Player Matchup

Merlin
Merlin
Cajolic
Merlin
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 11L
1,525 Elo+
Party 2
Hachiman
Hachiman
LitigationJack
Hachiman
Level 7
God Stats
9W - 8L
1,663 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 2
Ares
Ares
Martone07
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,406 Elo+
Solo
Da Ji
Da Ji
MommyCow
Da Ji
Level 10
God Stats
1W - 6L
1,188 SR
Queue Stats
16W - 21L
1,427 Elo+
Party 2
Hel
Hel
bigbazungas
Hel
Level 63
God Stats
8W - 1L
1,807 SR
Queue Stats
18W - 12L
1,574 Elo+
Party 2
Team Averages
Level 23
1,532 SR
1,496 Elo+

VS

Team Averages
Level 13
1,520 SR
1,352 Elo+
Baron Samedi
Baron Samedi
Anonymph
Baron Samedi
Level 28
God Stats
1W - 4L
1,598 SR
Queue Stats
44W - 44L
1,509 Elo+
Party 1
Medusa
Medusa
BORIStheANIMAL2
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,235 Elo+
Party 1
Thor
Thor
On3ToughHombr3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,160 Elo+
Solo
Hercules
Hercules
SlyStalloney
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Ucantcatchme
Danzaburou
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
18W - 11L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cajolic
Merlin
19
1 / 3 / 33
10,985
999
11,533
12,607
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
20
15 / 1 / 24
13,167
1,197
23,066
10,561
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
19
6 / 2 / 24
11,253
1,023
13,651
18,959
17,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
MommyCow
Da Ji
18
7 / 4 / 24
11,496
1,045
11,123
13,310
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 0 / 26
14,081
1,280
29,057
17,382
15,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anonymph
Baron Samedi
17
1 / 4 / 9
10,628
966
20,882
16,333
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 5
9,863
897
10,144
15,641
5,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 16 / 6
10,038
913
11,149
23,955
9,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SlyStalloney
Hercules
16
0 / 12 / 6
9,403
855
10,100
26,791
23,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ucantcatchme
Danzaburou
17
8 / 5 / 1
12,887
1,172
15,929
13,143
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
37
46
Kills
10
10
Deaths
46
131
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anonymph
Baron Samedi
1
4
9
1.38
L
0
9
5
0.28
W
Merlin
Cajolic
Merlin
1
3
33
5.83
W
Hachiman
15
1
24
27
W
Ares
6
2
24
9
W
Da Ji
MommyCow
Da Ji
7
4
24
4.75
L
1
16
6
0.25
L
Hercules
SlyStalloney
Hercules
0
12
6
0.25
L
Danzaburou
Ucantcatchme
Danzaburou
8
5
1
1.7
W
17
0
26
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,430
Damage
68,204
72,819
Taken
95,863
53,389
Mitigated
50,316
29,769
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anonymph
Baron Samedi
20,882
667
5,603
6,141
16,333
6,114
0
7,795
8,538
50,722
0
L
10,144
4,714
0
556
15,641
5,976
0
10,021
5,620
0
29,340
W
Merlin
Cajolic
Merlin
11,533
3,305
0
850
12,607
5,879
0
4,904
7,703
29,724
0
W
Hachiman
23,066
13,794
0
2,216
10,561
5,761
0
3,427
7,134
0
49,006
W
Ares
13,651
651
0
1,284
18,959
17,411
0
4,369
14,590
23,498
0
W
Da Ji
MommyCow
Da Ji
11,123
885
0
403
13,310
9,164
0
3,107
10,203
0
22,037
L
11,149
2,451
0
0
23,955
9,285
0
13,376
10,579
0
28,016
L
Hercules
SlyStalloney
Hercules
10,100
5,051
0
2,049
26,791
23,645
0
16,044
10,747
0
19,610
L
Danzaburou
Ucantcatchme
Danzaburou
15,929
9,217
0
2,507
13,143
5,296
0
7,005
6,138
0
40,799
W
29,057
4,530
11,829
13,187
17,382
15,174
0
5,075
12,307
56,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,982
Gold Earned
52,819
208
Minions Killed
195
9
Camps Cleared
6
989,147
Distance Traveled
889,493
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,628
966
68
6
2
195,438
0
L
Medusa
9,863
897
29
3
1
177,813
0
W
Merlin
10,985
999
41
4
1
157,969
0
W
Hachiman
13,167
1,197
68
6
0
203,144
3
W
Ares
11,253
1,023
23
2
1
177,851
2
W
Da Ji
11,496
1,045
14
1
5
216,454
0
L
Thor
10,038
913
29
3
0
173,254
1
L
Hercules
9,403
855
23
2
0
172,947
0
L
Danzaburou
12,887
1,172
46
4
3
170,041
1
W
Hel
14,081
1,280
62
6
2
233,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role