Player Matchup

Hercules
Hercules
Gold IV
CMScarrow
Hercules
Gold IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
2,027 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
StuccoDyer
Ah Muzen Cab
Platinum I
Level 103
God Stats
35W - 22L
1,656 SR
Queue Stats
282W - 260L
2,052 MMR
Solo
Hel
Hel
Platinum I
jtcmonster1
Hel
Platinum I
Level 160
God Stats
2W - 2L
1,552 SR
Queue Stats
137W - 128L
2,086 MMR
Solo
Bakasura
Bakasura
Diamond IV
tignol
Bakasura
Diamond IV
Level 144
God Stats
6W - 4L
1,723 SR
Queue Stats
105W - 104L
2,118 MMR
Solo
Ganesha
Ganesha
Platinum II
tuff Stingray38
Ganesha
Platinum II
Level 107
God Stats
1W - 2L
1,640 SR
Queue Stats
45W - 32L
1,977 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,614 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,569 SR
2,052 MMR
Cabrakan
Cabrakan
Platinum I
DreGoatedFG
Cabrakan
Platinum I
Level 128
God Stats
4W - 2L
1,453 SR
Queue Stats
123W - 113L
1,961 MMR
Solo
Bellona
Bellona
Diamond IV
F7 Forever
Bellona
Diamond IV
Level 159
God Stats
8W - 6L
1,615 SR
Queue Stats
432W - 424L
2,095 MMR
Solo
Anhur
Anhur
Diamond III
KAI82
Anhur
Diamond III
Level 127
God Stats
10W - 11L
1,569 SR
Queue Stats
454W - 435L
2,122 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
ObsidianTech414
Baron Samedi
Platinum I
Level 137
God Stats
2W - 3L
1,600 SR
Queue Stats
204W - 202L
1,975 MMR
Solo
Ymir
Ymir
Platinum II
TYLERLEE77
Ymir
Platinum II
Level 145
God Stats
4W - 2L
1,606 SR
Queue Stats
98W - 77L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CMScarrow
Hercules
18
4 / 3 / 2
11,277
513
13,878
21,633
24,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
17
1 / 7 / 1
10,491
477
15,384
17,536
5,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 2
10,279
467
15,045
18,796
10,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
tignol
Bakasura
17
2 / 8 / 3
10,445
475
10,324
22,338
10,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 6 / 2
9,808
446
5,033
21,788
22,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetAthenaGilgameshTiamatKali

VS

Bans
Morgan Le FaySun WukongMercurySolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DreGoatedFG
Cabrakan
18
1 / 5 / 10
12,450
566
10,907
18,427
20,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
F7 Forever
Bellona
20
14 / 0 / 9
15,411
701
21,187
20,909
21,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
KAI82
Anhur
20
8 / 3 / 12
14,172
644
24,757
23,822
10,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ObsidianTech414
Baron Samedi
19
6 / 1 / 10
13,033
592
16,782
13,782
9,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 1 / 21
12,689
577
8,160
19,296
23,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
10
Kills
29
29
Deaths
10
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
CMScarrow
Hercules
4
3
2
1.67
W
Cabrakan
DreGoatedFG
Cabrakan
1
5
10
1.2
W
Bellona
F7 Forever
Bellona
14
0
9
18.5
W
Anhur
KAI82
Anhur
8
3
12
4.67
W
Baron Samedi
ObsidianTech414
Baron Samedi
6
1
10
11
L
Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
1
7
1
0.21
W
0
1
21
10.5
L
3
5
2
0.8
L
Bakasura
tignol
Bakasura
2
8
3
0.44
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,664
Damage
81,793
102,091
Taken
96,236
72,510
Mitigated
85,733
32,732
Healing
48,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CMScarrow
Hercules
13,878
4,706
0
8,311
21,633
24,865
0
12,194
9,439
0
76,133
W
Cabrakan
DreGoatedFG
Cabrakan
10,907
1,644
0
6,958
18,427
20,123
97
1,591
16,004
66,785
0
W
Bellona
F7 Forever
Bellona
21,187
8,388
0
9,988
20,909
21,926
3,985
4,131
15,883
0
141,573
W
Anhur
KAI82
Anhur
24,757
13,003
0
14,401
23,822
10,488
10,383
4,379
19,193
0
122,143
W
Baron Samedi
ObsidianTech414
Baron Samedi
16,782
2,101
3,951
8,513
13,782
9,382
2,425
5,755
7,586
82,630
0
L
Ah Muzen Cab
StuccoDyer
Ah Muzen Cab
15,384
7,303
0
6,781
17,536
5,014
0
1,747
15,717
0
88,245
W
8,160
495
0
4,539
19,296
23,814
966
6,029
12,687
31,918
0
L
15,045
331
4,860
7,403
18,796
10,158
0
8,188
10,463
74,862
0
L
Bakasura
tignol
Bakasura
10,324
5,937
0
3,437
22,338
10,033
0
5,877
16,386
0
95,838
L
5,033
514
0
1,940
21,788
22,440
0
7,271
14,160
23,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
67,755
640
Minions Killed
715
0
Camps Cleared
0
2,096,438
Distance Traveled
2,093,295
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,277
513
166
8
0
421,538
3
W
Cabrakan
12,450
566
126
6
0
372,258
5
W
Bellona
15,411
701
217
10
0
531,521
7
W
Anhur
14,172
644
197
9
0
376,405
5
W
Baron Samedi
13,033
592
130
6
0
414,596
5
L
Ah Muzen Cab
10,491
477
168
8
0
398,906
7
W
Ymir
12,689
577
45
2
0
398,515
7
L
Hel
10,279
467
137
6
0
393,541
7
L
Bakasura
10,445
475
153
7
0
483,390
4
L
Ganesha
9,808
446
16
1
0
399,063
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role