Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FallenxAngel21
Ymir
Level 24
God Stats
6W - 6L
1,472 SR
Queue Stats
127W - 118L
1,520 Elo+
Party 1
Sol
Sol
Saycrd
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,515 Elo+
Party 1
Team Averages
Level 49
1,491 SR
1,512 Elo+

VS

Team Averages
Level 74
1,606 SR
1,588 Elo+
Hades
Hades
BenisLov3r420
Hades
Level 120
God Stats
21W - 10L
1,721 SR
Queue Stats
466W - 351L
1,628 Elo+
Party 2
Athena
Athena
lydia91
Athena
Level 87
God Stats
6W - 4L
1,705 SR
Queue Stats
10W - 7L
1,624 Elo+
Party 2
Neith
Neith
shadowshark555
Neith
Level 16
God Stats
30W - 27L
1,392 SR
Queue Stats
298W - 279L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 11 / 2
7,924
610
6,239
15,631
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 9 / 2
7,448
573
6,210
16,914
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Saycrd
Sol
11
3 / 11 / 0
8,428
648
13,706
18,347
7,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
20 / 0 / 9
11,998
923
23,757
17,074
11,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
lydia91
Athena
13
1 / 1 / 22
9,937
764
5,778
17,313
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
10 / 3 / 14
10,727
825
13,899
10,728
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
31
31
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
11
2
0.18
W
20
0
9
24.5
L
0
9
2
0.11
L
Sol
Saycrd
Sol
3
11
0
0.27
W
Athena
lydia91
Athena
1
1
22
12
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
43,434
50,892
Taken
45,115
29,793
Mitigated
30,313
6,136
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,239
1,473
0
895
15,631
7,214
0
9,263
6,368
0
23,634
W
23,757
3,442
1,169
12,140
17,074
11,286
392
7,201
9,873
55,911
0
L
6,210
1,794
0
480
16,914
15,459
0
10,917
5,997
15,149
0
L
Sol
Saycrd
Sol
13,706
5,589
0
4,761
18,347
7,120
383
9,355
8,992
32,027
0
W
Athena
lydia91
Athena
5,778
1,668
0
5,877
17,313
15,014
49
7,997
9,316
15,186
0
W
13,899
6,558
0
5,397
10,728
4,013
1,557
4,718
6,010
0
40,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
32,662
82
Minions Killed
130
0
Camps Cleared
0
538,441
Distance Traveled
641,117
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,924
610
33
3
0
199,677
0
W
Hades
11,998
923
71
5
0
226,435
1
L
Ymir
7,448
573
11
1
0
180,438
2
L
Sol
8,428
648
38
3
0
158,326
0
W
Athena
9,937
764
5
0
0
207,343
3
W
Neith
10,727
825
54
4
0
207,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role