Player Matchup

Gilgamesh
Gilgamesh
Evil_DingDongs64
Gilgamesh
Level 131
God Stats
3W - 4L
1,425 SR
Queue Stats
546W - 453L
1,601 Elo+
Party 1
Ra
Ra
FenixADC
Ra
Level 27
God Stats
5W - 5L
1,579 SR
Queue Stats
65W - 54L
1,593 Elo+
Solo
Nike
Nike
Lordwolfguar
Nike
Level 16
God Stats
15W - 8L
1,702 SR
Queue Stats
21W - 14L
1,675 Elo+
Solo
Bellona
Bellona
rapadash078
Bellona
Level 8
God Stats
2W - 1L
1,318 SR
Queue Stats
6W - 9L
1,554 Elo+
Party 1
Izanami
Izanami
thehatedone6
Izanami
Level 25
God Stats
11W - 5L
1,664 SR
Queue Stats
69W - 74L
1,559 Elo+
Party 1
Team Averages
Level 41
1,538 SR
1,596 Elo+

VS

Team Averages
Level 14
1,567 SR
1,607 Elo+
Loki
Loki
HushMyAfrican
Loki
Level 8
God Stats
2W - 4L
1,564 SR
Queue Stats
12W - 6L
1,781 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Retr1but1on
Morgan Le Fay
Level 27
God Stats
6W - 7L
1,750 SR
Queue Stats
199W - 189L
1,544 Elo+
Solo
Heimdallr
Heimdallr
SimpleLifeX
Heimdallr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
TortaDeChilaquil
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,579 Elo+
Solo
Chaac
Chaac
axitiro
Chaac
Level 16
God Stats
1W - 2L
1,523 SR
Queue Stats
30W - 32L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
4 / 0 / 2
5,977
664
4,589
3,966
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 2 / 3
6,165
685
4,513
4,500
1,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 2
4,117
457
2,232
4,649
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
rapadash078
Bellona
9
1 / 1 / 1
4,892
544
1,089
3,362
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
thehatedone6
Izanami
8
0 / 2 / 2
4,774
530
1,582
4,021
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,702
634
3,435
5,209
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Retr1but1on
Morgan Le Fay
7
0 / 2 / 1
4,619
513
3,063
4,868
1,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SimpleLifeX
Heimdallr
7
1 / 1 / 2
4,984
554
2,522
5,287
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 3 / 0
5,718
635
2,051
6,867
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
axitiro
Chaac
8
1 / 1 / 0
4,961
551
2,179
3,070
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
8
8
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
0
2
5
W
3
2
3
2.25
L
4
1
1
4.5
W
0
3
2
0.33
L
Morgan Le Fay
Retr1but1on
Morgan Le Fay
0
2
1
0.25
L
Heimdallr
SimpleLifeX
Heimdallr
1
1
2
2
L
2
3
0
0.67
L
Chaac
axitiro
Chaac
1
1
0
1
W
Bellona
rapadash078
Bellona
1
1
1
1.5
W
Izanami
thehatedone6
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
13,250
20,498
Taken
25,301
8,897
Mitigated
8,310
4,636
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,589
1,724
0
1,156
3,966
1,787
0
1,091
2,832
0
27,976
W
4,513
387
384
1,342
4,500
1,479
208
3,008
1,492
34,315
0
L
3,435
453
0
2,060
5,209
1,206
0
344
4,581
0
26,721
W
2,232
281
0
1,244
4,649
3,249
0
294
4,355
0
11,740
L
Morgan Le Fay
Retr1but1on
Morgan Le Fay
3,063
501
0
897
4,868
1,285
0
2,477
2,213
16,081
0
L
Heimdallr
SimpleLifeX
Heimdallr
2,522
1,308
0
1,838
5,287
1,296
81
591
4,520
0
21,985
L
2,051
420
0
3,037
6,867
1,964
294
914
5,883
23,844
0
L
Chaac
axitiro
Chaac
2,179
212
0
1,128
3,070
2,559
0
0
3,070
0
16,438
W
Bellona
rapadash078
Bellona
1,089
238
0
246
3,362
1,569
0
721
2,442
0
12,577
W
Izanami
thehatedone6
Izanami
1,582
1,349
0
264
4,021
813
0
0
4,021
0
20,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
25,984
219
Minions Killed
213
0
Camps Cleared
0
944,506
Distance Traveled
814,985
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,977
664
57
6
0
208,412
0
W
Ra
6,165
685
65
7
0
210,525
4
L
Loki
5,702
634
40
4
0
190,772
1
W
Nike
4,117
457
17
2
0
207,124
0
L
Morgan Le Fay
4,619
513
37
4
0
149,075
0
L
Heimdallr
4,984
554
47
5
0
177,532
2
L
Ao Kuang
5,718
635
56
6
0
186,915
2
L
Chaac
4,961
551
33
4
0
110,691
1
W
Bellona
4,892
544
33
4
0
135,803
0
W
Izanami
4,774
530
47
5
0
182,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role