Player Matchup

Bastet
Bastet
AndreMD5699
Bastet
Level 120
God Stats
67W - 64L
1,484 SR
Queue Stats
3,834W - 4,162L
1,407 Elo+
Solo
Skadi
Skadi
Bloodmartyr
Skadi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,184 Elo+
Party 1
Chiron
Chiron
Goldenman Micah
Chiron
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
173W - 151L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Goldwing1
Kukulkan
Level 57
God Stats
0W - 1L
1,612 SR
Queue Stats
12W - 16L
1,480 Elo+
Solo
Raijin
Raijin
MilitantFir3168
Raijin
Level 107
God Stats
5W - 10L
1,412 SR
Queue Stats
258W - 284L
1,376 Elo+
Party 1
Team Averages
Level 74
1,549 SR
1,378 Elo+

VS

Team Averages
Level 102
1,491 SR
1,456 Elo+
Odin
Odin
AbntClimax
Odin
Level 106
God Stats
4W - 4L
1,506 SR
Queue Stats
414W - 398L
1,440 Elo+
Party 2
Vulcan
Vulcan
BurningMonarch
Vulcan
Level 128
God Stats
33W - 23L
1,597 SR
Queue Stats
952W - 966L
1,437 Elo+
Solo
Hera
Hera
KittenBlack
Hera
Level 105
God Stats
1W - 3L
1,604 SR
Queue Stats
32W - 28L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
KnightOfTheWild
Cernunnos
Level 84
God Stats
1W - 0L
1,249 SR
Queue Stats
33W - 25L
1,491 Elo+
Party 3
Freya
Freya
xGEHRBEARx
Freya
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 287L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 5 / 3
9,234
710
7,440
10,434
4,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 5
8,903
685
5,946
11,393
4,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 4
8,191
630
6,524
14,314
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Goldwing1
Kukulkan
17
3 / 6 / 3
9,612
739
14,320
11,670
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
7,705
593
6,291
11,349
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
9,777
752
9,577
20,812
18,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 2 / 9
12,378
952
19,488
8,633
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 8
10,283
791
8,117
8,297
2,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KnightOfTheWild
Cernunnos
14
3 / 4 / 11
9,314
716
8,855
10,269
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
17
6 / 3 / 14
10,445
803
9,035
10,960
5,353
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
11
Kills
31
32
Deaths
15
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Bastet
3
5
3
0.9
L
2
8
5
0.56
W
13
2
9
8.75
L
1
7
4
0.43
L
Kukulkan
Goldwing1
Kukulkan
3
6
3
0.75
W
6
3
8
3.33
W
Cernunnos
KnightOfTheWild
Cernunnos
3
4
11
2.13
L
2
6
2
0.5
W
Freya
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
55,072
59,160
Taken
58,971
22,478
Mitigated
34,506
12,610
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,577
737
526
8,687
20,812
18,496
373
4,789
16,023
0
15,059
L
Bastet
7,440
1,402
1,250
730
10,434
4,559
0
5,399
4,787
0
14,907
L
5,946
3,310
0
0
11,393
4,082
0
7,090
4,159
0
12,569
W
19,488
11,508
2,198
1,859
8,633
4,052
793
3,903
4,730
51,517
0
L
6,524
1,786
1,728
4,596
14,314
4,913
661
8,762
5,363
0
17,412
L
Kukulkan
Goldwing1
Kukulkan
14,320
1,297
957
1,416
11,670
5,226
59
8,582
2,949
41,629
0
W
8,117
1,255
990
1,510
8,297
2,916
2,423
3,035
5,262
29,139
0
W
Cernunnos
KnightOfTheWild
Cernunnos
8,855
2,280
2,272
2,243
10,269
3,689
232
3,726
6,543
0
14,811
L
6,291
288
838
1,095
11,349
3,698
0
6,807
4,269
14,251
0
W
Freya
9,035
2,459
584
3,401
10,960
5,353
716
5,158
5,802
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
52,197
126
Minions Killed
158
0
Camps Cleared
0
1,047,504
Distance Traveled
1,252,556
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,777
752
17
1
0
284,189
1
L
Bastet
9,234
710
11
1
0
207,537
3
L
Skadi
8,903
685
17
1
0
183,152
0
W
Vulcan
12,378
952
82
6
0
278,159
0
L
Chiron
8,191
630
27
2
0
240,506
1
L
Kukulkan
9,612
739
60
5
0
197,308
0
W
Hera
10,283
791
37
3
0
220,316
0
W
Cernunnos
9,314
716
16
1
0
210,125
0
L
Raijin
7,705
593
11
1
0
219,001
0
W
Freya
10,445
803
6
0
0
259,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role