Player Matchup

Cerberus
Cerberus
Elsthyr
Cerberus
Level 88
God Stats
1W - 1L
1,230 SR
Queue Stats
37W - 61L
1,344 Elo+
Solo
Hachiman
Hachiman
Granmagnus
Hachiman
Level 125
God Stats
3W - 6L
1,338 SR
Queue Stats
444W - 493L
1,372 Elo+
Solo
Heimdallr
Heimdallr
LeBalthazar99
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,396 Elo+
Solo
Medusa
Medusa
sikca
Medusa
Level 69
God Stats
4W - 4L
1,347 SR
Queue Stats
129W - 144L
1,343 Elo+
Solo
Sylvanus
Sylvanus
timon_fcz
Sylvanus
Level 124
God Stats
6W - 1L
1,675 SR
Queue Stats
109W - 114L
1,438 Elo+
Solo
Team Averages
Level 103
1,418 SR
1,379 Elo+

VS

Team Averages
Level 90
1,468 SR
1,407 Elo+
Hel
Hel
Chufa5643
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Solo
He Bo
He Bo
Maykon111
He Bo
Level 160
God Stats
3W - 11L
1,150 SR
Queue Stats
345W - 319L
1,439 Elo+
Solo
Hera
Hera
SirHultan
Hera
Level 113
God Stats
3W - 6L
1,459 SR
Queue Stats
362W - 384L
1,416 Elo+
Solo
Bakasura
Bakasura
TontonDevil
Bakasura
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,387 Elo+
Solo
Set
Set
redzar92
Set
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
86W - 74L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elsthyr
Cerberus
20
6 / 1 / 15
12,145
759
18,833
41,514
37,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Granmagnus
Hachiman
20
9 / 2 / 9
12,978
811
16,685
11,168
5,720
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
LeBalthazar99
Heimdallr
2
0 / 0 / 0
4,738
296
0
0
0
Medusa
sikca
Medusa
19
4 / 4 / 11
11,303
706
14,167
14,637
8,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
timon_fcz
Sylvanus
20
4 / 1 / 15
12,699
794
10,781
20,240
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
9,946
622
9,645
14,591
6,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Maykon111
He Bo
14
1 / 6 / 6
9,255
578
14,059
9,565
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
17
1 / 4 / 4
9,661
604
22,154
10,271
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TontonDevil
Bakasura
17
3 / 6 / 4
9,670
604
11,936
15,332
7,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 2
9,558
597
12,921
16,473
11,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
23
Kills
8
8
Deaths
23
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Cerberus
Elsthyr
Cerberus
6
1
15
13.5
W
Hachiman
Granmagnus
Hachiman
9
2
9
6.75
W
Heimdallr
LeBalthazar99
Heimdallr
0
0
0
0
L
He Bo
Maykon111
He Bo
1
6
6
0.67
L
Hera
1
4
4
0.75
L
Bakasura
TontonDevil
Bakasura
3
6
4
0.83
L
2
4
2
0.75
W
Medusa
sikca
Medusa
4
4
11
2.38
W
Sylvanus
timon_fcz
Sylvanus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
70,715
87,559
Taken
66,232
73,861
Mitigated
32,428
51,269
Healing
30,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,645
2,781
9,883
9,762
14,591
6,012
0
7,916
6,675
20,814
0
W
Cerberus
Elsthyr
Cerberus
18,833
1,673
756
20,444
41,514
37,685
129
21,188
18,877
33,802
0
W
Hachiman
Granmagnus
Hachiman
16,685
9,527
3,038
1,559
11,168
5,720
3,084
4,394
5,890
0
56,442
W
Heimdallr
LeBalthazar99
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Maykon111
He Bo
14,059
557
0
14
9,565
3,458
0
5,801
3,764
29,322
0
L
Hera
22,154
5,752
1,434
1,071
10,271
4,361
0
3,974
6,297
40,922
0
L
Bakasura
TontonDevil
Bakasura
11,936
7,321
534
3,467
15,332
7,512
0
4,202
11,130
0
11,500
L
12,921
7,357
0
4,072
16,473
11,085
0
7,721
8,752
0
23,919
W
Medusa
sikca
Medusa
14,167
4,507
1,113
2,528
14,637
8,367
1,376
6,885
6,939
0
46,008
W
Sylvanus
timon_fcz
Sylvanus
10,781
1,930
10,870
10,961
20,240
22,089
597
13,391
6,426
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
48,090
201
Minions Killed
147
0
Camps Cleared
0
1,198,731
Distance Traveled
1,400,015
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,946
622
27
2
0
294,988
0
W
Cerberus
12,145
759
45
3
0
328,329
1
W
Hachiman
12,978
811
68
4
0
266,613
3
W
Heimdallr
4,738
296
0
0
0
0
0
L
He Bo
9,255
578
36
2
0
234,998
0
L
Hera
9,661
604
36
2
0
287,198
2
L
Bakasura
9,670
604
22
1
0
292,303
0
L
Set
9,558
597
26
2
0
290,528
0
W
Medusa
11,303
706
54
3
0
296,650
3
W
Sylvanus
12,699
794
34
2
0
307,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role