Player Matchup

Osiris
Osiris
Birdy42110
Osiris
Level 67
God Stats
2W - 1L
1,345 SR
Queue Stats
74W - 74L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
Crowsti
Heimdallr
Level 43
God Stats
4W - 2L
1,740 SR
Queue Stats
71W - 63L
1,570 Elo+
Party 3
Scylla
Scylla
ItsGojo
Scylla
Level 34
God Stats
14W - 16L
1,395 SR
Queue Stats
337W - 321L
1,534 Elo+
Solo
Arachne
Arachne
Virostiic
Arachne
Level 54
God Stats
4W - 1L
1,799 SR
Queue Stats
51W - 47L
1,467 Elo+
Party 3
Ares
Ares
domingo400
Ares
Level 27
God Stats
5W - 4L
1,881 SR
Queue Stats
58W - 59L
1,609 Elo+
Party 3
Team Averages
Level 45
1,632 SR
1,525 Elo+

VS

Team Averages
Level 58
1,655 SR
1,479 Elo+
Osiris
Osiris
LeoTheEternal
Osiris
Level 22
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 1
Sol
Sol
LilRambo1998
Sol
Level 35
God Stats
17W - 22L
1,657 SR
Queue Stats
189W - 237L
1,475 Elo+
Party 2
Izanami
Izanami
otakuGamingx
Izanami
Level 28
God Stats
9W - 14L
1,890 SR
Queue Stats
274W - 313L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
rhythums
Danzaburou
Level 121
God Stats
4W - 3L
1,795 SR
Queue Stats
34W - 44L
1,491 Elo+
Party 1
Khepri
Khepri
xNeverReadyx
Khepri
Level 84
God Stats
4W - 2L
1,641 SR
Queue Stats
13W - 18L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Birdy42110
Osiris
12
5 / 0 / 5
7,107
592
7,731
7,342
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Crowsti
Heimdallr
11
0 / 1 / 1
6,239
520
3,710
7,528
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ItsGojo
Scylla
13
5 / 0 / 2
7,628
636
7,308
3,693
1,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Virostiic
Arachne
11
4 / 1 / 1
6,864
572
5,289
7,637
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
6,148
512
1,910
8,761
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,503
459
3,244
11,280
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 2 / 1
6,034
503
2,717
5,838
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
otakuGamingx
Izanami
9
2 / 3 / 2
5,928
494
2,007
8,809
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
rhythums
Danzaburou
12
1 / 1 / 2
6,751
563
8,062
5,045
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
8
1 / 2 / 2
5,923
494
2,349
6,704
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
5
5
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Birdy42110
Osiris
5
0
5
7.5
W
Heimdallr
Crowsti
Heimdallr
0
1
1
0.5
W
Scylla
ItsGojo
Scylla
5
0
2
6
L
1
6
0
0.17
L
0
2
1
0.25
W
Arachne
Virostiic
Arachne
4
1
1
4.5
W
0
3
1
0.17
L
Izanami
otakuGamingx
Izanami
2
3
2
1
L
Danzaburou
rhythums
Danzaburou
1
1
2
2
L
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
18,379
34,961
Taken
37,676
18,360
Mitigated
16,099
13,424
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Birdy42110
Osiris
7,731
2,845
0
3,388
7,342
5,697
284
955
6,387
0
25,315
W
Heimdallr
Crowsti
Heimdallr
3,710
1,050
0
3,478
7,528
2,945
0
911
6,501
0
38,742
W
Scylla
ItsGojo
Scylla
7,308
990
0
2,500
3,693
1,577
330
862
2,831
42,094
0
L
3,244
1,424
0
2,370
11,280
5,511
0
1,888
8,631
0
19,319
L
2,717
317
0
1,646
5,838
2,014
0
2,009
3,739
30,315
3,978
W
Arachne
Virostiic
Arachne
5,289
3,318
0
3,038
7,637
3,228
0
1,285
6,352
0
40,977
W
1,910
259
0
1,020
8,761
4,913
0
862
7,899
18,012
0
L
Izanami
otakuGamingx
Izanami
2,007
910
0
2,863
8,809
2,178
0
1,785
6,888
0
19,617
L
Danzaburou
rhythums
Danzaburou
8,062
4,450
0
2,512
5,045
1,893
34
1,041
3,959
0
53,746
L
Khepri
2,349
295
0
0
6,704
4,503
0
2,511
4,148
10,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
30,139
301
Minions Killed
293
0
Camps Cleared
0
1,292,982
Distance Traveled
1,209,604
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,107
592
37
3
0
282,151
0
W
Heimdallr
6,239
520
78
7
0
225,112
4
W
Scylla
7,628
636
90
8
0
240,270
6
L
Osiris
5,503
459
38
3
0
216,104
1
L
Sol
6,034
503
77
6
0
240,514
3
W
Arachne
6,864
572
70
6
0
305,618
6
W
Ares
6,148
512
26
2
0
239,831
6
L
Izanami
5,928
494
50
4
0
227,162
0
L
Danzaburou
6,751
563
116
10
0
242,215
2
L
Khepri
5,923
494
12
1
0
283,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role