Player Matchup

Jormungandr
Jormungandr
Theodore-divo
Jormungandr
Level 8
God Stats
4W - 7L
1,240 SR
Queue Stats
4W - 12L
1,152 Elo+
Party 2
Fenrir
Fenrir
hugotchavez
Fenrir
Level 25
God Stats
2W - 5L
1,309 SR
Queue Stats
3W - 19L
1,073 Elo+
Party 2
Nemesis
Nemesis
loik-ctn
Nemesis
Level 5
God Stats
2W - 5L
1,297 SR
Queue Stats
2W - 8L
1,262 Elo+
Party 2
Team Averages
Level 13
1,282 SR
1,162 Elo+

VS

Team Averages
Level 5
1,396 SR
1,519 Elo+
Ravana
Ravana
Casket4442
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,558 Elo+
Party 1
Scylla
Scylla
Riffdragon
Scylla
Level 4
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
koaxial_Flanke
Cerberus
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Theodore-divo
Jormungandr
14
0 / 5 / 9
10,091
561
10,007
20,923
24,040
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
8 / 9 / 4
11,646
647
12,213
13,914
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
loik-ctn
Nemesis
14
4 / 6 / 6
11,006
611
3,809
11,710
3,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Casket4442
Ravana
17
5 / 5 / 10
12,520
696
13,282
12,914
6,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Riffdragon
Scylla
12
3 / 6 / 5
10,618
590
4,594
9,636
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
20
12 / 1 / 5
14,740
819
15,220
18,196
20,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
20
20
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
Casket4442
Ravana
5
5
10
2
W
Scylla
Riffdragon
Scylla
3
6
5
0.92
L
Jormungandr
Theodore-divo
Jormungandr
0
5
9
0.9
L
Fenrir
8
9
4
1.11
W
Cerberus
12
1
5
14.5
L
Nemesis
loik-ctn
Nemesis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
33,096
46,547
Taken
40,746
32,583
Mitigated
29,152
4,281
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Casket4442
Ravana
13,282
3,482
459
1,496
12,914
6,338
1,048
2,762
10,152
0
35,094
W
Scylla
Riffdragon
Scylla
4,594
1,114
0
543
9,636
2,042
219
2,084
7,552
20,730
0
L
Jormungandr
Theodore-divo
Jormungandr
10,007
2,516
0
2,104
20,923
24,040
420
8,914
12,009
38,413
0
L
Fenrir
12,213
2,822
0
468
13,914
4,820
730
6,117
7,797
0
30,419
W
Cerberus
15,220
1,468
0
7,262
18,196
20,772
376
5,161
13,035
96,396
0
L
Nemesis
loik-ctn
Nemesis
3,809
1,232
0
1,709
11,710
3,723
957
4,783
6,927
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
37,878
126
Minions Killed
222
0
Camps Cleared
0
902,463
Distance Traveled
860,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,520
696
33
2
0
310,948
0
W
Scylla
10,618
590
28
2
0
252,653
0
L
Jormungandr
10,091
561
60
3
0
280,408
0
L
Fenrir
11,646
647
35
2
0
310,566
0
W
Cerberus
14,740
819
161
9
0
296,895
0
L
Nemesis
11,006
611
31
2
0
311,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role