Player Matchup

Hun Batz
Hun Batz
El-VIEJO25
Hun Batz
Level 103
God Stats
4W - 4L
1,350 SR
Queue Stats
245W - 229L
1,484 Elo+
Solo
Janus
Janus
JustDamurai
Janus
Level 128
God Stats
12W - 11L
1,693 SR
Queue Stats
131W - 113L
1,602 Elo+
Party 1
Loki
Loki
Moonshaunted382
Loki
Level 102
God Stats
2W - 1L
1,483 SR
Queue Stats
97W - 91L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
buzz3434
Kumbhakarna
Level 116
God Stats
2W - 0L
1,739 SR
Queue Stats
136W - 80L
1,603 Elo+
Solo
Heimdallr
Heimdallr
oh-aight--
Heimdallr
Level 20
God Stats
11W - 1L
1,911 SR
Queue Stats
37W - 25L
1,645 Elo+
Party 1
Team Averages
Level 94
1,635 SR
1,550 Elo+

VS

Team Averages
Level 77
1,499 SR
1,484 Elo+
King Arthur
King Arthur
ACB221
King Arthur
Level 122
God Stats
1W - 7L
1,326 SR
Queue Stats
126W - 125L
1,477 Elo+
Solo
Arachne
Arachne
Andreslc88
Arachne
Level 54
God Stats
87W - 55L
1,641 SR
Queue Stats
493W - 468L
1,469 Elo+
Solo
Artio
Artio
MistySalamander
Artio
Level 65
God Stats
41W - 37L
1,414 SR
Queue Stats
251W - 277L
1,391 Elo+
Solo
Apollo
Apollo
NewNewBlueShoe
Apollo
Level 38
God Stats
2W - 2L
1,655 SR
Queue Stats
403W - 388L
1,591 Elo+
Solo
Scylla
Scylla
Sebaslpc17
Scylla
Level 108
God Stats
19W - 25L
1,459 SR
Queue Stats
824W - 784L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El-VIEJO25
Hun Batz
16
6 / 0 / 4
9,530
596
7,621
8,670
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
9 / 1 / 2
10,058
629
11,709
7,350
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 1
9,153
572
9,464
11,326
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
buzz3434
Kumbhakarna
12
1 / 1 / 8
8,014
501
3,471
12,261
10,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
oh-aight--
Heimdallr
15
4 / 2 / 8
9,173
573
12,064
9,086
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACB221
King Arthur
14
1 / 2 / 0
8,241
515
8,325
14,573
8,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Andreslc88
Arachne
12
0 / 1 / 2
7,097
444
1,397
10,553
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
7,005
438
4,005
14,093
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 7 / 1
8,079
505
6,397
13,648
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sebaslpc17
Scylla
13
0 / 7 / 2
7,201
450
4,738
11,011
3,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
4
5
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACB221
King Arthur
1
2
0
0.5
L
Arachne
Andreslc88
Arachne
0
1
2
1
W
Hun Batz
El-VIEJO25
Hun Batz
6
0
4
8
W
9
1
2
10
L
1
4
1
0.38
W
1
1
1
1.5
L
2
7
1
0.36
L
Scylla
Sebaslpc17
Scylla
0
7
2
0.14
W
Kumbhakarna
buzz3434
Kumbhakarna
1
1
8
5
W
Heimdallr
oh-aight--
Heimdallr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
24,862
48,693
Taken
63,878
27,568
Mitigated
32,803
10,409
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACB221
King Arthur
8,325
1,995
0
4,726
14,573
8,861
300
103
13,105
0
55,958
L
Arachne
Andreslc88
Arachne
1,397
579
0
3,924
10,553
4,069
0
2,097
8,456
0
44,713
W
Hun Batz
El-VIEJO25
Hun Batz
7,621
1,053
0
740
8,670
3,308
659
569
8,101
0
74,617
W
11,709
155
0
1,400
7,350
2,697
52
3,295
4,055
75,419
0
L
4,005
801
1,467
3,397
14,093
11,551
23
3,596
10,497
16,230
0
W
9,464
2,390
0
6,336
11,326
7,657
121
0
11,326
0
59,914
L
6,397
4,600
0
2,755
13,648
4,555
115
1,818
11,830
0
58,221
L
Scylla
Sebaslpc17
Scylla
4,738
567
0
1,454
11,011
3,767
0
7,632
3,379
45,483
0
W
Kumbhakarna
buzz3434
Kumbhakarna
3,471
439
0
795
12,261
10,405
0
3,607
8,654
18,270
0
W
Heimdallr
oh-aight--
Heimdallr
12,064
6,053
0
1,138
9,086
3,501
406
1,272
7,814
0
60,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
37,623
525
Minions Killed
439
0
Camps Cleared
0
1,589,465
Distance Traveled
1,531,303
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,241
515
125
8
0
294,820
7
L
Arachne
7,097
444
87
5
0
319,312
2
W
Hun Batz
9,530
596
122
8
0
339,737
7
W
Janus
10,058
629
141
9
0
328,205
4
L
Artio
7,005
438
24
2
0
307,656
7
W
Loki
9,153
572
122
8
0
321,148
1
L
Apollo
8,079
505
113
7
0
345,034
3
L
Scylla
7,201
450
90
6
0
264,481
3
W
Kumbhakarna
8,014
501
20
1
0
310,274
1
W
Heimdallr
9,173
573
120
8
0
290,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role