0
200,061
0
L
Baron Samedi
15,173
1,084
70
5
0
226,633
0
W
Sylvanus
14,839
1,060
23
2
0
224,808
0
W
Guan Yu
13,969
998
38
3
2
293,406
2
W
Fafnir
14,356
1,025
19
1
1
205,858
0
L
Vulcan
14,749
1,054
65
5
0
317,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role