Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BluntimodiBalti
Ra
Level 48
God Stats
8W - 6L
1,459 SR
Queue Stats
132W - 132L
1,380 Elo+
Party 1
Chernobog
Chernobog
TECHNOLASERZ
Chernobog
Level 8
God Stats
5W - 6L
1,437 SR
Queue Stats
14W - 18L
1,293 Elo+
Party 1
Ares
Ares
TOCTOCWHOISIT
Ares
Level 44
God Stats
20W - 12L
1,534 SR
Queue Stats
157W - 155L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
gadea_GTR
Baron Samedi
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
502W - 543L
1,443 Elo+
Solo
Team Averages
Level 64
1,486 SR
1,409 Elo+

VS

Team Averages
Level 52
1,512 SR
1,390 Elo+
Chaac
Chaac
AtoMic_vHxpnotic
Chaac
Level 69
God Stats
2W - 2L
1,605 SR
Queue Stats
170W - 166L
1,480 Elo+
Party 2
Bastet
Bastet
Rybitrybi
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 3
Olorun
Olorun
Sous_Le_WubeWube
Olorun
Level 29
God Stats
7W - 12L
1,500 SR
Queue Stats
23W - 31L
1,405 Elo+
Party 2
He Bo
He Bo
leeme__13
He Bo
Level 95
God Stats
2W - 11L
1,500 SR
Queue Stats
255W - 306L
1,405 Elo+
Solo
Ymir
Ymir
wlodzill00gPDG
Ymir
Level 40
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
15 / 0 / 0
10,557
621
12,921
8,886
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 6
9,478
558
4,880
7,407
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TECHNOLASERZ
Chernobog
13
1 / 1 / 3
7,764
457
2,760
4,927
1,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 4
8,639
508
4,772
10,460
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
gadea_GTR
Baron Samedi
15
1 / 3 / 3
9,179
540
7,447
8,179
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,843
520
7,122
10,617
5,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Rybitrybi
Bastet
8
0 / 4 / 1
6,324
372
3,129
9,093
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 0
6,896
406
4,832
10,507
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
leeme__13
He Bo
14
1 / 3 / 0
7,827
460
2,515
8,729
3,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
8,313
489
3,400
11,814
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
6
6
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
0
0
15
L
3
3
0
1
W
0
1
6
3
L
Bastet
Rybitrybi
Bastet
0
4
1
0.13
L
1
5
0
0.2
W
Chernobog
TECHNOLASERZ
Chernobog
1
1
3
2.5
W
2
1
4
4
W
Baron Samedi
gadea_GTR
Baron Samedi
1
3
3
0.83
L
He Bo
leeme__13
He Bo
1
3
0
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
20,998
39,859
Taken
50,760
20,137
Mitigated
20,546
22,622
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,921
2,929
0
12,426
8,886
4,311
0
879
8,007
0
72,751
L
7,122
923
0
3,223
10,617
5,106
0
5,703
4,559
0
50,525
W
4,880
305
415
3,301
7,407
2,707
884
3,293
4,114
61,096
0
L
Bastet
Rybitrybi
Bastet
3,129
1,416
0
944
9,093
2,268
0
3,295
5,657
0
22,602
L
4,832
2,044
480
3,661
10,507
2,581
2,022
2,817
7,612
41,204
0
W
Chernobog
TECHNOLASERZ
Chernobog
2,760
1,751
0
1,883
4,927
1,921
531
1,959
2,968
0
41,274
W
4,772
437
0
1,363
10,460
6,345
355
4,616
5,844
24,525
0
W
Baron Samedi
gadea_GTR
Baron Samedi
7,447
343
0
3,234
8,179
4,853
98
0
8,179
54,751
0
L
He Bo
leeme__13
He Bo
2,515
410
0
2,686
8,729
3,117
0
2,901
5,585
43,831
0
L
3,400
248
163
2,252
11,814
7,474
336
1,559
10,248
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
38,203
457
Minions Killed
370
0
Camps Cleared
0
1,687,928
Distance Traveled
1,398,400
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,557
621
95
6
0
382,624
7
L
Chaac
8,843
520
116
7
0
329,518
5
W
Ra
9,478
558
128
8
0
361,351
5
L
Bastet
6,324
372
47
3
0
279,803
0
L
Olorun
6,896
406
74
4
0
245,585
1
W
Chernobog
7,764
457
94
6
0
294,303
0
W
Ares
8,639
508
24
1
0
359,849
4
W
Baron Samedi
9,179
540
116
7
0
289,801
2
L
He Bo
7,827
460
85
5
0
272,611
4
L
Ymir
8,313
489
48
3
0
270,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role