Player Matchup

Bakasura
Bakasura
Gold I
DrakoKnight7
Bakasura
Gold I
Level 160
God Stats
9W - 4L
1,768 SR
Queue Stats
400W - 426L
1,584 MMR
Solo
Cerberus
Cerberus
Gold IV
ThiccJohn
Cerberus
Gold IV
Level 108
God Stats
4W - 1L
1,641 SR
Queue Stats
87W - 75L
1,607 MMR
Solo
Scylla
Scylla
Gold IV
Tropadelic
Scylla
Gold IV
Level 108
God Stats
5W - 7L
1,653 SR
Queue Stats
67W - 61L
1,653 MMR
Party 1
Nemesis
Nemesis
Gold II
Zorarify
Nemesis
Gold II
Level 106
God Stats
11W - 10L
1,666 SR
Queue Stats
64W - 61L
1,864 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
yungandgreat
Danzaburou
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,646 SR
1,642 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,662 SR
1,647 MMR
Mulan
Mulan
Gold II
Ray_5679
Mulan
Gold II
Level 146
God Stats
2W - 0L
1,749 SR
Queue Stats
74W - 68L
1,678 MMR
Solo
Janus
Janus
Bronze III
ReebokRosy
Janus
Bronze III
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
104W - 84L
1,484 MMR
Solo
Chiron
Chiron
Platinum V
jellyResurrected
Chiron
Platinum V
Level 109
God Stats
5W - 2L
1,718 SR
Queue Stats
161W - 156L
1,744 MMR
Solo
Athena
Athena
Platinum V
miskhar
Athena
Platinum V
Level 148
God Stats
10W - 7L
1,613 SR
Queue Stats
223W - 214L
1,564 MMR
Solo
Thanatos
Thanatos
Gold II
mrRatt21
Thanatos
Gold II
Level 151
God Stats
10W - 7L
1,731 SR
Queue Stats
30W - 36L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrakoKnight7
Bakasura
19
6 / 8 / 0
12,136
607
16,058
17,315
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
ThiccJohn
Cerberus
12
1 / 3 / 3
9,025
451
6,168
23,117
20,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tropadelic
Scylla
15
1 / 4 / 4
9,126
456
9,768
8,736
2,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Zorarify
Nemesis
13
2 / 7 / 2
8,450
423
4,609
15,540
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
yungandgreat
Danzaburou
13
0 / 8 / 0
8,233
412
3,095
14,367
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshLokiTiamatHades

VS

Bans
TsukuyomiKing ArthurMerlinSobekSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ray_5679
Mulan
18
6 / 3 / 10
12,003
600
11,855
16,758
17,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
20
6 / 1 / 8
12,527
626
11,995
10,289
4,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 4
12,114
606
13,835
11,866
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
miskhar
Athena
15
2 / 3 / 9
10,297
515
7,016
18,507
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
mrRatt21
Thanatos
18
10 / 2 / 8
11,813
591
13,851
11,675
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
30
30
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DrakoKnight7
Bakasura
6
8
0
0.75
W
Mulan
Ray_5679
Mulan
6
3
10
3.67
W
Janus
6
1
8
10
L
Cerberus
ThiccJohn
Cerberus
1
3
3
0.83
L
Scylla
Tropadelic
Scylla
1
4
4
0.75
L
Nemesis
Zorarify
Nemesis
2
7
2
0.43
W
6
1
4
8
W
Athena
miskhar
Athena
2
3
9
2.17
W
Thanatos
mrRatt21
Thanatos
10
2
8
7
L
Danzaburou
yungandgreat
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
58,552
79,075
Taken
69,095
44,007
Mitigated
51,540
15,150
Healing
39,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DrakoKnight7
Bakasura
16,058
9,952
0
3,978
17,315
9,830
998
3,180
14,135
0
66,771
W
Mulan
Ray_5679
Mulan
11,855
1,877
0
7,681
16,758
17,974
247
2,256
11,532
0
76,013
W
Janus
11,995
1,112
314
5,417
10,289
4,817
2,192
2,047
8,046
91,214
0
L
Cerberus
ThiccJohn
Cerberus
6,168
264
0
5,316
23,117
20,169
0
5,693
17,424
27,309
0
L
Scylla
Tropadelic
Scylla
9,768
465
0
1,664
8,736
2,919
0
4,338
4,398
66,180
0
L
Nemesis
Zorarify
Nemesis
4,609
1,541
0
1,298
15,540
6,780
0
4,901
10,639
0
63,039
W
13,835
7,510
916
6,936
11,866
4,816
1,011
2,285
9,301
0
99,760
W
Athena
miskhar
Athena
7,016
1,344
0
4,868
18,507
18,924
194
6,256
11,761
29,731
0
W
Thanatos
mrRatt21
Thanatos
13,851
3,946
0
13,454
11,675
5,009
1,198
3,233
8,442
0
82,037
L
Danzaburou
yungandgreat
Danzaburou
3,095
496
0
2,894
14,367
4,309
0
899
13,468
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
58,754
496
Minions Killed
646
0
Camps Cleared
0
1,850,606
Distance Traveled
2,124,689
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,136
607
158
8
0
390,917
0
W
Mulan
12,003
600
152
8
0
404,077
2
W
Janus
12,527
626
176
9
0
410,102
8
L
Cerberus
9,025
451
38
2
0
376,122
3
L
Scylla
9,126
456
108
5
0
375,274
4
L
Nemesis
8,450
423
102
5
0
406,119
2
W
Chiron
12,114
606
174
9
0
391,152
3
W
Athena
10,297
515
33
2
0
472,793
7
W
Thanatos
11,813
591
111
6
0
446,565
7
L
Danzaburou
8,233
412
90
5
0
302,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role