Player Matchup

Merlin
Merlin
FrankieBoy29
Merlin
Level 129
God Stats
3W - 2L
1,706 SR
Queue Stats
40W - 12L
1,719 Elo+
Party 2
Khepri
Khepri
King0fchickens
Khepri
Level 104
God Stats
2W - 2L
1,786 SR
Queue Stats
22W - 7L
1,683 Elo+
Party 2
Osiris
Osiris
jonty38
Osiris
Level 154
God Stats
1W - 0L
1,367 SR
Queue Stats
29W - 12L
1,748 Elo+
Party 2
Team Averages
Level 129
1,620 SR
1,717 Elo+

VS

Team Averages
Level 55
1,359 SR
1,348 Elo+
Loki
Loki
Assassin54600
Loki
Level 19
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Vulcan
Vulcan
DanikGame09
Vulcan
Level 77
God Stats
3W - 4L
1,306 SR
Queue Stats
23W - 42L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
RedLad_96
Gilgamesh
Level 68
God Stats
55W - 46L
1,563 SR
Queue Stats
518W - 625L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 1 / 7
8,379
698
6,633
3,391
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 11
8,490
708
2,101
6,046
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
jonty38
Osiris
13
9 / 1 / 3
9,339
778
10,835
8,862
9,516
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,859
572
1,575
7,721
2,621
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
12
1 / 3 / 0
7,254
605
6,441
6,270
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
RedLad_96
Gilgamesh
10
0 / 3 / 2
6,960
580
5,225
9,431
5,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Vulcan
1
3
0
0.33
W
Merlin
3
1
7
6.5
W
0
0
11
5.5
L
Gilgamesh
RedLad_96
Gilgamesh
0
3
2
0.33
W
Osiris
jonty38
Osiris
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
13,241
18,299
Taken
23,422
17,459
Mitigated
10,498
6,065
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,575
561
0
98
7,721
2,621
0
2,866
4,855
0
5,969
L
Vulcan
6,441
2,573
0
808
6,270
2,323
0
1,736
4,534
29,044
0
W
Merlin
6,633
704
0
510
3,391
1,815
665
1,557
1,565
37,547
0
W
2,101
129
1,002
2,423
6,046
6,128
382
1,687
4,081
10,517
0
L
Gilgamesh
RedLad_96
Gilgamesh
5,225
1,535
122
1,079
9,431
5,554
0
4,132
5,299
0
24,258
W
Osiris
jonty38
Osiris
10,835
3,004
0
2,130
8,862
9,516
420
2,438
6,212
0
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
21,073
149
Minions Killed
100
0
Camps Cleared
0
690,959
Distance Traveled
634,444
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,859
572
7
1
0
196,154
1
L
Vulcan
7,254
605
56
5
0
210,078
0
W
Merlin
8,379
698
90
8
0
212,327
3
W
Khepri
8,490
708
20
2
0
233,530
2
L
Gilgamesh
6,960
580
37
3
0
228,212
4
W
Osiris
9,339
778
39
3
0
245,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role