Player Matchup

Ymir
Ymir
Crank1217
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Kattogós
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
xXRedoXXx
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 50
1,329 SR
1,510 Elo+
Agni
Agni
Arild169
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Solo
Sylvanus
Sylvanus
adaz9
Sylvanus
Level 18
God Stats
2W - 6L
1,331 SR
Queue Stats
168W - 141L
1,465 Elo+
Solo
Bakasura
Bakasura
Михайлик
Bakasura
Level 6
God Stats
1W - 0L
1,155 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 11 / 9
10,413
579
2,236
23,742
7,597
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Kattogós
Neith
18
11 / 4 / 4
13,760
764
29,829
22,187
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
xXRedoXXx
Chang'e
14
4 / 7 / 5
11,150
619
8,946
16,283
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
16 / 6 / 3
14,046
780
32,181
16,696
7,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
adaz9
Sylvanus
17
4 / 0 / 15
13,359
742
11,135
20,680
36,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 9 / 6
11,033
613
6,347
14,439
9,282
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
22
22
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
16
6
3
2.92
L
Ymir
0
11
9
0.41
L
Neith
Kattogós
Neith
11
4
4
3.25
W
Sylvanus
adaz9
Sylvanus
4
0
15
11.5
L
Chang'e
xXRedoXXx
Chang'e
4
7
5
0.93
W
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
49,663
62,212
Taken
51,815
22,107
Mitigated
53,235
14,075
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
32,181
2,890
0
2,116
16,696
7,729
1,191
2,679
14,017
85,389
0
L
Ymir
2,236
661
0
0
23,742
7,597
0
16,004
6,880
7,474
0
L
Neith
Kattogós
Neith
29,829
13,588
0
8,540
22,187
8,073
918
13,973
7,397
0
87,938
W
Sylvanus
adaz9
Sylvanus
11,135
3,771
3,025
4,428
20,680
36,224
212
4,680
16,000
29,115
0
L
Chang'e
xXRedoXXx
Chang'e
8,946
1,135
2,053
3,482
16,283
6,437
580
11,923
3,888
30,008
0
W
6,347
4,917
0
2,486
14,439
9,282
1,063
3,823
10,616
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
38,438
179
Minions Killed
155
0
Camps Cleared
0
858,875
Distance Traveled
856,274
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,046
780
100
6
0
297,201
2
L
Ymir
10,413
579
13
1
0
272,621
3
L
Neith
13,760
764
123
7
0
295,248
2
W
Sylvanus
13,359
742
30
2
0
308,409
2
L
Chang'e
11,150
619
43
2
0
291,006
0
W
Bakasura
11,033
613
25
1
0
250,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role