Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
BlueKakari
Hercules
Silver IV
Level 44
God Stats
0W - 2L
1,503 SR
Queue Stats
94W - 91L
1,309 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Disast3r
Tsukuyomi
Gold III
Level 88
God Stats
7W - 3L
1,845 SR
Queue Stats
114W - 116L
1,315 MMR
Solo
Aphrodite
Aphrodite
Silver III
Gatogamer97
Aphrodite
Silver III
Level 101
God Stats
1W - 1L
1,512 SR
Queue Stats
34W - 47L
1,142 MMR
Solo
Sol
Sol
Gold V
IAmYourOg
Sol
Gold V
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 354L
1,207 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,572 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,520 SR
1,244 MMR
Merlin
Merlin
Silver II
Akriosv2
Merlin
Silver II
Level 132
God Stats
2W - 2L
1,237 SR
Queue Stats
36W - 40L
1,227 MMR
Party 1
Khepri
Khepri
Silver II
Mozzak420
Khepri
Silver II
Level 99
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 41L
1,181 MMR
Party 1
Chaac
Chaac
Silver I
ReverseFla5sh
Chaac
Silver I
Level 123
God Stats
3W - 3L
1,719 SR
Queue Stats
54W - 60L
1,199 MMR
Solo
Hou Yi
Hou Yi
Silver II
SageOfSixPaths4
Hou Yi
Silver II
Level 67
God Stats
2W - 0L
1,299 SR
Queue Stats
13W - 11L
1,439 MMR
Party 2
Arachne
Arachne
Gold V
Sniperwasp
Arachne
Gold V
Level 120
God Stats
18W - 11L
1,845 SR
Queue Stats
166W - 175L
1,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 0
7,237
557
3,918
6,019
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BlueKakari
Hercules
12
0 / 2 / 0
6,922
532
4,430
8,530
5,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Disast3r
Tsukuyomi
10
0 / 4 / 1
6,147
473
4,806
9,057
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Gatogamer97
Aphrodite
10
0 / 3 / 2
6,255
481
1,587
9,928
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,401
492
3,370
5,904
2,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
TiamatAthenaKing ArthurApolloSet

VS

Bans
GilgameshJanusYmirKukulkanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akriosv2
Merlin
14
2 / 0 / 3
7,965
613
7,683
6,935
3,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Mozzak420
Khepri
10
0 / 1 / 6
6,764
520
1,338
6,817
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
7,309
562
5,923
9,311
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 3
6,806
524
4,410
5,899
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Sniperwasp
Arachne
12
7 / 0 / 2
7,903
608
4,504
6,905
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Merlin
Akriosv2
Merlin
2
0
3
3.5
L
Hercules
BlueKakari
Hercules
0
2
0
0
L
Tsukuyomi
Disast3r
Tsukuyomi
0
4
1
0.13
L
Aphrodite
Gatogamer97
Aphrodite
0
3
2
0.33
L
0
0
0
0
W
Khepri
Mozzak420
Khepri
0
1
6
3
W
1
0
2
2
W
1
1
3
2.5
W
Arachne
Sniperwasp
Arachne
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
23,858
39,438
Taken
35,867
16,765
Mitigated
19,807
16,470
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,918
2,726
0
1,505
6,019
1,600
156
901
5,118
0
61,099
W
Merlin
Akriosv2
Merlin
7,683
332
99
2,908
6,935
3,327
0
1,748
5,187
58,860
0
L
Hercules
BlueKakari
Hercules
4,430
1,676
0
2,714
8,530
5,608
0
1,182
7,348
5,415
32,056
L
Tsukuyomi
Disast3r
Tsukuyomi
4,806
782
0
3,364
9,057
2,860
0
1,971
7,086
0
40,312
L
Aphrodite
Gatogamer97
Aphrodite
1,587
399
1,792
4,673
9,928
4,649
80
3,651
6,277
13,798
0
L
3,370
339
0
2,422
5,904
2,048
0
3,097
2,807
42,888
0
W
Khepri
Mozzak420
Khepri
1,338
0
0
2,000
6,817
2,822
0
2,313
4,504
14,743
0
W
5,923
1,405
0
6,886
9,311
8,887
184
881
8,430
7,599
32,473
W
4,410
1,869
0
2,163
5,899
1,856
80
699
5,200
0
44,540
W
Arachne
Sniperwasp
Arachne
4,504
3,047
0
2,706
6,905
2,915
414
609
6,296
0
44,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
36,747
393
Minions Killed
389
0
Camps Cleared
0
1,235,136
Distance Traveled
1,232,566
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,237
557
116
9
0
251,467
1
W
Merlin
7,965
613
124
10
0
260,583
5
L
Hercules
6,922
532
97
7
0
244,370
4
L
Tsukuyomi
6,147
473
72
6
0
265,079
5
L
Aphrodite
6,255
481
33
3
0
249,946
6
L
Sol
6,401
492
75
6
0
224,274
1
W
Khepri
6,764
520
30
2
0
254,159
5
W
Chaac
7,309
562
80
6
0
221,631
5
W
Hou Yi
6,806
524
86
7
0
236,818
4
W
Arachne
7,903
608
69
5
0
259,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role