Player Matchup

He Bo
He Bo
Silver I
MOTD_Leader
He Bo
Silver I
Level 105
God Stats
10W - 14L
1,235 SR
Queue Stats
209W - 226L
1,396 MMR
Solo
Medusa
Medusa
Silver I
Viicious313
Medusa
Silver I
Level 145
God Stats
5W - 10L
1,530 SR
Queue Stats
264W - 363L
1,413 MMR
Solo
Osiris
Osiris
Gold V
fox 8a
Osiris
Gold V
Level 153
God Stats
2W - 0L
1,669 SR
Queue Stats
102W - 94L
1,433 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,478 SR
1,414 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,485 SR
1,273 MMR
Artemis
Artemis
Bronze III
KILLA___KYLE
Artemis
Bronze III
Level 78
God Stats
1W - 1L
1,391 SR
Queue Stats
1W - 5L
1,273 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
blue__collar
Cabrakan
Bronze III
Level 89
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 5L
1,273 MMR
Party 1
Vulcan
Vulcan
Bronze III
percules069
Vulcan
Bronze III
Level 87
God Stats
0W - 2L
1,373 SR
Queue Stats
1W - 5L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
11,160
744
12,493
7,154
2,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
1 / 5 / 11
9,569
638
6,429
9,471
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
fox 8a
Osiris
16
6 / 1 / 9
11,242
749
6,946
12,350
11,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
Morgan Le FayPoseidonGilgameshZeusScylla

VS

Bans
KumbhakarnaYmirKukulkanCthulhuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KILLA___KYLE
Artemis
13
2 / 4 / 4
9,191
613
10,091
7,590
3,107
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
blue__collar
Cabrakan
12
4 / 6 / 2
9,185
612
4,761
12,990
20,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
12
0 / 5 / 5
8,532
569
5,618
7,591
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
KILLA___KYLE
Artemis
2
4
4
1
W
8
0
7
11.5
W
Medusa
1
5
11
1.3
L
Cabrakan
blue__collar
Cabrakan
4
6
2
0.83
W
Osiris
fox 8a
Osiris
6
1
9
10.5
L
Vulcan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
20,470
28,975
Taken
28,171
17,630
Mitigated
26,812
4,508
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
KILLA___KYLE
Artemis
10,091
4,102
0
1,087
7,590
3,107
320
2,987
4,603
0
43,815
W
12,493
653
0
118
7,154
2,407
389
2,451
4,515
43,176
0
W
Medusa
6,429
2,334
0
738
9,471
3,628
811
3,030
6,093
0
38,949
L
Cabrakan
blue__collar
Cabrakan
4,761
711
0
1,570
12,990
20,631
0
5,858
7,118
7,966
0
W
Osiris
fox 8a
Osiris
6,946
1,946
0
3,652
12,350
11,595
810
3,705
7,988
0
42,148
L
Vulcan
5,618
983
0
380
7,591
3,074
0
3,648
3,943
25,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
26,908
198
Minions Killed
138
0
Camps Cleared
0
790,334
Distance Traveled
797,993
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,191
613
86
6
0
262,017
4
W
He Bo
11,160
744
91
6
0
264,527
5
W
Medusa
9,569
638
50
3
0
228,369
4
L
Cabrakan
9,185
612
5
0
0
257,013
4
W
Osiris
11,242
749
57
4
0
297,438
4
L
Vulcan
8,532
569
47
3
0
278,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role