Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KiwiAlice
Ganesha
Level 153
God Stats
172W - 74L
1,811 SR
Queue Stats
472W - 255L
1,793 Elo+
Party 2
Gilgamesh
Gilgamesh
SaberToothGoat
Gilgamesh
Level 156
God Stats
13W - 7L
1,740 SR
Queue Stats
369W - 213L
1,733 Elo+
Party 2
Team Averages
Level 143
1,684 SR
1,675 Elo+

VS

Team Averages
Level 42
1,496 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Gutibalas03
Fafnir
Level 47
God Stats
3W - 2L
1,378 SR
Queue Stats
54W - 60L
1,492 Elo+
Party 1
Susano
Susano
Paguil
Susano
Level 15
God Stats
4W - 5L
1,609 SR
Queue Stats
11W - 11L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
17 / 0 / 4
9,668
967
18,220
3,470
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
KiwiAlice
Ganesha
11
0 / 0 / 19
8,199
820
3,525
6,796
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SaberToothGoat
Gilgamesh
11
4 / 0 / 11
7,930
793
5,518
9,434
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 6 / 0
5,750
575
3,998
7,975
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
0 / 6 / 0
5,808
581
1,628
12,631
10,716
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Paguil
Susano
8
0 / 9 / 0
5,592
559
2,712
11,054
3,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
21
Kills
0
0
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
0
4
19
L
Medusa
 
Medusa
0
6
0
0
L
Fafnir
0
6
0
0
W
Ganesha
KiwiAlice
Ganesha
0
0
19
9.5
L
Susano
Paguil
Susano
0
9
0
0
W
Gilgamesh
SaberToothGoat
Gilgamesh
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
8,338
19,700
Taken
31,660
15,657
Mitigated
16,901
3,920
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,220
1,887
299
1,498
3,470
1,469
1,148
743
2,727
37,167
0
L
Medusa
 
Medusa
3,998
1,040
0
590
7,975
2,527
0
4,783
3,192
0
15,248
L
Fafnir
1,628
87
0
665
12,631
10,716
0
8,784
3,847
10,357
0
W
Ganesha
KiwiAlice
Ganesha
3,525
663
0
1,157
6,796
7,731
554
606
6,190
15,857
0
L
Susano
Paguil
Susano
2,712
230
0
580
11,054
3,658
0
8,178
2,876
0
11,720
W
Gilgamesh
SaberToothGoat
Gilgamesh
5,518
1,818
0
966
9,434
6,457
747
279
9,155
0
17,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
17,150
100
Minions Killed
69
0
Camps Cleared
0
524,450
Distance Traveled
469,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,668
967
72
7
0
173,579
2
L
Medusa
5,750
575
24
2
0
152,860
0
L
Fafnir
5,808
581
17
2
0
179,607
0
W
Ganesha
8,199
820
1
0
0
165,988
1
L
Susano
5,592
559
28
3
0
137,455
0
W
Gilgamesh
7,930
793
27
3
0
184,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role