Player Matchup

Scylla
Scylla
Cheles
Scylla
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,610 Elo+
Party 1
Apollo
Apollo
EggSalad414
Apollo
Level 27
God Stats
11W - 2L
1,760 SR
Queue Stats
103W - 47L
1,744 Elo+
Solo
Chronos
Chronos
KoreanDotaPlayer
Chronos
Level 3
God Stats
11W - 2L
1,867 SR
Queue Stats
25W - 8L
1,841 Elo+
Solo
Chang'e
Chang'e
ScruffyAlfyn
Chang'e
Level 11
God Stats
3W - 6L
1,427 SR
Queue Stats
24W - 32L
1,570 Elo+
Solo
Loki
Loki
TrCedric
Loki
Level 26
God Stats
2W - 1L
1,309 SR
Queue Stats
41W - 35L
1,610 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,675 Elo+

VS

Team Averages
Level 15
1,524 SR
1,651 Elo+
Cthulhu
Cthulhu
BushiKane
Cthulhu
Level 7
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 7L
1,644 Elo+
Party 3
Kukulkan
Kukulkan
Fede9
Kukulkan
Level 15
God Stats
7W - 14L
1,448 SR
Queue Stats
15W - 20L
1,350 Elo+
Party 3
Zhong Kui
Zhong Kui
FlangedBroom
Zhong Kui
Level 6
God Stats
2W - 3L
1,661 SR
Queue Stats
19W - 21L
1,696 Elo+
Party 2
Hun Batz
Hun Batz
GiggaPig
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,630 Elo+
Party 2
Chernobog
Chernobog
ILikеTurtles
Chernobog
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
49W - 12L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheles
Scylla
16
8 / 1 / 4
10,731
631
9,551
8,586
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
19
8 / 2 / 4
12,039
708
10,795
12,386
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 0 / 2
12,631
743
13,866
12,896
5,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
ScruffyAlfyn
Chang'e
14
0 / 0 / 3
8,765
516
1,346
7,946
3,067
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
4 / 3 / 5
10,929
643
6,392
13,615
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BushiKane
Cthulhu
12
1 / 1 / 1
8,160
480
2,704
5,427
4,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Fede9
Kukulkan
13
0 / 10 / 2
7,696
453
5,500
13,240
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
FlangedBroom
Zhong Kui
14
1 / 3 / 0
8,050
474
9,243
16,564
17,278
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GiggaPig
Hun Batz
16
3 / 5 / 1
9,288
546
9,117
13,276
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ILikеTurtles
Chernobog
7
1 / 4 / 1
5,849
344
3,093
4,821
1,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
6
6
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BushiKane
Cthulhu
1
1
1
1.5
W
Scylla
Cheles
Scylla
8
1
4
10
W
Apollo
8
2
4
5
L
Kukulkan
Fede9
Kukulkan
0
10
2
0.1
L
Zhong Kui
FlangedBroom
Zhong Kui
1
3
0
0.33
L
Hun Batz
GiggaPig
Hun Batz
3
5
1
0.7
L
Chernobog
ILikеTurtles
Chernobog
1
4
1
0.38
W
3
0
2
4
W
Chang'e
ScruffyAlfyn
Chang'e
0
0
3
1.5
W
Loki
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
29,657
55,429
Taken
53,328
21,010
Mitigated
31,600
25,870
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BushiKane
Cthulhu
2,704
260
0
250
5,427
4,010
0
1,670
3,743
24,365
0
W
Scylla
Cheles
Scylla
9,551
1,353
324
1,945
8,586
2,865
915
3,287
5,299
46,725
0
W
Apollo
10,795
8,311
0
6,742
12,386
4,903
5,989
1,870
10,516
0
98,543
L
Kukulkan
Fede9
Kukulkan
5,500
324
0
140
13,240
4,210
0
6,274
6,580
41,587
0
L
Zhong Kui
FlangedBroom
Zhong Kui
9,243
302
0
6,343
16,564
17,278
0
12,089
4,401
51,764
0
L
Hun Batz
GiggaPig
Hun Batz
9,117
1,961
0
450
13,276
5,001
0
3,814
9,402
0
77,008
L
Chernobog
ILikеTurtles
Chernobog
3,093
2,241
0
1,049
4,821
1,101
0
382
4,439
0
21,553
W
13,866
6,016
0
4,303
12,896
5,242
4,451
6,401
6,495
86,851
0
W
Chang'e
ScruffyAlfyn
Chang'e
1,346
434
2,749
4,141
7,946
3,067
819
3,149
4,797
33,030
0
W
Loki
6,392
1,473
0
5,666
13,615
4,933
0
2,810
10,805
0
75,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,095
Gold Earned
39,043
592
Minions Killed
436
0
Camps Cleared
0
1,688,741
Distance Traveled
1,346,916
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,160
480
52
3
0
300,199
1
W
Scylla
10,731
631
94
6
0
348,224
3
W
Apollo
12,039
708
162
10
0
338,439
3
L
Kukulkan
7,696
453
95
6
0
251,451
1
L
Zhong Kui
8,050
474
110
6
0
321,650
2
L
Hun Batz
9,288
546
139
8
0
340,164
0
L
Chernobog
5,849
344
40
2
0
133,452
0
W
Chronos
12,631
743
166
10
0
339,479
1
W
Chang'e
8,765
516
49
3
0
321,679
6
W
Loki
10,929
643
121
7
0
340,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role