Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Mihtee
Ravana
Level 93
God Stats
9W - 9L
1,486 SR
Queue Stats
191W - 156L
1,532 Elo+
Solo
Apollo
Apollo
Rekkek
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 1
Janus
Janus
chuckybohoos
Janus
Level 141
God Stats
12W - 6L
1,605 SR
Queue Stats
311W - 249L
1,653 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shapely-lathe2
Kumbhakarna
Level 39
God Stats
13W - 9L
1,441 SR
Queue Stats
241W - 214L
1,526 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,582 Elo+

VS

Team Averages
Level 117
1,533 SR
1,541 Elo+
Rama
Rama
Afrobear2000
Rama
Level 129
God Stats
18W - 6L
1,753 SR
Queue Stats
40W - 19L
1,724 Elo+
Party 2
Da Ji
Da Ji
Four_K_Voices
Da Ji
Level 147
God Stats
0W - 1L
1,169 SR
Queue Stats
28W - 32L
1,462 Elo+
Party 3
Cabrakan
Cabrakan
ManMythLegend01
Cabrakan
Level 126
God Stats
7W - 5L
1,593 SR
Queue Stats
112W - 102L
1,471 Elo+
Party 3
Merlin
Merlin
Noctis_the_Cold
Merlin
Level 157
God Stats
1W - 1L
1,649 SR
Queue Stats
147W - 139L
1,528 Elo+
Party 3
Ullr
Ullr
Zwhitty
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 2 / 3
8,013
616
6,769
10,293
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Mihtee
Ravana
13
9 / 2 / 6
8,385
645
8,676
9,586
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Rekkek
Apollo
12
3 / 3 / 8
7,353
566
7,071
9,125
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 10
9,161
705
8,908
8,174
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
shapely-lathe2
Kumbhakarna
13
1 / 1 / 5
7,538
580
3,358
11,591
6,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,234
556
7,896
12,216
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 2
7,190
553
4,369
9,788
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
11
0 / 4 / 2
6,586
507
7,230
11,529
8,445
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
7,173
552
6,163
9,728
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zwhitty
Ullr
11
2 / 5 / 1
6,673
513
4,322
7,817
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
24
Kills
9
10
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
3
3.75
L
4
5
1
0.9
L
2
5
2
0.6
L
Cabrakan
0
4
2
0.25
W
Ravana
Mihtee
Ravana
9
2
6
6
L
1
5
3
0.5
W
Apollo
Rekkek
Apollo
3
3
8
2.33
L
Ullr
Zwhitty
Ullr
2
5
1
0.5
W
5
2
10
5
W
Kumbhakarna
shapely-lathe2
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
29,980
48,769
Taken
51,078
19,709
Mitigated
20,182
16,363
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,769
2,631
1,469
3,182
10,293
4,722
2,368
1,749
8,544
32,372
9,456
L
7,896
6,300
309
4,604
12,216
3,261
611
3,244
8,860
0
41,273
L
4,369
465
0
3,037
9,788
2,970
918
2,139
7,542
0
32,274
L
Cabrakan
7,230
1,151
0
2,591
11,529
8,445
50
5,388
6,051
29,018
0
W
Ravana
Mihtee
Ravana
8,676
2,739
0
3,440
9,586
3,619
0
2,201
7,385
0
36,665
L
6,163
575
0
2,268
9,728
3,649
0
3,218
6,369
36,992
0
W
Apollo
Rekkek
Apollo
7,071
3,275
0
1,958
9,125
2,549
758
582
8,543
0
33,057
L
Ullr
Zwhitty
Ullr
4,322
2,020
0
484
7,817
1,857
621
3,609
4,024
0
27,064
W
8,908
1,359
0
1,854
8,174
2,790
76
3,051
5,123
71,809
0
W
Kumbhakarna
shapely-lathe2
Kumbhakarna
3,358
539
0
4,460
11,591
6,029
186
5,810
5,781
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
34,856
393
Minions Killed
326
0
Camps Cleared
0
1,223,093
Distance Traveled
1,115,067
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,013
616
71
5
0
223,877
4
L
Rama
7,234
556
69
5
0
215,262
1
L
Da Ji
7,190
553
72
6
0
237,003
2
L
Cabrakan
6,586
507
53
4
0
187,897
0
W
Ravana
8,385
645
45
3
0
251,836
1
L
Merlin
7,173
552
70
5
0
232,932
0
W
Apollo
7,353
566
62
5
0
241,109
0
L
Ullr
6,673
513
62
5
0
241,973
2
W
Janus
9,161
705
142
11
0
257,345
3
W
Kumbhakarna
7,538
580
73
6
0
248,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role