Player Matchup

Hel
Hel
Chevinatorin
Hel
Level 160
God Stats
5W - 1L
1,993 SR
Queue Stats
366W - 315L
1,663 Elo+
Party 2
Arachne
Arachne
DudeWith1kPing
Arachne
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
114W - 87L
1,621 Elo+
Party 2
Vamana
Vamana
Magî
Vamana
Level 157
God Stats
5W - 4L
1,379 SR
Queue Stats
336W - 154L
1,717 Elo+
Party 2
Athena
Athena
Strider174
Athena
Level 28
God Stats
42W - 8L
1,769 SR
Queue Stats
75W - 14L
1,812 Elo+
Party 2
Jing Wei
Jing Wei
smbadat
Jing Wei
Level 160
God Stats
3W - 1L
1,793 SR
Queue Stats
520W - 418L
1,686 Elo+
Party 2
Team Averages
Level 132
1,696 SR
1,700 Elo+

VS

Team Averages
Level 90
1,565 SR
1,537 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kroaxxx
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 247L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
TopGunChris
Danzaburou
Level 69
God Stats
33W - 23L
1,634 SR
Queue Stats
256W - 264L
1,548 Elo+
Party 1
King Arthur
King Arthur
dragonfurykrs
King Arthur
Level 148
God Stats
20W - 17L
1,572 SR
Queue Stats
773W - 721L
1,511 Elo+
Party 1
Hachiman
Hachiman
qqwatro21rus
Hachiman
Level 42
God Stats
39W - 41L
1,617 SR
Queue Stats
426W - 402L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,058
706
5,351
4,501
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 0
6,479
648
5,037
7,694
2,972
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Magî
Vamana
11
4 / 1 / 2
6,443
644
5,483
6,555
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Strider174
Athena
8
1 / 0 / 3
5,528
553
1,783
7,058
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
smbadat
Jing Wei
11
0 / 0 / 1
6,260
626
1,923
3,846
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 0
5,052
505
1,359
5,577
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Kroaxxx
Zeus
9
1 / 4 / 0
5,353
535
3,107
4,513
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TopGunChris
Danzaburou
8
0 / 4 / 1
4,800
480
1,983
7,083
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
dragonfurykrs
King Arthur
10
1 / 4 / 1
5,782
578
6,397
9,684
5,642
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
qqwatro21rus
Hachiman
9
0 / 1 / 0
4,865
487
2,728
4,040
887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
13
Kills
2
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
4
0
0
4
W
4
1
0
4
L
Zeus
Kroaxxx
Zeus
1
4
0
0.25
W
Vamana
Magî
Vamana
4
1
2
5
W
Athena
Strider174
Athena
1
0
3
2.5
L
Danzaburou
TopGunChris
Danzaburou
0
4
1
0.13
L
King Arthur
dragonfurykrs
King Arthur
1
4
1
0.38
L
Hachiman
qqwatro21rus
Hachiman
0
1
0
0
W
Jing Wei
smbadat
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
15,574
29,654
Taken
30,897
12,939
Mitigated
12,149
14,063
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,359
205
0
2,224
5,577
2,508
0
2,361
3,098
12,382
0
W
5,351
416
453
2,736
4,501
1,422
0
2,193
2,308
46,167
0
W
5,037
2,916
0
4,519
7,694
2,972
0
0
7,694
0
35,349
L
Zeus
Kroaxxx
Zeus
3,107
485
0
103
4,513
1,163
0
2,698
1,705
26,117
0
W
Vamana
Magî
Vamana
5,483
3,007
0
2,489
6,555
4,750
0
776
5,779
0
38,688
W
Athena
Strider174
Athena
1,783
605
0
1,250
7,058
2,760
0
1,327
5,731
8,148
0
L
Danzaburou
TopGunChris
Danzaburou
1,983
525
0
860
7,083
1,949
0
839
6,202
0
25,303
L
King Arthur
dragonfurykrs
King Arthur
6,397
592
0
1,711
9,684
5,642
0
790
8,894
0
33,117
L
Hachiman
qqwatro21rus
Hachiman
2,728
1,082
0
2,099
4,040
887
0
176
3,864
0
31,637
W
Jing Wei
smbadat
Jing Wei
1,923
1,618
0
2,616
3,846
1,035
1,206
231
3,615
0
46,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
25,852
383
Minions Killed
267
0
Camps Cleared
0
1,059,877
Distance Traveled
891,968
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,052
505
19
2
0
191,399
6
W
Hel
7,058
706
106
11
0
214,941
1
W
Arachne
6,479
648
80
8
0
219,297
1
L
Zeus
5,353
535
54
5
0
168,035
2
W
Vamana
6,443
644
72
7
0
233,972
1
W
Athena
5,528
553
19
2
0
204,542
0
L
Danzaburou
4,800
480
55
6
0
149,915
1
L
King Arthur
5,782
578
75
8
0
196,878
1
L
Hachiman
4,865
487
64
6
0
185,741
5
W
Jing Wei
6,260
626
106
11
0
187,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role