Player Matchup

Nemesis
Nemesis
AlphaBanana7
Nemesis
Level 4
God Stats
1W - 3L
1,426 SR
Queue Stats
2W - 7L
1,212 Elo+
Party 1
Hades
Hades
Aoverlin
Hades
Level 6
God Stats
5W - 9L
1,436 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 1
Izanami
Izanami
Edgelord1112
Izanami
Level 29
God Stats
0W - 2L
1,423 SR
Queue Stats
5W - 10L
1,325 Elo+
Solo
Sylvanus
Sylvanus
StagSaxe
Sylvanus
Level 8
God Stats
7W - 8L
1,529 SR
Queue Stats
9W - 16L
1,364 Elo+
Solo
Mulan
Mulan
vampyKarkat
Mulan
Level 25
God Stats
10W - 9L
1,500 SR
Queue Stats
244W - 250L
1,581 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,366 Elo+

VS

Team Averages
Level 19
1,453 SR
1,464 Elo+
Neith
Neith
Bakedpotato155
Neith
Level 15
God Stats
59W - 54L
1,325 SR
Queue Stats
161W - 158L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Impacteur
Jormungandr
Level 14
God Stats
27W - 31L
1,559 SR
Queue Stats
41W - 52L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
Koru1
Nu Wa
Level 40
God Stats
7W - 10L
1,380 SR
Queue Stats
102W - 137L
1,440 Elo+
Party 2
Yemoja
Yemoja
NovaBomb
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Thor
Thor
dmajor666
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaBanana7
Nemesis
20
4 / 12 / 13
13,788
985
11,949
26,294
12,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
Aoverlin
Hades
20
4 / 9 / 14
14,034
1,002
26,738
32,068
22,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Edgelord1112
Izanami
20
10 / 6 / 9
15,522
1,109
30,923
31,939
12,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
StagSaxe
Sylvanus
20
1 / 6 / 11
12,681
906
3,372
20,152
28,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 3 / 12
13,998
1,000
11,561
20,431
24,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 11
16,842
1,203
33,928
11,167
4,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Impacteur
Jormungandr
20
5 / 5 / 22
14,527
1,038
24,714
27,409
27,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Koru1
Nu Wa
20
4 / 1 / 20
14,215
1,015
20,846
9,860
6,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
NovaBomb
Yemoja
20
0 / 2 / 30
13,676
977
14,577
17,629
21,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
20
10 / 11 / 19
14,837
1,060
27,260
23,057
9,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
138
23
Kills
36
36
Deaths
23
59
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlphaBanana7
Nemesis
4
12
13
0.88
L
Hades
Aoverlin
Hades
4
9
14
1.22
W
17
4
11
5.63
L
Izanami
Edgelord1112
Izanami
10
6
9
2.42
W
Jormungandr
Impacteur
Jormungandr
5
5
22
3.2
W
Nu Wa
Koru1
Nu Wa
4
1
20
14
W
Yemoja
NovaBomb
Yemoja
0
2
30
7.5
L
Sylvanus
StagSaxe
Sylvanus
1
6
11
1.08
W
Thor
10
11
19
1.77
L
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,543
Damage
121,325
130,884
Taken
89,122
101,508
Mitigated
70,631
30,326
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlphaBanana7
Nemesis
11,949
4,413
0
1,004
26,294
12,775
0
8,948
17,346
0
28,722
L
Hades
Aoverlin
Hades
26,738
1,669
275
6,978
32,068
22,611
0
12,695
19,373
49,258
0
W
33,928
16,477
0
2,773
11,167
4,355
0
4,261
6,906
0
73,926
L
Izanami
Edgelord1112
Izanami
30,923
24,711
0
14,398
31,939
12,981
0
16,843
15,096
0
92,997
W
Jormungandr
Impacteur
Jormungandr
24,714
6,508
0
988
27,409
27,509
0
6,454
20,955
47,083
0
W
Nu Wa
Koru1
Nu Wa
20,846
7,779
972
285
9,860
6,918
0
4,956
4,904
46,155
0
W
Yemoja
NovaBomb
Yemoja
14,577
3,085
4,374
921
17,629
21,951
0
7,096
10,533
32,941
0
L
Sylvanus
StagSaxe
Sylvanus
3,372
2,023
3,651
2,422
20,152
28,404
0
12,563
7,589
15,360
0
W
Thor
27,260
4,911
0
0
23,057
9,898
0
7,645
15,412
0
45,962
L
11,561
2,005
0
1,598
20,431
24,737
0
9,088
11,343
302
46,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,023
Gold Earned
74,097
303
Minions Killed
306
3
Camps Cleared
5
1,319,509
Distance Traveled
1,249,616
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,788
985
37
3
2
314,937
2
L
Hades
14,034
1,002
54
4
0
264,932
2
W
Neith
16,842
1,203
87
6
3
245,633
0
L
Izanami
15,522
1,109
116
8
0
248,328
0
W
Jormungandr
14,527
1,038
54
4
0
259,451
2
W
Nu Wa
14,215
1,015
53
4
2
246,600
2
W
Yemoja
13,676
977
53
4
0
265,374
0
L
Sylvanus
12,681
906
24
2
1
242,419
1
W
Thor
14,837
1,060
59
4
0
232,558
1
L
Mulan
13,998
1,000
72
5
0
248,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role