Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DimuNet
Aphrodite
Level 13
God Stats
6W - 14L
1,282 SR
Queue Stats
16W - 26L
1,201 Elo+
Party 2
Loki
Loki
ElPatroN284
Loki
Level 14
God Stats
14W - 21L
1,279 SR
Queue Stats
23W - 51L
1,179 Elo+
Party 2
Erlang Shen
Erlang Shen
GucciPenguin90
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 33
1,412 SR
1,376 Elo+

VS

Team Averages
Level 21
1,386 SR
1,322 Elo+
Sun Wukong
Sun Wukong
Noata22
Sun Wukong
Level 25
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 19L
1,381 Elo+
Solo
Kali
Kali
TheVirzen
Kali
Level 14
God Stats
1W - 2L
1,259 SR
Queue Stats
9W - 16L
1,241 Elo+
Party 3
Cthulhu
Cthulhu
Zaxori7
Cthulhu
Level 23
God Stats
1W - 1L
1,392 SR
Queue Stats
12W - 12L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
idaJuan
Morgan Le Fay
Level 15
God Stats
5W - 14L
1,266 SR
Queue Stats
36W - 52L
1,241 Elo+
Party 3
Apollo
Apollo
luisdarwin12345
Apollo
Level 28
God Stats
13W - 9L
1,410 SR
Queue Stats
21W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
0 / 2 / 6
12,513
463
10,575
28,331
37,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
 
Izanami
17
2 / 5 / 0
10,450
387
5,580
11,183
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DimuNet
Aphrodite
17
1 / 4 / 2
10,665
395
10,322
15,503
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 0
10,338
383
8,925
20,087
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GucciPenguin90
Erlang Shen
20
5 / 3 / 0
14,314
530
16,694
25,714
29,174
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Noata22
Sun Wukong
16
2 / 2 / 6
11,661
432
9,163
10,956
9,372
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
18
2 / 2 / 10
13,103
485
12,245
17,826
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Zaxori7
Cthulhu
19
4 / 2 / 4
12,601
467
15,846
16,595
14,373
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
idaJuan
Morgan Le Fay
17
7 / 2 / 4
11,790
437
14,592
13,989
6,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 2 / 3
14,568
540
20,697
22,030
9,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
22
22
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
6
1.5
L
Izanami
 
Izanami
2
5
0
0.4
L
Aphrodite
DimuNet
Aphrodite
1
4
2
0.5
L
2
8
0
0.25
L
Erlang Shen
GucciPenguin90
Erlang Shen
5
3
0
1.67
W
Sun Wukong
Noata22
Sun Wukong
2
2
6
2.5
W
Kali
2
2
10
3.5
W
Cthulhu
Zaxori7
Cthulhu
4
2
4
3
W
Morgan Le Fay
idaJuan
Morgan Le Fay
7
2
4
4.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,096
Damage
72,543
100,818
Taken
81,396
91,059
Mitigated
49,236
17,530
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,575
1,753
0
1,000
28,331
37,769
240
8,036
20,295
47,814
0
L
Izanami
 
Izanami
5,580
4,742
0
1,141
11,183
5,380
1,082
1,912
9,271
0
68,133
L
Aphrodite
DimuNet
Aphrodite
10,322
343
2,127
6,322
15,503
10,497
504
9,381
6,122
49,481
0
L
8,925
2,543
0
2,059
20,087
8,239
149
5,265
14,822
0
52,909
L
Erlang Shen
GucciPenguin90
Erlang Shen
16,694
6,556
0
4,881
25,714
29,174
400
6,296
19,418
9,902
76,450
W
Sun Wukong
Noata22
Sun Wukong
9,163
3,333
0
645
10,956
9,372
2,207
1,613
9,253
0
35,180
W
Kali
12,245
4,374
0
5,532
17,826
8,901
526
4,544
13,282
0
79,365
W
Cthulhu
Zaxori7
Cthulhu
15,846
2,651
1,217
2,205
16,595
14,373
953
7,581
9,014
52,600
0
W
Morgan Le Fay
idaJuan
Morgan Le Fay
14,592
1,760
85
3,956
13,989
6,675
277
5,220
8,769
49,984
0
W
20,697
14,378
0
9,280
22,030
9,915
11,721
5,071
16,959
0
107,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
63,723
497
Minions Killed
498
0
Camps Cleared
0
2,174,199
Distance Traveled
2,478,118
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,513
463
61
2
0
497,470
5
L
Izanami
10,450
387
116
4
0
362,789
3
L
Aphrodite
10,665
395
92
3
0
416,460
0
L
Loki
10,338
383
72
3
0
468,320
0
L
Erlang Shen
14,314
530
156
6
0
429,160
6
W
Sun Wukong
11,661
432
64
2
0
501,902
0
W
Kali
13,103
485
109
4
0
554,473
0
W
Cthulhu
12,601
467
79
3
0
526,176
0
W
Morgan Le Fay
11,790
437
44
2
0
477,371
0
W
Apollo
14,568
540
202
7
0
418,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role