Player Matchup

Anubis
Anubis
Daniel2806_Dano
Anubis
Level 17
God Stats
2W - 2L
1,466 SR
Queue Stats
3W - 5L
1,030 Elo+
Solo
Loki
Loki
DoctorYanmega
Loki
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 118L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
FavoniusYaksha
Tsukuyomi
Level 5
God Stats
5W - 5L
1,160 SR
Queue Stats
7W - 9L
1,344 Elo+
Solo
Bacchus
Bacchus
THEGREATDEMON12
Bacchus
Level 11
God Stats
21W - 15L
1,578 SR
Queue Stats
85W - 84L
1,488 Elo+
Solo
Skadi
Skadi
jawns_island
Skadi
Level 14
God Stats
11W - 29L
1,348 SR
Queue Stats
139W - 173L
1,388 Elo+
Solo
Team Averages
Level 11
1,410 SR
1,382 Elo+

VS

Team Averages
Level 18
1,446 SR
1,421 Elo+
Sylvanus
Sylvanus
CopperHydra
Sylvanus
Level 29
God Stats
8W - 7L
1,605 SR
Queue Stats
15W - 11L
1,555 Elo+
Solo
Hel
Hel
DeafMetalBand
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jbeastiest23
Cu Chulainn
Level 24
God Stats
2W - 2L
1,262 SR
Queue Stats
3W - 3L
1,225 Elo+
Solo
Yemoja
Yemoja
amadojemima_86
Yemoja
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 17L
1,378 Elo+
Solo
Neith
Neith
birrero
Neith
Level 18
God Stats
16W - 21L
1,366 SR
Queue Stats
23W - 33L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 9
13,927
870
33,324
28,730
15,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 9 / 6
17,595
1,100
31,455
23,455
9,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
FavoniusYaksha
Tsukuyomi
20
3 / 12 / 6
14,118
882
23,552
28,307
11,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 6 / 6
14,077
880
20,283
24,164
19,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 4 / 4
12,895
806
14,751
14,410
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CopperHydra
Sylvanus
20
4 / 7 / 19
15,055
941
17,857
41,876
34,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 4 / 19
17,917
1,120
35,580
25,244
21,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Jbeastiest23
Cu Chulainn
20
17 / 1 / 17
18,781
1,174
42,564
39,607
45,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 0 / 1
10,008
626
0
0
0
Neith
birrero
Neith
20
6 / 7 / 17
16,103
1,006
14,751
23,761
11,552
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
19
Kills
40
40
Deaths
19
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CopperHydra
Sylvanus
4
7
19
1.93
L
1
9
9
0.61
W
13
4
19
5.63
L
13
9
6
1.78
L
Tsukuyomi
FavoniusYaksha
Tsukuyomi
3
12
6
0.5
W
Cu Chulainn
Jbeastiest23
Cu Chulainn
17
1
17
25.5
L
2
6
6
0.83
W
0
0
1
0.5
W
Neith
birrero
Neith
6
7
17
2.07
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,365
Damage
110,752
119,066
Taken
130,488
61,880
Mitigated
113,252
16,368
Healing
48,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CopperHydra
Sylvanus
17,857
2,368
5,653
9,701
41,876
34,490
0
17,826
24,050
25,057
0
L
33,324
3,483
1,267
11,069
28,730
15,936
0
13,326
15,404
69,823
0
W
35,580
3,780
15,735
10,024
25,244
21,292
0
8,405
16,839
65,865
0
L
31,455
14,548
0
469
23,455
9,479
0
13,320
10,135
0
65,124
L
Tsukuyomi
FavoniusYaksha
Tsukuyomi
23,552
8,151
0
785
28,307
11,138
0
16,128
11,376
0
53,253
W
Cu Chulainn
Jbeastiest23
Cu Chulainn
42,564
7,973
0
3,616
39,607
45,918
0
19,972
19,635
16,741
59,318
L
20,283
2,818
0
1,095
24,164
19,537
0
11,887
12,277
47,976
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Neith
birrero
Neith
14,751
12,308
0
3,817
23,761
11,552
0
7,404
16,357
0
56,842
L
14,751
10,540
0
1,683
14,410
5,790
0
7,394
7,016
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,612
Gold Earned
77,864
327
Minions Killed
284
8
Camps Cleared
3
1,417,213
Distance Traveled
1,134,076
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,055
941
16
1
0
276,419
0
L
Anubis
13,927
870
109
7
0
231,695
3
W
Hel
17,917
1,120
82
5
3
324,522
0
L
Loki
17,595
1,100
42
3
4
316,702
0
L
Tsukuyomi
14,118
882
51
3
1
303,336
0
W
Cu Chulainn
18,781
1,174
79
5
0
313,205
0
L
Bacchus
14,077
880
79
5
2
324,926
0
W
Yemoja
10,008
626
0
0
0
0
0
W
Neith
16,103
1,006
107
7
0
219,930
0
L
Skadi
12,895
806
46
3
1
240,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role