Player Matchup

Chaac
Chaac
BigBuffalo63
Chaac
Level 123
God Stats
15W - 6L
1,583 SR
Queue Stats
32W - 24L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
HeyBubUrDead
Aphrodite
Level 156
God Stats
1W - 0L
1,716 SR
Queue Stats
121W - 110L
1,493 Elo+
Party 1
Mercury
Mercury
UnstableVortexx
Mercury
Level 27
God Stats
3W - 2L
1,409 SR
Queue Stats
186W - 118L
1,618 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,529 Elo+

VS

Team Averages
Level 19
1,591 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Perfecto_Ant
Gilgamesh
Level 28
God Stats
7W - 9L
1,801 SR
Queue Stats
32W - 60L
1,388 Elo+
Party 2
Zeus
Zeus
Splurghing
Zeus
Level 26
God Stats
10W - 12L
1,471 SR
Queue Stats
50W - 68L
1,409 Elo+
Party 2
Terra
Terra
ronnelpro100
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 14
11,336
872
12,788
16,250
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
HeyBubUrDead
Aphrodite
14
4 / 2 / 20
10,132
779
7,995
10,929
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
14 / 4 / 7
11,737
903
15,321
11,457
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Perfecto_Ant
Gilgamesh
13
4 / 9 / 2
9,642
742
11,564
16,887
11,199
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 8 / 4
10,149
781
10,914
11,467
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 12 / 2
7,066
544
1,593
14,085
5,612

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
29
Kills
7
7
Deaths
29
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
W
Aphrodite
HeyBubUrDead
Aphrodite
4
2
20
7
L
Gilgamesh
Perfecto_Ant
Gilgamesh
4
9
2
0.56
L
3
8
4
0.63
W
14
4
7
4.38
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
24,071
38,636
Taken
42,439
25,818
Mitigated
20,263
22,118
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,788
3,901
385
7,321
16,250
15,181
338
4,845
11,405
0
41,581
W
Aphrodite
HeyBubUrDead
Aphrodite
7,995
1,463
6,869
5,959
10,929
4,758
707
4,341
6,588
27,470
0
L
Gilgamesh
Perfecto_Ant
Gilgamesh
11,564
2,614
80
484
16,887
11,199
0
4,279
12,608
0
24,494
L
10,914
828
586
1,165
11,467
3,452
0
617
10,850
34,991
0
W
15,321
8,902
0
1,584
11,457
5,879
277
3,321
8,136
0
47,688
L
1,593
1,250
20
391
14,085
5,612
0
3,099
10,986
5,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
26,857
158
Minions Killed
91
0
Camps Cleared
0
666,134
Distance Traveled
553,692
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,336
872
42
3
0
214,478
0
W
Aphrodite
10,132
779
58
4
0
217,229
1
L
Gilgamesh
9,642
742
26
2
0
217,677
0
L
Zeus
10,149
781
62
5
0
168,258
1
W
Mercury
11,737
903
58
4
0
234,427
0
L
Terra
7,066
544
3
0
0
167,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role