Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
CMGilgamesh
Fafnir
Gold II
Level 146
God Stats
2W - 3L
1,386 SR
Queue Stats
76W - 62L
1,607 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Mochabison1075
Cthulhu
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,647 MMR
Solo
Chernobog
Chernobog
Platinum I
Potatonator139
Chernobog
Platinum I
Level 159
God Stats
3W - 1L
1,556 SR
Queue Stats
196W - 181L
1,686 MMR
Solo
Mercury
Mercury
Gold II
ShegoHot
Mercury
Gold II
Level 145
God Stats
9W - 2L
1,832 SR
Queue Stats
102W - 93L
1,726 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,555 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,532 SR
1,647 MMR
Set
Set
Gold I
 
Set
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Melkados
Ares
Gold IV
Level 146
God Stats
32W - 15L
1,605 SR
Queue Stats
57W - 56L
1,680 MMR
Solo
Odin
Odin
Gold II
Redmatt2411
Odin
Gold II
Level 151
God Stats
4W - 2L
1,459 SR
Queue Stats
94W - 90L
1,668 MMR
Solo
Hachiman
Hachiman
Platinum V
TinkyWinky5
Hachiman
Platinum V
Level 97
God Stats
12W - 14L
1,446 SR
Queue Stats
277W - 280L
1,679 MMR
Solo
Ra
Ra
Platinum V
xxxMegaxManxxx
Ra
Platinum V
Level 160
God Stats
37W - 35L
1,652 SR
Queue Stats
392W - 378L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 2 / 10
12,192
642
12,506
10,831
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
0 / 1 / 15
10,912
574
3,262
16,822
17,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 9
12,565
661
17,831
23,662
27,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Potatonator139
Chernobog
17
6 / 4 / 9
11,551
608
13,747
15,817
6,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
ShegoHot
Mercury
19
9 / 5 / 8
12,505
658
9,828
17,391
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshMorgan Le FayTiamatAthenaDanzaburou

VS

Bans
SolSobekKaliCerberusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 8 / 3
9,424
496
10,556
16,020
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
1 / 5 / 6
7,289
384
5,639
14,939
11,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 6 / 3
9,087
478
8,532
21,589
16,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
TinkyWinky5
Hachiman
16
6 / 6 / 1
9,776
515
14,239
13,276
4,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 2 / 4
11,045
581
11,769
7,029
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
27
Kills
15
15
Deaths
27
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
10
6
L
Set
 
Set
3
8
3
0.56
W
Fafnir
0
1
15
7.5
L
Ares
1
5
6
0.8
W
5
3
9
3.17
W
Chernobog
Potatonator139
Chernobog
6
4
9
2.63
L
1
6
3
0.42
W
Mercury
ShegoHot
Mercury
9
5
8
2.6
L
Hachiman
TinkyWinky5
Hachiman
6
6
1
1.08
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,174
Damage
50,735
84,523
Taken
72,853
62,476
Mitigated
44,931
24,792
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,506
1,003
457
3,002
10,831
3,803
616
4,209
6,622
79,833
0
L
Set
 
Set
10,556
3,458
0
2,895
16,020
8,502
0
8,987
6,927
0
65,002
W
Fafnir
3,262
1,002
0
3,426
16,822
17,730
850
4,036
12,734
16,712
0
L
Ares
5,639
85
11
1,502
14,939
11,866
122
6,897
7,810
10,839
0
W
17,831
3,091
412
9,247
23,662
27,045
1,292
2,362
21,110
76,433
0
W
Chernobog
Potatonator139
Chernobog
13,747
9,382
0
3,749
15,817
6,446
5,314
3,855
11,962
0
85,100
L
8,532
2,064
0
3,650
21,589
16,947
298
11,803
9,656
1,856
47,636
W
Mercury
ShegoHot
Mercury
9,828
7,093
0
4,499
17,391
7,452
1,048
4,979
12,412
0
103,441
L
Hachiman
TinkyWinky5
Hachiman
14,239
9,168
0
3,018
13,276
4,534
812
3,304
9,946
0
72,764
L
11,769
878
1,347
1,822
7,029
3,082
0
2,560
4,339
83,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,725
Gold Earned
46,621
571
Minions Killed
493
0
Camps Cleared
0
1,968,764
Distance Traveled
1,821,670
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,192
642
148
8
0
419,115
4
L
Set
9,424
496
114
6
0
342,334
1
W
Fafnir
10,912
574
18
1
0
381,163
10
L
Ares
7,289
384
15
1
0
391,278
4
W
Cthulhu
12,565
661
144
8
0
365,236
1
W
Chernobog
11,551
608
125
7
0
369,879
3
L
Odin
9,087
478
96
5
0
364,689
7
W
Mercury
12,505
658
136
7
0
433,371
5
L
Hachiman
9,776
515
103
5
0
335,291
4
L
Ra
11,045
581
165
9
0
388,078
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role