Player Matchup

Nemesis
Nemesis
Masters
Mi1t
Nemesis
Masters
Level 117
God Stats
14W - 12L
1,677 SR
Queue Stats
512W - 499L
2,157 MMR
Party 2
Hachiman
Hachiman
Diamond IV
OriginReformed
Hachiman
Diamond IV
Level 160
God Stats
3W - 6L
1,403 SR
Queue Stats
98W - 71L
2,278 MMR
Solo
Zeus
Zeus
Diamond III
SrFlames
Zeus
Diamond III
Level 159
God Stats
12W - 4L
1,803 SR
Queue Stats
374W - 359L
2,230 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Telegonus
Cu Chulainn
Diamond III
Level 160
God Stats
15W - 12L
1,657 SR
Queue Stats
316W - 300L
2,249 MMR
Party 2
Ares
Ares
Diamond III
redchoo
Ares
Diamond III
Level 129
God Stats
21W - 20L
1,487 SR
Queue Stats
423W - 417L
2,225 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,605 SR
2,228 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,607 SR
2,078 MMR
Mulan
Mulan
Diamond III
 
Mulan
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond II
Audacyty
Apollo
Diamond II
Level 148
God Stats
9W - 4L
1,723 SR
Queue Stats
131W - 124L
2,179 MMR
Solo
Bacchus
Bacchus
Diamond III
GameBredd
Bacchus
Diamond III
Level 97
God Stats
15W - 16L
1,612 SR
Queue Stats
202W - 195L
2,210 MMR
Solo
Mercury
Mercury
Masters
Meeeks1
Mercury
Masters
Level 120
God Stats
6W - 6L
1,582 SR
Queue Stats
442W - 410L
2,200 MMR
Party 1
Merlin
Merlin
Masters
Shay
Merlin
Masters
Level 144
God Stats
9W - 8L
1,617 SR
Queue Stats
407W - 380L
2,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mi1t
Nemesis
19
9 / 1 / 7
12,570
662
14,993
15,207
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
20
5 / 2 / 0
12,598
663
9,199
10,556
4,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
6 / 2 / 7
11,897
626
12,847
9,307
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Telegonus
Cu Chulainn
19
5 / 1 / 9
12,549
660
11,966
16,390
15,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
redchoo
Ares
15
3 / 1 / 7
10,608
558
5,018
14,978
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatMorgan Le FaySetKaliGilgamesh

VS

Bans
AthenaSobekFenrirSolYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 7 / 0
8,780
462
10,280
19,955
16,086
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Audacyty
Apollo
15
0 / 4 / 4
8,856
466
5,909
12,052
3,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
GameBredd
Bacchus
13
1 / 5 / 3
9,047
476
4,876
14,213
14,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Meeeks1
Mercury
16
4 / 5 / 1
10,057
529
4,906
11,081
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Shay
Merlin
15
1 / 7 / 4
9,272
488
9,428
11,877
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
7
7
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
0
0.14
L
Apollo
Audacyty
Apollo
0
4
4
0.5
L
Bacchus
GameBredd
Bacchus
1
5
3
0.5
L
Mercury
Meeeks1
Mercury
4
5
1
0.9
W
Nemesis
Mi1t
Nemesis
9
1
7
12.5
W
Hachiman
5
2
0
2.5
L
Merlin
Shay
Merlin
1
7
4
0.43
W
Zeus
6
2
7
4.75
W
Cu Chulainn
Telegonus
Cu Chulainn
5
1
9
9.5
W
Ares
redchoo
Ares
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
35,399
66,438
Taken
69,178
47,366
Mitigated
42,463
20,467
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,280
489
0
5,595
19,955
16,086
0
4,349
14,568
0
57,222
L
Apollo
Audacyty
Apollo
5,909
3,873
0
3,432
12,052
3,373
602
4,110
7,849
0
63,768
L
Bacchus
GameBredd
Bacchus
4,876
597
0
942
14,213
14,751
0
4,868
9,164
22,063
0
L
Mercury
Meeeks1
Mercury
4,906
2,190
0
663
11,081
4,321
0
2,796
8,189
0
65,657
W
Nemesis
Mi1t
Nemesis
14,993
7,330
0
3,341
15,207
8,923
2,755
4,502
10,705
0
100,306
W
Hachiman
9,199
5,622
0
4,026
10,556
4,055
2,395
2,022
8,534
0
114,627
L
Merlin
Shay
Merlin
9,428
420
0
1,002
11,877
3,932
0
3,462
8,311
70,128
0
W
Zeus
12,847
1,458
88
3,333
9,307
3,652
759
3,359
5,948
87,302
0
W
Cu Chulainn
Telegonus
Cu Chulainn
11,966
1,203
0
6,055
16,390
15,333
346
2,385
13,560
11,595
67,690
W
Ares
redchoo
Ares
5,018
327
0
3,624
14,978
15,403
322
2,904
12,074
29,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
46,012
642
Minions Killed
524
0
Camps Cleared
0
2,051,072
Distance Traveled
1,902,445
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,780
462
113
6
0
355,013
1
L
Apollo
8,856
466
128
7
0
387,335
7
L
Bacchus
9,047
476
26
1
0
377,290
6
L
Mercury
10,057
529
128
7
0
428,167
4
W
Nemesis
12,570
662
141
7
0
438,697
8
W
Hachiman
12,598
663
181
10
0
366,805
6
L
Merlin
9,272
488
129
7
0
354,640
7
W
Zeus
11,897
626
135
7
0
384,614
6
W
Cu Chulainn
12,549
660
140
7
0
449,838
4
W
Ares
10,608
558
45
2
0
411,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role