Player Matchup

Olorun
Olorun
FreeBoreus
Olorun
Level 6
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 1
Chiron
Chiron
FreeParasite
Chiron
Level 88
God Stats
4W - 7L
1,343 SR
Queue Stats
84W - 102L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
HexFutagirl
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,724 Elo+
Party 1
Achilles
Achilles
Its_Ep0chzz
Achilles
Level 26
God Stats
5W - 2L
1,653 SR
Queue Stats
135W - 96L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Twentea7
Cthulhu
Level 26
God Stats
4W - 0L
1,892 SR
Queue Stats
60W - 39L
1,673 Elo+
Solo
Team Averages
Level 33
1,543 SR
1,587 Elo+

VS

Team Averages
Level 22
1,535 SR
1,495 Elo+
Gilgamesh
Gilgamesh
AllelujahGin
Gilgamesh
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
240W - 219L
1,586 Elo+
Solo
Xbalanque
Xbalanque
Rickysaurus_Rex_
Xbalanque
Level 19
God Stats
4W - 7L
1,676 SR
Queue Stats
8W - 14L
1,426 Elo+
Solo
Cupid
Cupid
Viscant
Cupid
Level 29
God Stats
8W - 9L
1,567 SR
Queue Stats
21W - 15L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
Level 25
God Stats
23W - 18L
1,430 SR
Queue Stats
161W - 156L
1,520 Elo+
Solo
Tiamat
Tiamat
mayday5-01
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FreeBoreus
Olorun
20
16 / 7 / 3
13,755
550
23,864
26,150
14,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
6 / 8 / 10
11,007
440
17,983
20,032
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
HexFutagirl
Sylvanus
19
9 / 7 / 15
13,393
536
24,304
27,862
16,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Its_Ep0chzz
Achilles
20
5 / 2 / 10
12,810
512
12,636
19,600
28,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Twentea7
Cthulhu
18
5 / 2 / 21
14,314
573
12,788
21,685
28,963
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllelujahGin
Gilgamesh
19
8 / 4 / 9
12,529
501
25,314
29,256
29,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
18
7 / 9 / 15
12,458
498
21,869
24,024
9,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Viscant
Cupid
17
7 / 7 / 7
12,356
494
16,580
22,309
7,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
16
3 / 2 / 12
10,755
430
9,859
16,070
20,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
mayday5-01
Tiamat
15
1 / 19 / 6
9,929
397
6,317
23,355
8,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
41
Kills
26
26
Deaths
41
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllelujahGin
Gilgamesh
8
4
9
3.13
W
Olorun
FreeBoreus
Olorun
16
7
3
2.5
W
Chiron
6
8
10
1.38
W
Sylvanus
HexFutagirl
Sylvanus
9
7
15
2.36
W
Achilles
Its_Ep0chzz
Achilles
5
2
10
5
L
Xbalanque
7
9
15
1.61
W
Cthulhu
Twentea7
Cthulhu
5
2
21
7.75
L
Cupid
Viscant
Cupid
7
7
7
1.5
L
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
3
2
12
4.5
L
Tiamat
mayday5-01
Tiamat
1
19
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,575
Damage
79,939
115,329
Taken
115,014
99,280
Mitigated
75,302
39,524
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllelujahGin
Gilgamesh
25,314
4,628
0
4,874
29,256
29,727
20
11,776
16,882
14,002
66,380
W
Olorun
FreeBoreus
Olorun
23,864
9,421
2,512
10,878
26,150
14,891
1,919
5,862
20,288
98,247
0
W
Chiron
17,983
5,036
1,350
4,766
20,032
9,972
1,743
4,331
15,656
0
52,971
W
Sylvanus
HexFutagirl
Sylvanus
24,304
8,372
3,001
10,123
27,862
16,578
1,785
4,480
23,382
90,529
0
W
Achilles
Its_Ep0chzz
Achilles
12,636
2,801
0
4,960
19,600
28,876
183
2,543
17,057
0
69,479
L
Xbalanque
21,869
12,220
639
8,801
24,024
9,023
293
11,961
11,853
0
65,345
W
Cthulhu
Twentea7
Cthulhu
12,788
823
919
1,015
21,685
28,963
656
3,733
17,952
50,299
0
L
Cupid
Viscant
Cupid
16,580
7,366
2,569
8,653
22,309
7,372
77
13,271
8,573
0
50,827
L
Kumbhakarna
WOLFwreakHAVOC
Kumbhakarna
9,859
390
410
2,073
16,070
20,709
0
9,172
6,572
40,427
0
L
Tiamat
mayday5-01
Tiamat
6,317
1,724
0
2,374
23,355
8,471
1,349
12,824
10,178
35,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,279
Gold Earned
58,027
548
Minions Killed
397
0
Camps Cleared
0
2,218,033
Distance Traveled
2,151,157
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,529
501
148
6
0
426,260
3
W
Olorun
13,755
550
127
5
0
422,488
1
W
Chiron
11,007
440
84
3
0
451,315
0
W
Sylvanus
13,393
536
142
6
0
372,840
2
W
Achilles
12,810
512
126
5
0
481,361
4
L
Xbalanque
12,458
498
82
3
0
427,072
4
W
Cthulhu
14,314
573
69
3
0
490,029
3
L
Cupid
12,356
494
70
3
0
461,150
7
L
Kumbhakarna
10,755
430
52
2
0
489,989
8
L
Tiamat
9,929
397
45
2
0
346,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role