Player Matchup

Apollo
Apollo
AviciiGamiing
Apollo
Level 29
God Stats
32W - 27L
1,518 SR
Queue Stats
109W - 105L
1,522 Elo+
Solo
The Morrigan
The Morrigan
CianoLainn
The Morrigan
Level 18
God Stats
4W - 4L
1,477 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 1
Bacchus
Bacchus
LynhxWD
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,478 Elo+
Party 1
Janus
Janus
Poollo
Janus
Level 23
God Stats
4W - 0L
1,891 SR
Queue Stats
28W - 11L
1,651 Elo+
Solo
Thanatos
Thanatos
RashSC
Thanatos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 210L
1,565 Elo+
Solo
Team Averages
Level 21
1,577 SR
1,539 Elo+

VS

Team Averages
Level 22
1,559 SR
1,497 Elo+
Athena
Athena
BLACKRIVOTRIL
Athena
Level 27
God Stats
2W - 2L
1,724 SR
Queue Stats
283W - 348L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
Level 25
God Stats
19W - 19L
1,347 SR
Queue Stats
133W - 210L
1,294 Elo+
Party 3
Merlin
Merlin
Lulanaro
Merlin
Level 19
God Stats
9W - 5L
1,628 SR
Queue Stats
111W - 91L
1,614 Elo+
Party 3
Fenrir
Fenrir
TheKuza
Fenrir
Level 25
God Stats
5W - 5L
1,593 SR
Queue Stats
108W - 68L
1,572 Elo+
Party 3
Artemis
Artemis
jackwalkers
Artemis
Level 13
God Stats
4W - 13L
1,500 SR
Queue Stats
120W - 163L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
11,178
532
11,875
17,732
7,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
CianoLainn
The Morrigan
18
8 / 4 / 7
11,976
570
11,705
15,526
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
LynhxWD
Bacchus
14
1 / 3 / 8
9,497
452
4,131
11,885
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Poollo
Janus
20
8 / 2 / 11
13,807
657
19,565
14,115
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RashSC
Thanatos
18
3 / 6 / 2
11,337
540
7,147
14,968
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,095
433
6,514
15,331
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
16
4 / 4 / 5
9,858
469
10,435
17,138
13,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Lulanaro
Merlin
18
7 / 6 / 1
11,092
528
15,049
14,177
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
TheKuza
Fenrir
16
5 / 6 / 4
10,586
504
10,724
15,279
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
jackwalkers
Artemis
12
1 / 10 / 2
8,036
383
5,189
14,660
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
29
Kills
20
20
Deaths
30
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
5
3
2.1
L
3
4
7
1.63
L
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
4
4
5
1.63
W
The Morrigan
CianoLainn
The Morrigan
8
4
7
2.88
L
Merlin
Lulanaro
Merlin
7
6
1
1.25
W
Bacchus
LynhxWD
Bacchus
1
3
8
1.67
W
Janus
Poollo
Janus
8
2
11
6.75
W
Thanatos
RashSC
Thanatos
3
6
2
0.67
L
Fenrir
TheKuza
Fenrir
5
6
4
1.17
L
Artemis
jackwalkers
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
47,911
74,226
Taken
76,585
38,120
Mitigated
42,111
30,328
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,875
7,228
0
6,252
17,732
7,447
1,770
3,657
14,075
0
88,326
L
6,514
1,196
0
844
15,331
13,228
21
9,354
5,977
29,959
0
L
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
10,435
1,108
0
730
17,138
13,814
0
7,258
9,880
1,579
57,604
W
The Morrigan
CianoLainn
The Morrigan
11,705
3,190
0
6,747
15,526
6,262
0
4,607
10,887
76,654
831
L
Merlin
Lulanaro
Merlin
15,049
510
0
3,284
14,177
4,433
917
8,466
5,711
77,731
0
W
Bacchus
LynhxWD
Bacchus
4,131
601
0
1,900
11,885
11,838
0
2,019
9,815
19,664
0
W
Janus
Poollo
Janus
19,565
1,603
97
5,205
14,115
6,442
469
5,711
8,404
110,924
0
W
Thanatos
RashSC
Thanatos
7,147
3,143
0
10,127
14,968
6,131
896
6,327
8,641
0
70,654
L
Fenrir
TheKuza
Fenrir
10,724
4,356
0
1,922
15,279
6,477
0
5,879
9,400
0
64,835
L
Artemis
jackwalkers
Artemis
5,189
2,058
0
1,775
14,660
4,159
204
3,618
11,042
0
33,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,795
Gold Earned
48,667
633
Minions Killed
428
0
Camps Cleared
0
1,890,887
Distance Traveled
1,739,435
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,178
532
142
7
0
313,928
0
L
Athena
9,095
433
49
2
0
382,860
1
L
Cu Chulainn
9,858
469
84
4
0
372,840
0
W
The Morrigan
11,976
570
124
6
0
392,359
2
L
Merlin
11,092
528
145
7
0
333,800
2
W
Bacchus
9,497
452
32
2
0
382,807
2
W
Janus
13,807
657
205
10
0
430,370
2
W
Thanatos
11,337
540
130
6
0
371,423
5
L
Fenrir
10,586
504
101
5
0
343,251
0
L
Artemis
8,036
383
49
2
0
306,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role