Player Matchup

Cthulhu
Cthulhu
Bcjohn819
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,484 Elo+
Party 2
Da Ji
Da Ji
CausetheEffect
Da Ji
Level 160
God Stats
2W - 2L
1,702 SR
Queue Stats
63W - 60L
1,589 Elo+
Solo
Ra
Ra
FLECKXLive
Ra
Level 79
God Stats
13W - 20L
1,483 SR
Queue Stats
274W - 246L
1,628 Elo+
Solo
Danzaburou
Danzaburou
Klivee
Danzaburou
Level 103
God Stats
2W - 0L
1,275 SR
Queue Stats
18W - 7L
1,739 Elo+
Party 2
Chaac
Chaac
RigidRL
Chaac
Level 55
God Stats
17W - 8L
1,643 SR
Queue Stats
328W - 252L
1,589 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,606 Elo+

VS

Team Averages
Level 116
1,612 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
Jerly21
Kumbhakarna
Level 97
God Stats
0W - 2L
1,834 SR
Queue Stats
75W - 81L
1,511 Elo+
Party 1
Awilix
Awilix
XWolfMurdorX
Awilix
Level 128
God Stats
0W - 1L
1,299 SR
Queue Stats
81W - 87L
1,529 Elo+
Party 1
Rama
Rama
lxDarkJackxl
Rama
Level 156
God Stats
9W - 11L
1,607 SR
Queue Stats
137W - 143L
1,552 Elo+
Party 1
Vulcan
Vulcan
xCEBEx
Vulcan
Level 110
God Stats
1W - 5L
1,500 SR
Queue Stats
52W - 54L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
xCaptainCabx
Erlang Shen
Level 87
God Stats
22W - 8L
1,817 SR
Queue Stats
540W - 484L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcjohn819
Cthulhu
11
2 / 2 / 6
7,416
570
5,664
12,065
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 0 / 3
8,151
627
6,854
8,687
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 5
8,213
632
4,413
5,567
2,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Klivee
Danzaburou
13
6 / 0 / 3
8,153
627
10,629
7,363
2,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
RigidRL
Chaac
13
0 / 1 / 1
7,718
594
6,737
12,631
10,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jerly21
Kumbhakarna
8
0 / 4 / 2
5,982
460
2,011
12,006
5,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
11
2 / 3 / 0
6,770
521
3,180
10,319
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,600
508
7,207
9,312
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
xCEBEx
Vulcan
12
0 / 4 / 1
6,838
526
6,566
6,206
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
xCaptainCabx
Erlang Shen
13
1 / 1 / 0
7,476
575
9,878
10,044
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bcjohn819
Cthulhu
2
2
6
2.5
W
6
0
3
7.5
W
1
1
5
3.5
L
Kumbhakarna
Jerly21
Kumbhakarna
0
4
2
0.25
W
Danzaburou
Klivee
Danzaburou
6
0
3
7.5
W
Chaac
RigidRL
Chaac
0
1
1
0.5
L
Awilix
2
3
0
0.67
L
1
3
0
0.33
L
Vulcan
xCEBEx
Vulcan
0
4
1
0.13
L
Erlang Shen
xCaptainCabx
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
28,842
46,313
Taken
47,887
25,267
Mitigated
22,473
16,302
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bcjohn819
Cthulhu
5,664
724
93
2,092
12,065
7,068
34
1,886
10,179
19,466
0
W
6,854
2,219
0
2,778
8,687
3,521
0
2,359
6,328
0
44,179
W
4,413
361
188
1,815
5,567
2,098
490
3,281
2,286
56,175
0
L
Kumbhakarna
Jerly21
Kumbhakarna
2,011
198
0
1,000
12,006
5,109
267
2,350
9,656
11,047
0
W
Danzaburou
Klivee
Danzaburou
10,629
6,806
0
3,757
7,363
2,575
564
1,051
6,312
0
59,896
W
Chaac
RigidRL
Chaac
6,737
1,677
0
5,579
12,631
10,005
0
0
12,545
7,211
42,005
L
Awilix
3,180
1,096
0
5,330
10,319
3,339
0
2,738
7,581
0
38,861
L
7,207
4,589
0
3,096
9,312
2,552
0
2,598
6,714
0
47,382
L
Vulcan
xCEBEx
Vulcan
6,566
1,185
0
629
6,206
2,043
0
2,594
3,612
47,220
0
L
Erlang Shen
xCaptainCabx
Erlang Shen
9,878
5,638
0
4,339
10,044
9,430
0
1,635
8,409
0
48,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
33,666
447
Minions Killed
388
0
Camps Cleared
0
1,286,373
Distance Traveled
1,305,128
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,416
570
17
1
0
262,857
1
W
Da Ji
8,151
627
79
6
0
269,859
6
W
Ra
8,213
632
129
10
0
267,787
1
L
Kumbhakarna
5,982
460
18
1
0
259,582
4
W
Danzaburou
8,153
627
108
8
0
265,905
3
W
Chaac
7,718
594
114
9
0
219,965
7
L
Awilix
6,770
521
91
7
0
292,308
0
L
Rama
6,600
508
94
7
0
223,679
5
L
Vulcan
6,838
526
85
7
0
265,503
9
L
Erlang Shen
7,476
575
100
8
0
264,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role