Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Pelinrubi
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 2
Hercules
Hercules
VlaDrak21
Hercules
Level 127
God Stats
2W - 1L
1,725 SR
Queue Stats
70W - 54L
1,595 Elo+
Party 2
Team Averages
Level 127
1,575 SR
1,486 Elo+

VS

Team Averages
Level 28
1,647 SR
1,745 Elo+
Bellona
Bellona
ImVenturaa
Bellona
Level 31
God Stats
21W - 5L
1,716 SR
Queue Stats
182W - 63L
1,717 Elo+
Party 1
Neith
Neith
MarkBrunswick
Neith
Level 29
God Stats
2W - 0L
1,512 SR
Queue Stats
296W - 106L
1,749 Elo+
Party 1
Discordia
Discordia
SMMDT
Discordia
Level 25
God Stats
4W - 0L
1,712 SR
Queue Stats
137W - 32L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 5 / 2
6,300
788
5,143
12,321
5,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Pelinrubi
Da Ji
10
2 / 6 / 1
6,340
793
2,865
10,043
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
VlaDrak21
Hercules
3
0 / 0 / 2
3,723
465
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImVenturaa
Bellona
10
3 / 2 / 7
7,383
923
5,560
6,778
7,286
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 5
7,739
967
7,900
5,530
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SMMDT
Discordia
10
3 / 1 / 5
6,939
867
5,441
2,804
748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
2
0.6
W
Bellona
ImVenturaa
Bellona
3
2
7
3.25
W
5
1
5
7.5
L
Da Ji
Pelinrubi
Da Ji
2
6
1
0.42
W
Discordia
SMMDT
Discordia
3
1
5
5.5
L
Hercules
VlaDrak21
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,008
Damage
18,901
22,364
Taken
15,112
8,854
Mitigated
9,869
1,865
Healing
1,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,143
202
0
1,765
12,321
5,329
0
1,954
9,945
0
24,888
W
Bellona
ImVenturaa
Bellona
5,560
790
0
645
6,778
7,286
754
0
6,778
0
14,544
W
7,900
4,194
0
615
5,530
1,835
1,292
0
5,530
0
29,711
L
Da Ji
Pelinrubi
Da Ji
2,865
579
0
100
10,043
3,525
0
3,487
6,327
0
11,632
W
Discordia
SMMDT
Discordia
5,441
669
0
250
2,804
748
515
0
2,804
22,353
0
L
Hercules
VlaDrak21
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,363
Gold Earned
22,061
44
Minions Killed
97
0
Camps Cleared
0
272,778
Distance Traveled
502,481
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,300
788
29
4
0
143,678
1
W
Bellona
7,383
923
19
2
0
174,707
3
W
Neith
7,739
967
39
5
0
160,610
0
L
Da Ji
6,340
793
15
2
0
129,100
0
W
Discordia
6,939
867
39
5
0
167,164
1
L
Hercules
3,723
465
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role