Player Matchup

Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Katomodo
Neith
Level 61
God Stats
5W - 13L
1,365 SR
Queue Stats
7W - 19L
1,253 Elo+
Party 1
Ymir
Ymir
diztructive
Ymir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Team Averages
Level 40
1,455 SR
1,418 Elo+

VS

Team Averages
Level 73
1,425 SR
1,350 Elo+
Cthulhu
Cthulhu
ObIivizn
Cthulhu
Level 44
God Stats
5W - 9L
1,259 SR
Queue Stats
13W - 21L
1,206 Elo+
Solo
Skadi
Skadi
nobodgee
Skadi
Level 127
God Stats
3W - 4L
1,489 SR
Queue Stats
277W - 354L
1,394 Elo+
Solo
Zeus
Zeus
wizard_godz
Zeus
Level 49
God Stats
8W - 16L
1,527 SR
Queue Stats
124W - 146L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 6 / 0
4,727
591
671
5,502
1,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Katomodo
Neith
8
0 / 4 / 0
4,920
615
2,245
6,166
2,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
5,027
628
1,872
6,387
4,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ObIivizn
Cthulhu
9
2 / 0 / 5
6,103
763
3,020
3,327
2,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
nobodgee
Skadi
11
2 / 0 / 8
6,812
852
2,252
3,355
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
7 / 0 / 3
7,402
925
8,354
3,384
969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
12
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
0
0
L
Neith
Katomodo
Neith
0
4
0
0
W
Cthulhu
ObIivizn
Cthulhu
2
0
5
4.5
L
0
2
0
0
W
Skadi
nobodgee
Skadi
2
0
8
6
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
13,626
18,055
Taken
10,066
7,926
Mitigated
4,318
1,286
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
671
277
0
0
5,502
1,646
0
3,164
2,338
5,499
0
L
Neith
Katomodo
Neith
2,245
806
296
872
6,166
2,086
0
5,163
1,003
0
14,112
W
Cthulhu
ObIivizn
Cthulhu
3,020
25
243
1,592
3,327
2,132
366
1,148
2,179
11,472
0
L
1,872
280
0
118
6,387
4,194
0
3,047
3,340
11,537
0
W
Skadi
nobodgee
Skadi
2,252
744
494
560
3,355
1,217
757
1,010
2,345
0
24,331
W
8,354
1,228
0
0
3,384
969
1,283
385
2,999
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,674
Gold Earned
20,317
44
Minions Killed
106
0
Camps Cleared
0
322,610
Distance Traveled
430,732
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,727
591
5
1
0
101,858
0
L
Neith
4,920
615
25
3
0
103,194
1
W
Cthulhu
6,103
763
16
2
0
131,472
1
L
Ymir
5,027
628
14
2
0
117,558
0
W
Skadi
6,812
852
47
6
0
150,673
1
W
Zeus
7,402
925
43
5
0
148,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role