Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JeremyRGRTuTgg
Freya
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 55L
1,640 Elo+
Party 2
Merlin
Merlin
LostMaxwell
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
Raging Bang
Gilgamesh
Level 10
God Stats
6W - 2L
1,415 SR
Queue Stats
22W - 9L
1,713 Elo+
Party 1
Arachne
Arachne
xX Mcmuffin Xx0
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,667 Elo+
Party 1
Team Averages
Level 32
1,483 SR
1,631 Elo+

VS

Team Averages
Level 17
1,439 SR
1,582 Elo+
Nemesis
Nemesis
Arzene02
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,644 Elo+
Solo
Athena
Athena
Guerran
Athena
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
45W - 32L
1,544 Elo+
Solo
Tiamat
Tiamat
IIlHazardllI
Tiamat
Level 24
God Stats
2W - 2L
1,796 SR
Queue Stats
104W - 56L
1,680 Elo+
Solo
Nu Wa
Nu Wa
Peasantq
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo
Anhur
Anhur
Swag_McSavage
Anhur
Level 25
God Stats
1W - 4L
1,132 SR
Queue Stats
46W - 44L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 9
5,545
555
2,120
6,145
3,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 2
6,935
694
7,676
6,435
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
12
5 / 0 / 3
6,887
689
6,219
4,774
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Raging Bang
Gilgamesh
12
3 / 0 / 2
6,670
667
3,427
6,252
3,012
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 1 / 0
5,825
583
2,757
5,944
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arzene02
Nemesis
6
0 / 8 / 1
4,297
430
1,642
8,653
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Guerran
Athena
7
0 / 3 / 0
4,431
443
2,265
9,357
3,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
1 / 0 / 0
6,310
631
3,343
4,126
4,048
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Peasantq
Nu Wa
6
0 / 8 / 0
4,365
437
1,800
5,854
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
4,725
473
3,520
5,918
1,279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
9
5.5
L
Nemesis
Arzene02
Nemesis
0
8
1
0.06
L
Athena
Guerran
Athena
0
3
0
0
L
Tiamat
1
0
0
1
W
7
0
2
8
W
Merlin
5
0
3
6.5
L
Nu Wa
Peasantq
Nu Wa
0
8
0
0
W
Gilgamesh
Raging Bang
Gilgamesh
3
0
2
4
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
12,570
29,550
Taken
33,908
12,759
Mitigated
12,122
11,320
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,120
1,046
648
1,231
6,145
3,396
299
617
5,500
0
12,084
L
Nemesis
Arzene02
Nemesis
1,642
620
0
1,218
8,653
2,072
0
3,507
5,146
0
10,886
L
Athena
Guerran
Athena
2,265
707
0
752
9,357
3,707
0
6,004
3,353
15,453
0
L
Tiamat
3,343
606
0
3,154
4,126
4,048
0
0
4,126
43,559
0
W
7,676
2,427
0
2,651
6,435
2,455
85
1,053
5,328
34,119
4,569
W
Merlin
6,219
1,207
0
1,872
4,774
1,634
1,210
1,564
3,144
42,122
0
L
Nu Wa
Peasantq
Nu Wa
1,800
99
0
9
5,854
1,016
0
1,368
4,486
16,172
0
W
Gilgamesh
Raging Bang
Gilgamesh
3,427
904
0
2,702
6,252
3,012
160
1,906
4,280
0
41,416
L
3,520
1,085
0
114
5,918
1,279
0
2,312
3,606
0
18,268
W
2,757
1,825
0
2,216
5,944
2,262
0
2,028
3,890
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
24,128
343
Minions Killed
232
0
Camps Cleared
0
1,042,372
Distance Traveled
892,306
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,545
555
19
2
0
213,098
3
L
Nemesis
4,297
430
24
2
0
183,770
0
L
Athena
4,431
443
28
3
0
186,927
2
L
Tiamat
6,310
631
111
11
0
195,340
6
W
Freya
6,935
694
82
8
0
187,900
3
W
Merlin
6,887
689
85
9
0
173,553
1
L
Nu Wa
4,365
437
36
4
0
154,651
2
W
Gilgamesh
6,670
667
102
10
0
221,321
3
L
Anhur
4,725
473
33
3
0
171,618
1
W
Arachne
5,825
583
55
6
0
246,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role