Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JeremyRGRTuTgg
Cu Chulainn
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 55L
1,628 Elo+
Party 1
Ratatoskr
Ratatoskr
MajorWashington
Ratatoskr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 153L
1,492 Elo+
Solo
Freya
Freya
ZGamer-_-225
Freya
Level 22
God Stats
3W - 1L
1,606 SR
Queue Stats
15W - 7L
1,621 Elo+
Solo
Anubis
Anubis
deathroadd
Anubis
Level 28
God Stats
16W - 9L
1,622 SR
Queue Stats
24W - 13L
1,576 Elo+
Solo
Team Averages
Level 38
1,546 SR
1,563 Elo+

VS

Team Averages
Level 19
1,625 SR
1,529 Elo+
Artemis
Artemis
Deathxx_XVII
Artemis
Level 21
God Stats
7W - 2L
1,771 SR
Queue Stats
59W - 48L
1,534 Elo+
Solo
Ra
Ra
Gambito_NK1008
Ra
Level 4
God Stats
2W - 2L
1,765 SR
Queue Stats
6W - 12L
1,439 Elo+
Solo
Fenrir
Fenrir
MiniRoyalPain
Fenrir
Level 24
God Stats
2W - 4L
1,406 SR
Queue Stats
43W - 54L
1,531 Elo+
Solo
Chaac
Chaac
TheHeroThatHates
Chaac
Level 27
God Stats
18W - 16L
1,529 SR
Queue Stats
157W - 135L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toniimtn8
Morgan Le Fay
Level 17
God Stats
7W - 8L
1,654 SR
Queue Stats
191W - 164L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 1 / 4
7,669
590
3,513
9,594
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
JeremyRGRTuTgg
Cu Chulainn
14
4 / 1 / 2
8,255
635
5,972
9,113
5,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
MajorWashington
Ratatoskr
12
3 / 0 / 1
7,152
550
4,047
6,681
2,552
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 0 / 4
8,246
634
8,736
6,986
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
deathroadd
Anubis
12
2 / 2 / 1
7,181
552
5,463
6,538
3,216
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deathxx_XVII
Artemis
9
0 / 7 / 1
5,359
412
1,731
7,202
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 0
7,072
544
5,213
5,975
1,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,598
431
2,918
9,112
2,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,478
421
5,225
10,097
7,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Toniimtn8
Morgan Le Fay
11
1 / 5 / 0
6,601
508
5,169
8,149
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
4
4
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
4
6
L
Artemis
Deathxx_XVII
Artemis
0
7
1
0.07
L
2
0
0
2
W
Cu Chulainn
JeremyRGRTuTgg
Cu Chulainn
4
1
2
5
W
Ratatoskr
MajorWashington
Ratatoskr
3
0
1
3.5
L
1
5
1
0.3
L
0
4
1
0.13
L
Morgan Le Fay
Toniimtn8
Morgan Le Fay
1
5
0
0.2
W
8
0
4
10
W
Anubis
deathroadd
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,731
Damage
20,256
38,912
Taken
40,535
21,357
Mitigated
16,000
13,749
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,513
48
0
2,946
9,594
7,119
160
0
9,594
19,703
0
L
Artemis
Deathxx_XVII
Artemis
1,731
911
0
0
7,202
1,870
0
5,848
1,354
0
14,600
L
5,213
1,091
350
3,899
5,975
1,886
0
2,697
3,278
50,528
0
W
Cu Chulainn
JeremyRGRTuTgg
Cu Chulainn
5,972
1,038
0
2,584
9,113
5,225
20
3,685
5,030
688
51,870
W
Ratatoskr
MajorWashington
Ratatoskr
4,047
466
0
1,845
6,681
2,552
257
1,968
4,677
0
37,527
L
2,918
538
0
2,433
9,112
2,421
0
2,633
6,479
0
20,315
L
5,225
569
299
3,026
10,097
7,240
0
4,222
5,875
0
30,482
L
Morgan Le Fay
Toniimtn8
Morgan Le Fay
5,169
593
0
1,764
8,149
2,583
0
1,187
6,962
35,079
0
W
8,736
3,305
0
4,621
6,986
3,245
696
0
6,986
51,117
8,399
W
Anubis
deathroadd
Anubis
5,463
635
0
1,753
6,538
3,216
291
4,251
2,243
39,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
30,108
392
Minions Killed
273
0
Camps Cleared
0
1,242,330
Distance Traveled
1,099,546
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,669
590
31
2
0
244,560
2
L
Artemis
5,359
412
27
2
0
219,541
1
L
Ra
7,072
544
88
7
0
233,884
6
W
Cu Chulainn
8,255
635
120
9
0
260,919
4
W
Ratatoskr
7,152
550
79
6
0
283,781
4
L
Fenrir
5,598
431
35
3
0
198,017
1
L
Chaac
5,478
421
39
3
0
237,439
4
L
Morgan Le Fay
6,601
508
84
6
0
210,665
3
W
Freya
8,246
634
89
7
0
238,712
3
W
Anubis
7,181
552
73
6
0
214,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role