Player Matchup

Ymir
Ymir
B Carefull CJ
Ymir
Level 119
God Stats
1W - 3L
1,186 SR
Queue Stats
87W - 83L
1,443 Elo+
Party 1
Ullr
Ullr
Xan Bennett
Ullr
Level 28
God Stats
55W - 35L
1,642 SR
Queue Stats
78W - 64L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
aD DangleZ
Amaterasu
Level 28
God Stats
2W - 2L
1,708 SR
Queue Stats
97W - 88L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
f1remaster
Cu Chulainn
Level 28
God Stats
5W - 2L
1,484 SR
Queue Stats
152W - 151L
1,549 Elo+
Party 3
He Bo
He Bo
iRush4DemToes
He Bo
Level 103
God Stats
2W - 2L
1,649 SR
Queue Stats
176W - 165L
1,593 Elo+
Party 3
Team Averages
Level 61
1,534 SR
1,529 Elo+

VS

Team Averages
Level 45
1,654 SR
1,608 Elo+
Cerberus
Cerberus
Dr Hap
Cerberus
Level 12
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Mercury
Mercury
Feeling Rowdy
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,889 Elo+
Party 2
Athena
Athena
NinjaDecodrTOOL
Athena
Level 42
God Stats
4W - 3L
1,672 SR
Queue Stats
6W - 4L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
R8 CaneZ
Danzaburou
Level 22
God Stats
2W - 3L
1,870 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 2
Izanami
Izanami
ZillaSpirit
Izanami
Level 36
God Stats
2W - 11L
1,483 SR
Queue Stats
59W - 41L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
9,901
550
7,930
13,761
9,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 2 / 3
9,962
553
11,119
9,088
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
aD DangleZ
Amaterasu
18
4 / 2 / 3
10,597
589
6,020
16,172
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
f1remaster
Cu Chulainn
13
0 / 8 / 3
7,692
427
4,864
11,891
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 4
10,458
581
18,331
15,947
6,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr Hap
Cerberus
14
4 / 3 / 4
8,857
492
11,197
15,726
14,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
15
5 / 4 / 5
9,206
511
10,137
13,929
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 6
7,175
399
2,805
13,210
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
R8 CaneZ
Danzaburou
15
7 / 4 / 5
9,957
553
13,950
12,932
4,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
ZillaSpirit
Izanami
14
2 / 7 / 0
8,765
487
3,274
10,867
2,536
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
20
Kills
18
18
Deaths
20
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Cerberus
Dr Hap
Cerberus
4
3
4
2
L
Mercury
5
4
5
1.88
L
0
2
6
1.5
L
Danzaburou
R8 CaneZ
Danzaburou
7
4
5
2.38
W
6
2
3
3.75
L
Izanami
ZillaSpirit
Izanami
2
7
0
0.29
W
Amaterasu
aD DangleZ
Amaterasu
4
2
3
2.75
W
Cu Chulainn
f1remaster
Cu Chulainn
0
8
3
0.19
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
41,363
66,859
Taken
66,664
41,665
Mitigated
37,457
17,932
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
1,128
0
1,981
13,761
9,790
0
2,810
10,951
32,947
0
L
Cerberus
Dr Hap
Cerberus
11,197
1,232
0
3,834
15,726
14,411
237
4,323
11,403
44,131
0
L
Mercury
10,137
4,509
0
2,780
13,929
6,045
0
6,268
7,661
0
71,649
L
2,805
950
0
2,575
13,210
9,734
0
6,889
6,321
11,936
0
L
Danzaburou
R8 CaneZ
Danzaburou
13,950
8,741
0
3,172
12,932
4,731
0
7,854
5,078
0
61,196
W
11,119
4,829
0
1,921
9,088
3,837
262
381
8,707
0
78,709
L
Izanami
ZillaSpirit
Izanami
3,274
1,844
0
1,003
10,867
2,536
1,707
927
9,940
0
41,836
W
Amaterasu
aD DangleZ
Amaterasu
6,020
3,456
0
6,436
16,172
13,127
0
5,584
10,588
0
73,157
W
Cu Chulainn
f1remaster
Cu Chulainn
4,864
1,328
0
1,973
11,891
8,208
0
1,260
10,631
0
46,139
W
18,331
1,522
243
5,378
15,947
6,703
342
4,010
11,937
72,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
43,960
502
Minions Killed
390
0
Camps Cleared
0
1,609,453
Distance Traveled
1,664,289
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,901
550
39
2
0
332,508
5
L
Cerberus
8,857
492
80
4
0
305,340
0
L
Mercury
9,206
511
94
5
0
380,122
5
L
Athena
7,175
399
15
1
0
337,505
2
L
Danzaburou
9,957
553
115
6
0
325,181
3
W
Ullr
9,962
553
142
8
0
314,512
2
L
Izanami
8,765
487
86
5
0
316,141
0
W
Amaterasu
10,597
589
142
8
0
296,310
3
W
Cu Chulainn
7,692
427
74
4
0
331,784
1
W
He Bo
10,458
581
105
6
0
334,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role