Player Matchup

Merlin
Merlin
AethFourty
Merlin
Level 16
God Stats
12W - 15L
1,525 SR
Queue Stats
126W - 130L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Bluekaroo
Kukulkan
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,142 Elo+
Party 1
Chaac
Chaac
Magic8bal
Chaac
Level 90
God Stats
1W - 0L
1,359 SR
Queue Stats
12W - 8L
1,454 Elo+
Party 1
Medusa
Medusa
SeraLeona21
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,322 Elo+
Solo
Ra
Ra
richm8964
Ra
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,253 Elo+
Party 1
Team Averages
Level 25
1,477 SR
1,325 Elo+

VS

Team Averages
Level 17
1,481 SR
1,477 Elo+
Heimdallr
Heimdallr
ArsoLaViande
Heimdallr
Level 28
God Stats
3W - 4L
1,455 SR
Queue Stats
142W - 121L
1,516 Elo+
Party 2
Medusa
Medusa
Bakermeister
Medusa
Level 16
God Stats
14W - 9L
1,685 SR
Queue Stats
16W - 15L
1,559 Elo+
Solo
Ymir
Ymir
CrunchyClick
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,410 Elo+
Solo
Artemis
Artemis
EliaouHanavi
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
KlausMoonlight92
Eset
Level 25
God Stats
25W - 42L
1,264 SR
Queue Stats
164W - 181L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AethFourty
Merlin
19
6 / 2 / 12
12,274
1,023
16,112
10,980
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
Bluekaroo
Kukulkan
19
3 / 2 / 17
11,969
997
12,738
8,287
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Magic8bal
Chaac
20
8 / 0 / 16
13,317
1,110
21,925
13,541
12,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
11 / 4 / 13
13,580
1,132
21,596
11,918
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 3 / 20
11,872
989
11,471
9,980
4,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArsoLaViande
Heimdallr
18
5 / 7 / 5
12,568
1,047
17,578
25,545
9,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
15
0 / 1 / 0
9,209
767
72
1,446
365
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
2 / 4 / 6
11,970
998
10,816
23,191
32,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
EliaouHanavi
Artemis
17
1 / 15 / 6
11,141
928
11,727
23,255
8,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 4
11,560
963
9,567
16,666
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
32
Kills
11
11
Deaths
34
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
AethFourty
Merlin
6
2
12
6
L
Heimdallr
ArsoLaViande
Heimdallr
5
7
5
1.07
L
Medusa
0
1
0
0
W
Kukulkan
Bluekaroo
Kukulkan
3
2
17
5.75
L
2
4
6
1.25
L
Artemis
EliaouHanavi
Artemis
1
15
6
0.27
L
3
7
4
0.71
W
Chaac
Magic8bal
Chaac
8
0
16
16
W
Medusa
11
4
13
4.38
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,842
Damage
49,760
54,706
Taken
90,103
29,462
Mitigated
55,888
15,582
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AethFourty
Merlin
16,112
2,042
0
1,585
10,980
4,684
0
3,534
7,446
38,828
0
L
Heimdallr
ArsoLaViande
Heimdallr
17,578
7,584
0
913
25,545
9,494
0
12,167
13,378
0
52,859
L
Medusa
72
0
0
452
1,446
365
0
89
1,357
0
3,565
W
Kukulkan
Bluekaroo
Kukulkan
12,738
1,339
0
386
8,287
3,443
0
3,014
5,273
28,828
0
L
10,816
1,454
0
0
23,191
32,886
0
9,215
13,789
38,222
0
L
Artemis
EliaouHanavi
Artemis
11,727
6,811
0
936
23,255
8,029
0
13,039
10,104
0
15,485
L
9,567
984
547
225
16,666
5,114
0
7,655
9,011
31,820
0
W
Chaac
Magic8bal
Chaac
21,925
4,923
0
3,823
13,541
12,155
0
4,312
9,229
6,477
43,874
W
Medusa
21,596
12,881
0
2,272
11,918
4,822
0
4,417
7,501
0
52,726
W
11,471
1,998
3,626
3,890
9,980
4,358
0
5,106
4,873
22,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,012
Gold Earned
56,448
256
Minions Killed
199
10
Camps Cleared
4
1,107,284
Distance Traveled
837,040
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,274
1,023
56
5
3
203,095
2
L
Heimdallr
12,568
1,047
68
6
2
236,635
0
L
Medusa
9,209
767
5
0
2
23,071
0
W
Kukulkan
11,969
997
47
4
0
191,986
0
L
Ymir
11,970
998
61
5
0
188,880
0
L
Artemis
11,141
928
9
1
0
176,791
0
L
Eset
11,560
963
56
5
0
211,663
0
W
Chaac
13,317
1,110
74
6
1
262,951
0
W
Medusa
13,580
1,132
56
5
6
212,248
0
W
Ra
11,872
989
23
2
0
237,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role