Player Matchup

Olorun
Olorun
GarGonly
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,437 Elo+
Party 1
He Bo
He Bo
Miaykee
He Bo
Level 7
God Stats
1W - 3L
1,447 SR
Queue Stats
18W - 20L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MsiTheGreat
Tsukuyomi
Level 10
God Stats
2W - 1L
1,825 SR
Queue Stats
29W - 27L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
ankant163
Kukulkan
Level 26
God Stats
1W - 2L
1,774 SR
Queue Stats
26W - 36L
1,312 Elo+
Solo
Osiris
Osiris
deorganised
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,441 Elo+
Party 1
Team Averages
Level 14
1,609 SR
1,414 Elo+

VS

Team Averages
Level 17
1,558 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SilverDarkness
Merlin
Level 17
God Stats
3W - 2L
1,599 SR
Queue Stats
16W - 9L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
SoulmanOfDoom
Baron Samedi
Level 28
God Stats
7W - 7L
1,640 SR
Queue Stats
113W - 107L
1,503 Elo+
Party 3
Bastet
Bastet
ValideSultan32
Bastet
Level 22
God Stats
6W - 2L
1,548 SR
Queue Stats
153W - 136L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Whackmolee
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GarGonly
Olorun
20
6 / 6 / 16
15,126
1,080
26,427
21,910
7,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Miaykee
He Bo
20
5 / 10 / 11
13,878
991
12,764
23,389
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MsiTheGreat
Tsukuyomi
20
7 / 9 / 14
15,332
1,095
19,775
23,541
7,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ankant163
Kukulkan
20
6 / 12 / 11
15,001
1,072
23,302
23,037
7,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
20
3 / 10 / 21
14,467
1,033
19,420
28,488
27,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
1 / 7 / 36
15,991
1,142
18,997
30,882
41,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 7 / 25
17,898
1,278
40,093
26,692
9,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
SoulmanOfDoom
Baron Samedi
20
18 / 5 / 21
18,568
1,326
39,218
26,938
14,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 1
10,558
754
659
447
142
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
Whackmolee
Danzaburou
20
13 / 8 / 20
17,005
1,215
13,912
20,747
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
150
27
Kills
47
47
Deaths
27
73
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
7
36
2.71
L
Olorun
GarGonly
Olorun
6
6
16
2.33
L
He Bo
Miaykee
He Bo
5
10
11
1.05
L
Tsukuyomi
MsiTheGreat
Tsukuyomi
7
9
14
1.56
W
15
7
25
3.93
W
Baron Samedi
SoulmanOfDoom
Baron Samedi
18
5
21
5.7
W
0
0
1
0.5
W
Danzaburou
Whackmolee
Danzaburou
13
8
20
2.88
L
Kukulkan
ankant163
Kukulkan
6
12
11
0.96
L
Osiris
3
10
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,688
Damage
112,879
120,365
Taken
105,706
54,911
Mitigated
74,464
7,434
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
18,997
1,232
0
1,647
30,882
41,910
0
20,985
9,897
25,484
0
L
Olorun
GarGonly
Olorun
26,427
15,013
933
5,505
21,910
7,054
0
17,401
4,509
61,639
0
L
He Bo
Miaykee
He Bo
12,764
1,330
0
0
23,389
5,215
0
20,810
2,579
26,298
0
L
Tsukuyomi
MsiTheGreat
Tsukuyomi
19,775
7,108
0
138
23,541
7,908
0
19,699
3,842
0
40,698
W
40,093
2,899
833
3,649
26,692
9,992
0
12,525
14,167
91,567
0
W
Baron Samedi
SoulmanOfDoom
Baron Samedi
39,218
1,218
7,272
7,274
26,938
14,571
0
15,233
11,705
68,188
0
W
659
42
0
0
447
142
0
369
78
0
783
W
Danzaburou
Whackmolee
Danzaburou
13,912
7,078
0
2,167
20,747
7,849
0
13,381
7,366
0
27,602
L
Kukulkan
ankant163
Kukulkan
23,302
2,073
0
848
23,037
7,137
0
19,377
3,660
67,012
0
L
Osiris
19,420
4,802
0
10
28,488
27,597
0
21,021
7,467
0
31,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,804
Gold Earned
80,020
249
Minions Killed
245
12
Camps Cleared
4
1,405,539
Distance Traveled
1,001,501
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,991
1,142
0
0
0
249,585
0
L
Olorun
15,126
1,080
58
4
6
263,143
0
L
He Bo
13,878
991
27
2
0
266,449
0
L
Tsukuyomi
15,332
1,095
31
2
4
322,703
0
W
Merlin
17,898
1,278
119
9
1
242,592
0
W
Baron Samedi
18,568
1,326
95
7
0
260,264
1
W
Bastet
10,558
754
0
0
0
24,164
0
W
Danzaburou
17,005
1,215
31
2
3
224,896
0
L
Kukulkan
15,001
1,072
106
8
0
255,132
0
L
Osiris
14,467
1,033
27
2
2
298,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role