Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BaXoKa
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
SHDW_LEGEND500
Loki
Level 29
God Stats
24W - 17L
1,868 SR
Queue Stats
140W - 208L
1,292 Elo+
Solo
Apollo
Apollo
ToSaltyTo_Handle
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
ivangracu03
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,014 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,362 Elo+

VS

Team Averages
Level 23
1,376 SR
1,241 Elo+
Fenrir
Fenrir
AFRL-LinusMik
Fenrir
Level 28
God Stats
4W - 6L
1,286 SR
Queue Stats
74W - 136L
1,197 Elo+
Party 1
Khepri
Khepri
CarlssonFjunis
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 245L
1,227 Elo+
Party 1
Olorun
Olorun
VexNet
Olorun
Level 23
God Stats
7W - 6L
1,406 SR
Queue Stats
115W - 104L
1,338 Elo+
Solo
Athena
Athena
bahtsiz-bedevii
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,268 Elo+
Solo
Thanatos
Thanatos
ps oogway
Thanatos
Level 15
God Stats
13W - 19L
1,187 SR
Queue Stats
104W - 185L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 9 / 4
9,691
461
7,572
11,408
4,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
BaXoKa
King Arthur
17
3 / 1 / 3
11,844
564
10,818
21,608
18,035
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 3
11,625
554
8,896
16,082
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
10,535
502
5,445
8,744
3,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ivangracu03
Kukulkan
14
3 / 6 / 3
9,697
462
9,655
11,152
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
6,200
295
507
4,178
814
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 3
6,220
296
100
800
253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
VexNet
Olorun
18
15 / 4 / 4
11,598
552
18,583
18,015
7,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 7 / 7
9,580
456
7,049
26,000
26,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ps oogway
Thanatos
5
0 / 1 / 4
6,182
294
338
2,745
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
21
23
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
9
4
0.33
L
0
1
3
1.5
W
King Arthur
BaXoKa
King Arthur
3
1
3
4.5
L
0
0
3
1.5
W
5
4
3
1.63
W
1
3
3
0.83
L
Olorun
VexNet
Olorun
15
4
4
4.25
L
6
7
7
1.36
W
Kukulkan
ivangracu03
Kukulkan
3
6
3
0.75
L
Thanatos
ps oogway
Thanatos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
26,577
68,994
Taken
51,738
36,785
Mitigated
35,960
19,111
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,572
528
0
1,291
11,408
4,891
986
6,628
3,925
37,918
0
L
507
97
0
81
4,178
814
0
1,077
3,101
0
4,028
W
King Arthur
BaXoKa
King Arthur
10,818
1,165
299
7,958
21,608
18,035
1,074
5,307
15,155
0
58,574
L
100
0
0
0
800
253
456
329
471
3,260
0
W
8,896
3,249
0
5,536
16,082
6,575
3,151
4,904
11,178
0
82,383
W
5,445
3,269
0
3,321
8,744
3,313
7,497
4,123
4,621
0
49,015
L
Olorun
VexNet
Olorun
18,583
9,660
746
6,888
18,015
7,510
604
4,660
13,355
70,821
0
L
7,049
1,278
0
1,766
26,000
26,740
0
9,809
16,191
25,387
0
W
Kukulkan
ivangracu03
Kukulkan
9,655
1,103
85
621
11,152
3,971
976
4,770
6,382
44,106
0
L
Thanatos
ps oogway
Thanatos
338
0
0
192
2,745
643
0
1,352
1,393
0
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,392
Gold Earned
39,780
466
Minions Killed
167
0
Camps Cleared
0
1,862,006
Distance Traveled
861,855
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,691
461
80
4
0
329,631
1
L
Fenrir
6,200
295
11
1
0
65,624
0
W
King Arthur
11,844
564
109
5
0
427,765
2
L
Khepri
6,220
296
8
0
0
47,080
0
W
Loki
11,625
554
114
5
0
398,434
2
W
Apollo
10,535
502
101
5
0
323,835
2
L
Olorun
11,598
552
111
5
0
349,609
6
L
Athena
9,580
456
34
2
0
357,207
0
W
Kukulkan
9,697
462
62
3
0
382,341
0
L
Thanatos
6,182
294
3
0
0
42,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role