Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Indigo_inyahoe69
Zeus
Level 27
God Stats
21W - 31L
1,426 SR
Queue Stats
129W - 177L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
MajiCKa_KlouD
Gilgamesh
Level 52
God Stats
5W - 15L
1,342 SR
Queue Stats
295W - 385L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
SoraTapudhe
Kukulkan
Level 46
God Stats
26W - 23L
1,429 SR
Queue Stats
61W - 58L
1,440 Elo+
Party 1
Neith
Neith
mechacam256
Neith
Level 4
God Stats
1W - 7L
1,250 SR
Queue Stats
1W - 8L
1,076 Elo+
Party 1
Team Averages
Level 57
1,389 SR
1,349 Elo+

VS

Team Averages
Level 59
1,556 SR
1,520 Elo+
Apollo
Apollo
Lil_Rief
Apollo
Level 99
God Stats
45W - 43L
1,563 SR
Queue Stats
297W - 306L
1,572 Elo+
Party 3
Ravana
Ravana
Rhytmetk
Ravana
Level 26
God Stats
5W - 1L
1,689 SR
Queue Stats
48W - 40L
1,589 Elo+
Party 3
Odin
Odin
Sevuge4
Odin
Level 107
God Stats
2W - 3L
1,361 SR
Queue Stats
66W - 67L
1,487 Elo+
Party 2
Ymir
Ymir
SpurseRinne
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,348 Elo+
Party 2
Tiamat
Tiamat
elegant_hades451
Tiamat
Level 45
God Stats
15W - 5L
1,669 SR
Queue Stats
72W - 63L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 5 / 4
9,892
989
9,572
9,336
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 6
9,829
983
8,967
12,259
4,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
MajiCKa_KlouD
Gilgamesh
16
4 / 8 / 5
10,624
1,062
13,044
16,474
10,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SoraTapudhe
Kukulkan
16
1 / 8 / 5
9,610
961
17,433
15,368
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 10 / 4
8,672
867
3,544
15,309
9,995
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

55

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lil_Rief
Apollo
18
13 / 0 / 15
13,113
1,311
14,687
10,929
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Rhytmetk
Ravana
17
6 / 3 / 11
10,923
1,092
9,568
9,784
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Sevuge4
Odin
17
5 / 1 / 13
10,511
1,051
10,463
10,525
10,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 4 / 14
9,646
965
5,129
12,171
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
14 / 2 / 16
13,531
1,353
23,124
15,224
10,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
10
Kills
40
40
Deaths
10
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
4
1
L
2
9
6
0.56
W
Apollo
Lil_Rief
Apollo
13
0
15
20.5
L
Gilgamesh
MajiCKa_KlouD
Gilgamesh
4
8
5
0.81
W
Ravana
Rhytmetk
Ravana
6
3
11
3.83
W
Odin
Sevuge4
Odin
5
1
13
11.5
L
Kukulkan
SoraTapudhe
Kukulkan
1
8
5
0.44
W
2
4
14
2.25
W
14
2
16
11
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
62,971
68,746
Taken
58,633
33,624
Mitigated
41,063
2,061
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,572
1,789
0
270
9,336
3,452
0
1,771
7,458
0
23,133
L
8,967
2,522
0
582
12,259
4,118
0
5,422
6,623
28,709
0
W
Apollo
Lil_Rief
Apollo
14,687
11,225
0
2,542
10,929
5,710
0
3,270
7,659
0
33,958
L
Gilgamesh
MajiCKa_KlouD
Gilgamesh
13,044
3,125
0
825
16,474
10,517
0
7,334
8,751
0
23,069
W
Ravana
Rhytmetk
Ravana
9,568
3,703
0
212
9,784
5,001
0
3,985
5,799
0
15,388
W
Odin
Sevuge4
Odin
10,463
2,890
0
0
10,525
10,186
0
4,182
6,343
0
20,256
L
Kukulkan
SoraTapudhe
Kukulkan
17,433
1,117
0
104
15,368
5,542
0
6,139
8,995
48,715
0
W
5,129
518
0
408
12,171
9,436
0
6,880
5,291
17,632
0
W
23,124
2,239
202
5,424
15,224
10,730
0
8,083
7,141
50,364
0
L
3,544
2,262
0
280
15,309
9,995
0
6,339
8,666
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
57,724
178
Minions Killed
173
5
Camps Cleared
6
800,380
Distance Traveled
896,609
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,892
989
17
2
3
184,544
0
L
Zeus
9,829
983
51
5
0
140,304
0
W
Apollo
13,113
1,311
50
5
1
189,132
1
L
Gilgamesh
10,624
1,062
13
1
1
156,407
0
W
Ravana
10,923
1,092
15
2
3
172,325
0
W
Odin
10,511
1,051
20
2
1
181,551
0
L
Kukulkan
9,610
961
81
8
1
176,148
1
W
Ymir
9,646
965
10
1
0
160,880
0
W
Tiamat
13,531
1,353
78
8
1
192,721
0
L
Neith
8,672
867
16
2
0
142,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role