Player Matchup

Bellona
Bellona
BAKYPANDY
Bellona
Level 128
God Stats
2W - 7L
1,391 SR
Queue Stats
88W - 85L
1,495 Elo+
Solo
Medusa
Medusa
Vinken22222
Medusa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,444 Elo+
Solo
Nemesis
Nemesis
XxF3ARxX9579
Nemesis
Level 110
God Stats
1W - 3L
1,538 SR
Queue Stats
75W - 57L
1,522 Elo+
Solo
Ganesha
Ganesha
carepalmada
Ganesha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 138L
1,539 Elo+
Solo
Hera
Hera
juliomartynez
Hera
Level 108
God Stats
10W - 4L
1,797 SR
Queue Stats
171W - 154L
1,495 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,499 Elo+

VS

Team Averages
Level 104
1,472 SR
1,515 Elo+
Zeus
Zeus
Daniel-danifork1
Zeus
Level 106
God Stats
22W - 5L
1,771 SR
Queue Stats
346W - 339L
1,542 Elo+
Solo
King Arthur
King Arthur
DeadOutlawZero
King Arthur
Level 124
God Stats
3W - 2L
1,384 SR
Queue Stats
132W - 133L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
ItsDylDoe
Cernunnos
Level 64
God Stats
7W - 3L
1,550 SR
Queue Stats
264W - 237L
1,522 Elo+
Solo
Ymir
Ymir
KvBeltran
Ymir
Level 116
God Stats
1W - 0L
1,154 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
district2winner
Da Ji
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 40L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAKYPANDY
Bellona
5
0 / 2 / 0
3,221
644
1,110
2,646
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
2
0 / 1 / 0
2,623
525
161
823
100
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
XxF3ARxX9579
Nemesis
5
0 / 0 / 0
3,218
644
457
2,306
459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
carepalmada
Ganesha
5
1 / 2 / 0
3,445
689
657
3,864
949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,421
684
200
1,840
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,626
725
1,314
1,000
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DeadOutlawZero
King Arthur
7
2 / 0 / 0
3,743
749
1,224
2,541
826
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
ItsDylDoe
Cernunnos
6
0 / 0 / 3
3,478
696
2,347
2,090
436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
5
3 / 1 / 0
3,667
733
794
2,014
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 0 / 1
3,362
672
307
2,214
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAKYPANDY
Bellona
0
2
0
0
W
0
0
0
0
W
King Arthur
DeadOutlawZero
King Arthur
2
0
0
2
W
Cernunnos
ItsDylDoe
Cernunnos
0
0
3
1.5
W
Ymir
3
1
0
3
L
Medusa
0
1
0
0
L
Nemesis
XxF3ARxX9579
Nemesis
0
0
0
0
L
Ganesha
carepalmada
Ganesha
1
2
0
0.5
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,585
Damage
5,986
11,479
Taken
9,859
3,594
Mitigated
2,650
4,098
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAKYPANDY
Bellona
1,110
283
0
817
2,646
1,640
0
0
2,646
0
9,687
W
1,314
41
0
500
1,000
203
0
200
800
17,530
0
W
King Arthur
DeadOutlawZero
King Arthur
1,224
293
0
688
2,541
826
0
0
2,541
0
12,571
W
Cernunnos
ItsDylDoe
Cernunnos
2,347
1,355
0
1,069
2,090
436
182
0
2,090
0
12,654
W
Ymir
794
214
0
64
2,014
670
60
586
1,357
9,211
0
L
Medusa
161
161
0
69
823
100
0
121
702
0
2,511
L
Nemesis
XxF3ARxX9579
Nemesis
457
150
0
1,572
2,306
459
0
271
1,967
0
10,300
L
Ganesha
carepalmada
Ganesha
657
0
0
852
3,864
949
0
594
3,270
6,742
0
W
307
49
0
703
2,214
515
0
0
2,214
0
11,334
L
200
0
0
788
1,840
446
0
928
786
18,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,928
Gold Earned
17,876
106
Minions Killed
159
0
Camps Cleared
0
408,966
Distance Traveled
462,484
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,221
644
24
5
0
96,033
1
W
Zeus
3,626
725
46
9
0
83,545
2
W
King Arthur
3,743
749
31
6
0
96,933
0
W
Cernunnos
3,478
696
31
6
0
78,171
0
W
Ymir
3,667
733
16
3
0
93,934
1
L
Medusa
2,623
525
8
2
0
37,378
1
L
Nemesis
3,218
644
33
7
0
96,704
1
L
Ganesha
3,445
689
11
2
0
89,117
2
W
Da Ji
3,362
672
35
7
0
109,901
0
L
Hera
3,421
684
30
6
0
89,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role