Player Matchup

Bacchus
Bacchus
Tzukiyumi
Bacchus
Level 110
God Stats
2W - 1L
1,398 SR
Queue Stats
89W - 101L
1,560 Elo+
Solo
Anubis
Anubis
lolurdadbutt
Anubis
Level 105
God Stats
8W - 14L
1,559 SR
Queue Stats
235W - 268L
1,542 Elo+
Solo
Izanami
Izanami
romanalan
Izanami
Level 160
God Stats
2W - 2L
1,605 SR
Queue Stats
298W - 317L
1,551 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,551 Elo+

VS

Team Averages
Level 104
1,697 SR
1,597 Elo+
Bacchus
Bacchus
Aaron 81492
Bacchus
Level 126
God Stats
3W - 1L
1,650 SR
Queue Stats
76W - 69L
1,590 Elo+
Party 1
Persephone
Persephone
DAVEWILKZ94
Persephone
Level 108
God Stats
20W - 5L
1,773 SR
Queue Stats
38W - 28L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
EVILMAN7194
Gilgamesh
Level 78
God Stats
23W - 6L
1,669 SR
Queue Stats
34W - 15L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tzukiyumi
Bacchus
14
2 / 6 / 6
11,496
547
8,331
21,249
27,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
16
3 / 6 / 5
12,288
585
11,733
12,555
7,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
romanalan
Izanami
18
3 / 7 / 5
12,841
611
14,444
18,119
6,678
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aaron 81492
Bacchus
19
4 / 1 / 15
14,749
702
9,604
15,061
22,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
DAVEWILKZ94
Persephone
19
7 / 4 / 8
14,877
708
15,437
11,874
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
EVILMAN7194
Gilgamesh
19
8 / 3 / 7
14,126
673
17,144
20,944
19,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
8
Kills
19
19
Deaths
8
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aaron 81492
Bacchus
4
1
15
11.5
W
Persephone
DAVEWILKZ94
Persephone
7
4
8
2.75
W
Gilgamesh
EVILMAN7194
Gilgamesh
8
3
7
3.83
L
Bacchus
Tzukiyumi
Bacchus
2
6
6
0.83
L
Anubis
3
6
5
0.92
L
Izanami
romanalan
Izanami
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
42,185
51,923
Taken
47,879
41,212
Mitigated
45,358
9,121
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aaron 81492
Bacchus
9,604
1,036
647
5,914
15,061
22,586
461
6,553
8,508
36,972
0
W
Persephone
DAVEWILKZ94
Persephone
15,437
1,599
0
1,733
11,874
3,385
2,121
3,995
7,875
77,582
0
W
Gilgamesh
EVILMAN7194
Gilgamesh
17,144
4,806
947
3,498
20,944
19,387
820
9,513
11,431
0
43,575
L
Bacchus
Tzukiyumi
Bacchus
8,331
1,397
525
2,751
21,249
27,515
154
6,576
14,074
19,255
0
L
Anubis
11,733
168
0
2,890
12,555
7,019
162
5,842
6,426
60,003
0
L
Izanami
romanalan
Izanami
14,444
10,634
0
2,955
18,119
6,678
1,614
12,623
5,248
0
81,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
43,752
237
Minions Killed
214
0
Camps Cleared
0
990,965
Distance Traveled
1,200,443
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,749
702
41
2
0
425,442
1
W
Persephone
14,877
708
132
6
0
384,316
4
W
Gilgamesh
14,126
673
41
2
0
390,685
3
L
Bacchus
11,496
547
8
0
0
325,094
0
L
Anubis
12,288
585
99
5
0
338,641
6
L
Izanami
12,841
611
130
6
0
327,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role