Player Matchup

Jormungandr
Jormungandr
Aberuアベル
Jormungandr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,161 Elo+
Solo
Arachne
Arachne
AwgustRL
Arachne
Level 29
God Stats
2W - 2L
1,448 SR
Queue Stats
48W - 50L
1,233 Elo+
Party 3
Janus
Janus
Ghostlyotto
Janus
Level 88
God Stats
13W - 30L
1,318 SR
Queue Stats
811W - 809L
1,375 Elo+
Solo
Artio
Artio
Saffyyy
Artio
Level 101
God Stats
12W - 7L
1,664 SR
Queue Stats
189W - 194L
1,432 Elo+
Party 3
Neith
Neith
Vioht
Neith
Level 43
God Stats
0W - 4L
1,154 SR
Queue Stats
7W - 15L
1,232 Elo+
Party 3
Team Averages
Level 65
1,417 SR
1,287 Elo+

VS

Team Averages
Level 61
1,476 SR
1,373 Elo+
Ah Muzen Cab
Ah Muzen Cab
BaronSamX
Ah Muzen Cab
Level 40
God Stats
7W - 3L
1,361 SR
Queue Stats
53W - 49L
1,395 Elo+
Party 1
Geb
Geb
EL_RECOJE_PALMAS
Geb
Level 59
God Stats
1W - 1L
1,385 SR
Queue Stats
7W - 9L
1,258 Elo+
Party 2
Pele
Pele
HoIIowBandit
Pele
Level 42
God Stats
1W - 0L
1,201 SR
Queue Stats
7W - 9L
1,257 Elo+
Party 2
Chronos
Chronos
NarukamiYu
Chronos
Level 49
God Stats
1W - 0L
1,868 SR
Queue Stats
98W - 89L
1,541 Elo+
Party 1
Chaac
Chaac
XER094
Chaac
Level 114
God Stats
1W - 0L
1,566 SR
Queue Stats
16W - 14L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aberuアベル
Jormungandr
13
1 / 3 / 1
9,146
457
9,967
20,559
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
AwgustRL
Arachne
15
3 / 5 / 5
9,253
463
9,222
14,241
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
9,222
461
6,131
8,873
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Saffyyy
Artio
13
2 / 2 / 2
8,954
448
10,008
20,035
17,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Vioht
Neith
12
1 / 3 / 1
7,892
395
4,274
8,121
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaronSamX
Ah Muzen Cab
14
1 / 0 / 6
8,675
434
10,495
11,737
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 1 / 7
9,416
471
4,428
12,883
11,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 0
8,698
435
6,007
14,468
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
NarukamiYu
Chronos
19
13 / 0 / 3
11,629
581
21,829
14,596
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
XER094
Chaac
15
2 / 2 / 8
9,481
474
10,798
16,989
8,849
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aberuアベル
Jormungandr
1
3
1
0.5
L
Arachne
AwgustRL
Arachne
3
5
5
1.1
W
Ah Muzen Cab
BaronSamX
Ah Muzen Cab
1
0
6
4
W
1
1
7
4.5
L
1
4
1
0.38
W
0
5
0
0
W
Chronos
NarukamiYu
Chronos
13
0
3
14.5
L
Artio
Saffyyy
Artio
2
2
2
1.5
L
Neith
Vioht
Neith
1
3
1
0.5
W
Chaac
XER094
Chaac
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
53,557
71,829
Taken
70,673
39,508
Mitigated
36,910
24,008
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aberuアベル
Jormungandr
9,967
1,704
0
6,859
20,559
11,106
164
8,155
12,404
35,851
0
L
Arachne
AwgustRL
Arachne
9,222
7,042
0
1,748
14,241
4,997
0
3,340
10,901
0
58,654
W
Ah Muzen Cab
BaronSamX
Ah Muzen Cab
10,495
4,029
0
6,349
11,737
4,357
2,921
3,766
7,893
0
71,192
W
4,428
590
783
1,642
12,883
11,775
242
5,009
7,818
17,926
0
L
6,131
73
0
490
8,873
3,448
0
4,966
3,907
65,349
0
W
6,007
1,506
0
4,284
14,468
5,862
0
3,629
10,739
0
59,344
W
Chronos
NarukamiYu
Chronos
21,829
10,381
0
5,336
14,596
6,067
6,970
6,432
7,986
90,996
0
L
Artio
Saffyyy
Artio
10,008
1,336
494
11,004
20,035
17,430
274
7,592
12,443
48,048
0
L
Neith
Vioht
Neith
4,274
1,322
189
3,224
8,121
2,527
696
2,204
5,917
0
36,910
W
Chaac
XER094
Chaac
10,798
1,769
0
4,347
16,989
8,849
1,016
7,435
9,545
0
51,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
47,899
503
Minions Killed
465
0
Camps Cleared
0
1,828,561
Distance Traveled
1,911,981
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,146
457
62
3
0
374,427
5
L
Arachne
9,253
463
101
5
0
394,765
2
W
Ah Muzen Cab
8,675
434
121
6
0
357,863
1
W
Geb
9,416
471
18
1
0
412,798
5
L
Janus
9,222
461
157
8
0
347,436
8
W
Pele
8,698
435
102
5
0
395,370
3
W
Chronos
11,629
581
122
6
0
360,495
3
L
Artio
8,954
448
85
4
0
375,050
2
L
Neith
7,892
395
98
5
0
336,883
0
W
Chaac
9,481
474
102
5
0
385,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role